mirror of
https://github.com/20kdc/OC-KittenOS.git
synced 2024-11-08 11:38:07 +11:00
640 lines
18 KiB
Lua
640 lines
18 KiB
Lua
|
-- This is released into the public domain.
|
||
|
-- No warranty is provided, implied or otherwise.
|
||
|
|
||
|
-- s-everest
|
||
|
|
||
|
-- Terminology:
|
||
|
-- "monitor": Either the Null Virtual Monitor[0] (a safetynet),
|
||
|
-- or an actual GPU/Screen pair managed by donkonit.
|
||
|
-- "surface": Everest system-level drawing primitive
|
||
|
-- "window" : Everest user-level wrapper around a surface providing a reliable window frame, movement, etc.
|
||
|
-- "line" : A Wx1 area across a surface.
|
||
|
-- "span" : A ?x1 area across a surface with text and a single fg/bg colour.
|
||
|
-- This has less user calls as opposed to the old KittenOS system, which had a high CPU usage.
|
||
|
-- Another thing to note is that Everest still uses callbacks, both for efficiency and library convenience,
|
||
|
-- though with automatically closing windows on process death.
|
||
|
|
||
|
-- How Bristol talks to this is:
|
||
|
-- 1. Bristol starts up Everest. Everest does not claim new monitors by default.
|
||
|
-- 2. Bristol claims all available monitors to blank out the display
|
||
|
-- 3. The user logs in
|
||
|
-- 4. Bristol runs "startSession", enabling claiming of free monitors, and then promptly dies.
|
||
|
-- 5. Everest claims the new monitors, and the desktop session begins
|
||
|
-- 6. Everest dies/respawns, or endSession is called - in both cases,
|
||
|
-- Everest is now essentially back at the state in 1.
|
||
|
-- 7. Either this is Bristol, so go to 2,
|
||
|
-- or this is a screensaver host, and has a saving-throw to start Bristol if it dies unexpectedly.
|
||
|
-- In any case, this eventually returns to 2 or 4.
|
||
|
|
||
|
local everestProvider = neo.requestAccess("r.neo.pub.window")
|
||
|
if not everestProvider then return end
|
||
|
|
||
|
local everestSessionProvider = neo.requestAccess("r.neo.sys.session")
|
||
|
if not everestSessionProvider then return end
|
||
|
|
||
|
-- Got mutexes. Now setup saving throw and shutdown callback
|
||
|
-- Something to note is that Donkonit is the safety net on this,
|
||
|
-- as it auto-releases the monitors.
|
||
|
local screens = neo.requestAccess("x.neo.sys.screens")
|
||
|
if not screens then
|
||
|
error("Donkonit is required to run Everest")
|
||
|
end
|
||
|
|
||
|
neo.requestAccess("s.h.clipboard")
|
||
|
neo.requestAccess("s.h.touch")
|
||
|
neo.requestAccess("s.h.drag")
|
||
|
neo.requestAccess("s.h.key_up")
|
||
|
neo.requestAccess("s.h.key_down")
|
||
|
|
||
|
-- {gpu, screenAddr, w, h, bg, fg}
|
||
|
local monitors = {}
|
||
|
|
||
|
-- NULL VIRTUAL MONITOR!
|
||
|
-- This is where we stuff processes while Bristol isn't online
|
||
|
monitors[0] = {nil, nil, 80, 25}
|
||
|
|
||
|
-- {monitor, x, y, w, h, callback}
|
||
|
-- callback events are:
|
||
|
-- key ka kc down
|
||
|
-- line y
|
||
|
local surfaces = {}
|
||
|
|
||
|
-- Dead process's switch to clean up resources by crashing processes which "just don't get it"
|
||
|
local dead = false
|
||
|
|
||
|
local savingThrow = neo.requestAccess("x.neo.sys.manage")
|
||
|
if savingThrow then
|
||
|
savingThrow.registerForShutdownEvent()
|
||
|
savingThrow.registerSavingThrow(function ()
|
||
|
if #monitors > 0 then
|
||
|
neo.executeAsync("sys-init", monitors[1][2])
|
||
|
end
|
||
|
neo.executeAsync("sys-everest")
|
||
|
-- In this case the surfaces are leaked and hold references here. They have to be removed manually.
|
||
|
-- Do this via a "primary event" (k.deregistration) and "deathtrap events"
|
||
|
-- If a process evades the deathtrap then it clearly has reason to stay alive regardless of Everest status.
|
||
|
dead = true
|
||
|
monitors = {}
|
||
|
for _, v in ipairs(surfaces) do
|
||
|
pcall(v[6], "line", 1)
|
||
|
pcall(v[6], "line", 2)
|
||
|
end
|
||
|
end)
|
||
|
end
|
||
|
|
||
|
-- Grab all available monitors when they become available
|
||
|
local inSession = false
|
||
|
|
||
|
local function renderingAllowed()
|
||
|
-- This is a safety feature to prevent implosion due to missing monitors.
|
||
|
return #monitors > 0
|
||
|
end
|
||
|
|
||
|
local function surfaceAt(monitor, x, y)
|
||
|
for k, v in ipairs(surfaces) do
|
||
|
if v[1] == monitor then
|
||
|
if x >= v[2] then
|
||
|
if y >= v[3] then
|
||
|
if x < (v[2] + v[4]) then
|
||
|
if y < (v[3] + v[5]) then
|
||
|
return k, (x - v[2]) + 1, (y - v[3]) + 1
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local function monitorGPUColours(m, cb, bg, fg)
|
||
|
local nbg = m[5]
|
||
|
local nfg = m[6]
|
||
|
if nbg ~= bg then
|
||
|
cb.setBackground(bg)
|
||
|
m[5] = bg
|
||
|
end
|
||
|
if nfg ~= fg then
|
||
|
cb.setForeground(fg)
|
||
|
m[6] = fg
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local function updateRegion(monitorId, x, y, w, h, surfaceSpanCache)
|
||
|
if not renderingAllowed() then return end
|
||
|
local m = monitors[monitorId]
|
||
|
local mg = m[1]()
|
||
|
if not mg then return end
|
||
|
-- The input region is the one that makes SENSE.
|
||
|
-- Considering WC handling, that's not an option.
|
||
|
-- WCHAX: start
|
||
|
if x > 1 then
|
||
|
x = x - 1
|
||
|
w = w + 1
|
||
|
end
|
||
|
-- this, in combination with 'forcefully blank out last column of window during render',
|
||
|
-- cleans up littering
|
||
|
w = w + 1
|
||
|
-- end
|
||
|
|
||
|
for span = 1, h do
|
||
|
local backgroundMarkStart = nil
|
||
|
for sx = 1, w do
|
||
|
local t, tx, ty = surfaceAt(monitorId, sx + x - 1, span + y - 1)
|
||
|
if t then
|
||
|
-- It has to be in this order to get rid of wide char weirdness
|
||
|
if backgroundMarkStart then
|
||
|
monitorGPUColours(m, mg, 0x000020, 0)
|
||
|
mg.fill(backgroundMarkStart + x - 1, span + y - 1, sx - backgroundMarkStart, 1, " ")
|
||
|
backgroundMarkStart = nil
|
||
|
end
|
||
|
if not surfaceSpanCache[t .. "_" .. ty] then
|
||
|
surfaceSpanCache[t .. "_" .. ty] = true
|
||
|
surfaces[t][6]("line", ty)
|
||
|
end
|
||
|
elseif not backgroundMarkStart then
|
||
|
backgroundMarkStart = sx
|
||
|
end
|
||
|
end
|
||
|
if backgroundMarkStart then
|
||
|
local m = monitors[monitorId]
|
||
|
monitorGPUColours(m, mg, 0x000020, 0)
|
||
|
mg.fill(backgroundMarkStart + x - 1, span + y - 1, (w - backgroundMarkStart) + 1, 1, " ")
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local function ensureOnscreen(monitor, x, y, w, h)
|
||
|
if monitor <= 0 then monitor = #monitors end
|
||
|
if monitor >= (#monitors + 1) then monitor = 1 end
|
||
|
-- Failing anything else, revert to monitor 0
|
||
|
if #monitors == 0 then monitor = 0 end
|
||
|
x = math.min(math.max(1, x), monitors[monitor][3] - (w - 1))
|
||
|
y = math.min(math.max(1, y), monitors[monitor][4] - (h - 1))
|
||
|
return monitor, x, y
|
||
|
end
|
||
|
|
||
|
-- This is the "a state change occurred" function, only for use when needed
|
||
|
local function reconcileAll()
|
||
|
for k, v in ipairs(surfaces) do
|
||
|
-- About to update whole screen anyway so avoid the wait.
|
||
|
v[1], v[2], v[3] = ensureOnscreen(v[1], v[2], v[3], v[4], v[5])
|
||
|
end
|
||
|
for k, v in ipairs(monitors) do
|
||
|
local mon = v[1]()
|
||
|
if mon then
|
||
|
v[3], v[4] = mon.getResolution()
|
||
|
end
|
||
|
v[5] = -1
|
||
|
v[6] = -1
|
||
|
updateRegion(k, 1, 1, v[3], v[4], {})
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local function moveSurface(surface, m, x, y, w, h)
|
||
|
local om, ox, oy, ow, oh = table.unpack(surface, 1, 5)
|
||
|
m = m or om
|
||
|
x = x or ox
|
||
|
y = y or oy
|
||
|
w = w or ow
|
||
|
h = h or oh
|
||
|
surface[1], surface[2], surface[3], surface[4], surface[5] = m, x, y, w, h
|
||
|
local cache = {}
|
||
|
if om == m then
|
||
|
if ow == w then
|
||
|
if oh == h then
|
||
|
-- Cheat - perform a GPU copy
|
||
|
-- this increases "apparent" performance while we're inevitably waiting for the app to catch up,
|
||
|
-- CANNOT glitch since we're going to draw over this later,
|
||
|
-- and will usually work since the user can only move focused surfaces
|
||
|
if renderingAllowed() then
|
||
|
local cb = monitors[m][1]()
|
||
|
if cb then
|
||
|
cb.copy(ox, oy, w, h, x - ox, y - oy)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
updateRegion(om, ox, oy, ow, oh, cache)
|
||
|
updateRegion(m, x, y, w, h, cache)
|
||
|
end
|
||
|
-- Returns offset from where we expected to be to where we are.
|
||
|
local function ofsSurface(focus, dx, dy)
|
||
|
local exX, exY = focus[2] + dx, focus[3] + dy
|
||
|
local m, x, y = ensureOnscreen(focus[1], exX, exY, focus[4], focus[5])
|
||
|
moveSurface(focus, nil, x, y)
|
||
|
return focus[2] - exX, focus[3] - exY
|
||
|
end
|
||
|
local function ofsMSurface(focus, dm)
|
||
|
local m, x, y = ensureOnscreen(focus[1] + dm, focus[2], focus[3], focus[4], focus[5])
|
||
|
moveSurface(focus, m, x, y)
|
||
|
end
|
||
|
|
||
|
local function handleSpan(target, x, y, text, bg, fg)
|
||
|
if not renderingAllowed() then return end
|
||
|
local m = monitors[target[1]]
|
||
|
local cb = m[1]()
|
||
|
if not cb then return end
|
||
|
-- It is assumed basic type checks were handled earlier.
|
||
|
if y < 1 then return end
|
||
|
if y > target[5] then return end
|
||
|
if x < 1 then return end
|
||
|
-- Note the use of unicode.len here.
|
||
|
-- It's assumed that if the app is using Unicode text, then it used safeTextFormat earlier.
|
||
|
-- This works for a consistent safety check.
|
||
|
local w = unicode.len(text)
|
||
|
if ((x + w) - 1) > target[4] then return end
|
||
|
-- Checks complete, now commence screen cropping...
|
||
|
local worldY = ((y + target[3]) - 1)
|
||
|
if worldY < 1 then return end
|
||
|
if worldY > monitors[target[1]][4] then return end
|
||
|
-- The actual draw loop
|
||
|
local buildingSegmentWX = nil
|
||
|
local buildingSegmentWY = nil
|
||
|
local buildingSegment = nil
|
||
|
local buildingSegmentE = nil
|
||
|
local function submitSegment()
|
||
|
if buildingSegment then
|
||
|
base = unicode.sub(text, buildingSegment, buildingSegmentE - 1)
|
||
|
local ext = unicode.sub(text, buildingSegmentE, buildingSegmentE)
|
||
|
if unicode.charWidth(ext) == 1 then
|
||
|
base = base .. ext
|
||
|
else
|
||
|
-- While the GPU may or may not be able to display "half a character",
|
||
|
-- getting it to do so reliably is another matter.
|
||
|
-- In my experience it always leads to drawing errors much worse than if the code was left alone.
|
||
|
-- If your language uses wide chars and you are affected by a window's positioning...
|
||
|
-- ... may I ask how, exactly, you intend me to fix it?
|
||
|
-- My current theory is that for cases where the segment is >= 2 chars (so we have scratchpad),
|
||
|
-- the GPU might be tricked via a copy.
|
||
|
-- Then the rest of the draw can proceed as normal,
|
||
|
-- with the offending char removed.
|
||
|
base = base .. " "
|
||
|
end
|
||
|
monitorGPUColours(m, cb, bg, fg)
|
||
|
cb.set(buildingSegmentWX, buildingSegmentWY, unicode.undoSafeTextFormat(base))
|
||
|
buildingSegment = nil
|
||
|
end
|
||
|
end
|
||
|
for i = 1, w do
|
||
|
local rWX = (i - 1) + (x - 1) + target[2]
|
||
|
local rWY = (y - 1) + target[3]
|
||
|
local s = surfaceAt(target[1], rWX, rWY)
|
||
|
local ok = false
|
||
|
if s then
|
||
|
ok = surfaces[s] == target
|
||
|
end
|
||
|
if ok then
|
||
|
if not buildingSegment then
|
||
|
buildingSegmentWX = rWX
|
||
|
buildingSegmentWY = rWY
|
||
|
buildingSegment = i
|
||
|
end
|
||
|
buildingSegmentE = i
|
||
|
else
|
||
|
submitSegment()
|
||
|
end
|
||
|
end
|
||
|
submitSegment()
|
||
|
end
|
||
|
|
||
|
local function changeFocus(oldSurface, optcache)
|
||
|
local ns1 = surfaces[1]
|
||
|
optcache = optcache or {}
|
||
|
if ns1 ~= oldSurface then
|
||
|
if oldSurface then
|
||
|
oldSurface[6]("focus", false)
|
||
|
end
|
||
|
if ns1 then
|
||
|
ns1[6]("focus", true)
|
||
|
end
|
||
|
if oldSurface then
|
||
|
updateRegion(oldSurface[1], oldSurface[2], oldSurface[3], oldSurface[4], oldSurface[5], optcache)
|
||
|
end
|
||
|
if ns1 then
|
||
|
updateRegion(ns1[1], ns1[2], ns1[3], ns1[4], ns1[5], optcache)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- THE EVEREST USER API BEGINS
|
||
|
local surfaceOwners = {}
|
||
|
|
||
|
-- Not relevant here really, but has to be up here because it closes the window
|
||
|
local waitingShutdownCallback = nil
|
||
|
local function checkWSC()
|
||
|
if waitingShutdownCallback then
|
||
|
if #surfaces == 0 then
|
||
|
waitingShutdownCallback()
|
||
|
waitingShutdownCallback = nil
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
everestProvider(function (pkg, pid, sendSig)
|
||
|
local base = pkg .. "/" .. pid
|
||
|
local lid = 0
|
||
|
return function (w, h, title)
|
||
|
if dead then error("everest died") end
|
||
|
w = math.floor(math.max(w, 8))
|
||
|
h = math.floor(math.max(h, 1)) + 1
|
||
|
if type(title) ~= "string" then
|
||
|
title = base
|
||
|
else
|
||
|
title = base .. ":" .. title
|
||
|
end
|
||
|
local m = 0
|
||
|
if renderingAllowed() then m = 1 end
|
||
|
local surf = {m, 1, 1, w, h}
|
||
|
local focusState = false
|
||
|
local llid = lid
|
||
|
lid = lid + 1
|
||
|
local specialDragHandler
|
||
|
surf[6] = function (ev, a, b, c)
|
||
|
-- Must forward surface events
|
||
|
if ev == "focus" then
|
||
|
focusState = a
|
||
|
end
|
||
|
if ev == "touch" then
|
||
|
specialDragHandler = nil
|
||
|
if math.floor(b) == 1 then
|
||
|
specialDragHandler = function (x, y)
|
||
|
local ofsX, ofsY = math.floor(x) - math.floor(a), math.floor(y) - math.floor(b)
|
||
|
if (ofsX == 0) and (ofsY == 0) then return end
|
||
|
local pX, pY = ofsSurface(surf, ofsX, ofsY)
|
||
|
--a = a + pX
|
||
|
--b = b + pY
|
||
|
end
|
||
|
return
|
||
|
end
|
||
|
b = b - 1
|
||
|
end
|
||
|
if ev == "drag" then
|
||
|
if specialDragHandler then
|
||
|
specialDragHandler(a, b)
|
||
|
return
|
||
|
end
|
||
|
b = b - 1
|
||
|
end
|
||
|
if ev == "line" then
|
||
|
if a == 1 then
|
||
|
local lw = surf[4]
|
||
|
local bg = 0x0080FF
|
||
|
local fg = 0x000000
|
||
|
local tx = "-"
|
||
|
if focusState then
|
||
|
bg = 0x000000
|
||
|
fg = 0x0080FF
|
||
|
tx = "+"
|
||
|
end
|
||
|
local vtitle = title
|
||
|
local vto = unicode.len(vtitle)
|
||
|
if vto < lw then
|
||
|
vtitle = vtitle .. (tx):rep(lw - vto)
|
||
|
else
|
||
|
vtitle = unicode.sub(vtitle, 1, lw)
|
||
|
end
|
||
|
handleSpan(surf, 1, 1, vtitle, bg, fg)
|
||
|
return
|
||
|
end
|
||
|
-- WCHAX : Wide-char-cleanup has to be done left-to-right, so this handles the important part of that.
|
||
|
handleSpan(surf, surf[4], a, " ", 0, 0)
|
||
|
a = a - 1
|
||
|
end
|
||
|
sendSig(llid, ev, a, b, c)
|
||
|
end
|
||
|
local osrf = surfaces[1]
|
||
|
table.insert(surfaces, 1, surf)
|
||
|
surfaceOwners[surf] = pid
|
||
|
changeFocus(osrf)
|
||
|
return {
|
||
|
id = llid,
|
||
|
setSize = function (w, h)
|
||
|
if dead then return end
|
||
|
w = math.floor(math.max(w, 8))
|
||
|
h = math.floor(math.max(h, 1)) + 1
|
||
|
local _, x, y = ensureOnscreen(surf[1], surf[2], surf[3], w, h)
|
||
|
moveSurface(surf, nil, x, y, w, h)
|
||
|
return w, (h - 1)
|
||
|
end,
|
||
|
span = function (x, y, text, bg, fg)
|
||
|
if dead then error("everest died") end
|
||
|
if type(x) ~= "number" then error("X must be number.") end
|
||
|
if type(y) ~= "number" then error("Y must be number.") end
|
||
|
if type(bg) ~= "number" then error("Background must be number.") end
|
||
|
if type(fg) ~= "number" then error("Foreground must be number.") end
|
||
|
if type(text) ~= "string" then error("Text must be string.") end
|
||
|
x, y, bg, fg = math.floor(x), math.floor(y), math.floor(bg), math.floor(fg)
|
||
|
if y == 0 then return end
|
||
|
handleSpan(surf, x, y + 1, text, bg, fg)
|
||
|
end,
|
||
|
close = function ()
|
||
|
if dead then return end
|
||
|
local os1 = surfaces[1]
|
||
|
surfaceOwners[surf] = nil
|
||
|
for k, v in ipairs(surfaces) do
|
||
|
if v == surf then
|
||
|
table.remove(surfaces, k)
|
||
|
local cache = {}
|
||
|
checkWSC()
|
||
|
changeFocus(os1, cache)
|
||
|
-- focus up to date, deal with any remains
|
||
|
updateRegion(surf[1], surf[2], surf[3], surf[4], surf[5], cache)
|
||
|
return
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
}
|
||
|
end
|
||
|
end)
|
||
|
-- THE EVEREST USER API ENDS (now for the session API, which just does boring stuff)
|
||
|
everestSessionProvider(function (pkg, pid, sendSig)
|
||
|
return {
|
||
|
startSession = function ()
|
||
|
inSession = true
|
||
|
end,
|
||
|
endSession = function (startBristol)
|
||
|
if not inSession then return end
|
||
|
local m = nil
|
||
|
if monitors[1] then
|
||
|
m = monitors[1][2]
|
||
|
end
|
||
|
inSession = false
|
||
|
for k = 1, #monitors do
|
||
|
screens.disclaim(monitors[k][2])
|
||
|
monitors[k] = nil
|
||
|
end
|
||
|
if startBristol then
|
||
|
neo.executeAsync("sys-init", m)
|
||
|
end
|
||
|
reconcileAll()
|
||
|
if not startBristol then
|
||
|
return m
|
||
|
end
|
||
|
end
|
||
|
}
|
||
|
end)
|
||
|
-- THE EVEREST SESSION API ENDS
|
||
|
|
||
|
-- WM shortcuts are:
|
||
|
-- Alt-Z: Switch surface
|
||
|
-- Alt-Enter: Launcher
|
||
|
-- Alt-Up/Down/Left/Right: Move surface
|
||
|
local isAltDown = false
|
||
|
local isCtrDown = false
|
||
|
local function key(ka, kc, down)
|
||
|
local focus = surfaces[1]
|
||
|
if kc == 29 then isCtrDown = down end
|
||
|
if kc == 56 then isAltDown = down end
|
||
|
if isAltDown then
|
||
|
if ka == 120 then
|
||
|
if focus and down then ofsMSurface(focus, 1) end return
|
||
|
end
|
||
|
if kc == 200 then
|
||
|
if focus and down then ofsSurface(focus, 0, -1) end return
|
||
|
end
|
||
|
if kc == 208 then
|
||
|
if focus and down then ofsSurface(focus, 0, 1) end return
|
||
|
end
|
||
|
if kc == 203 then
|
||
|
if focus and down then ofsSurface(focus, -1, 0) end return
|
||
|
end
|
||
|
if kc == 205 then
|
||
|
if focus and down then ofsSurface(focus, 1, 0) end return
|
||
|
end
|
||
|
if ka == 122 then
|
||
|
if focus and down then
|
||
|
local n = table.remove(surfaces, 1)
|
||
|
table.insert(surfaces, n)
|
||
|
changeFocus(n)
|
||
|
end return
|
||
|
end
|
||
|
if ka == 3 then
|
||
|
-- Ctrl-Alt-C (!?!?!!)
|
||
|
if isCtrDown then
|
||
|
error("User-authorized Everest crash.")
|
||
|
end
|
||
|
end
|
||
|
if ka == 99 then
|
||
|
if down then
|
||
|
if isCtrDown then
|
||
|
error("User-authorized Everest crash.")
|
||
|
else
|
||
|
if focus then
|
||
|
focus[6]("close")
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
return
|
||
|
end
|
||
|
if ka == 13 then
|
||
|
if down and (not waitingShutdownCallback) then neo.executeAsync("app-launcher") end return
|
||
|
end
|
||
|
end
|
||
|
if focus then
|
||
|
focus[6]("key", ka, kc, down)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
while true do
|
||
|
local s = {coroutine.yield()}
|
||
|
if renderingAllowed() then
|
||
|
if s[1] == "h.key_down" then
|
||
|
key(s[3], s[4], true)
|
||
|
end
|
||
|
if s[1] == "h.key_up" then
|
||
|
key(s[3], s[4], false)
|
||
|
end
|
||
|
if s[1] == "h.clipboard" then
|
||
|
if surfaces[1] then
|
||
|
surfaces[1][6]("clipboard", s[3])
|
||
|
end
|
||
|
end
|
||
|
-- next on my list: high-res coordinates
|
||
|
if s[1] == "h.touch" then
|
||
|
for k, v in ipairs(monitors) do
|
||
|
if v[2] == s[2] then
|
||
|
local x, y = math.floor(s[3]), math.floor(s[4])
|
||
|
local sid, lx, ly = surfaceAt(k, x, y)
|
||
|
if sid then
|
||
|
local os = surfaces[1]
|
||
|
local ns = table.remove(surfaces, sid)
|
||
|
table.insert(surfaces, 1, ns)
|
||
|
changeFocus(os)
|
||
|
ns[6]("touch", lx, ly)
|
||
|
end
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
if s[1] == "h.drag" then
|
||
|
-- Pass to focus surface, even if out of bounds
|
||
|
local focus = surfaces[1]
|
||
|
if focus then
|
||
|
for k, v in ipairs(monitors) do
|
||
|
if v[2] == s[2] then
|
||
|
if k == focus[1] then
|
||
|
local x, y = (math.floor(s[3]) - focus[2]) + 1, (math.floor(s[4]) - focus[3]) + 1
|
||
|
focus[6]("drag", x, y)
|
||
|
end
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
else
|
||
|
isCtrDown = false
|
||
|
isAltDown = false
|
||
|
end
|
||
|
if s[1] == "k.procdie" then
|
||
|
local os1 = surfaces[1]
|
||
|
-- Note this is in order (that's important)
|
||
|
local tags = {}
|
||
|
for k, v in ipairs(surfaces) do
|
||
|
if surfaceOwners[v] == s[3] then
|
||
|
table.insert(tags, k)
|
||
|
surfaceOwners[v] = nil
|
||
|
end
|
||
|
end
|
||
|
for k, v in ipairs(tags) do
|
||
|
local surf = table.remove(surfaces, v - (k - 1))
|
||
|
updateRegion(surf[1], surf[2], surf[3], surf[4], surf[5], {})
|
||
|
end
|
||
|
checkWSC()
|
||
|
changeFocus(os1)
|
||
|
end
|
||
|
if s[1] == "x.neo.sys.screens" then
|
||
|
if s[2] == "available" then
|
||
|
if inSession then
|
||
|
local gpu = screens.claim(s[3])
|
||
|
local gpucb = gpu and (gpu())
|
||
|
if gpucb then
|
||
|
local w, h = gpucb.getResolution()
|
||
|
table.insert(monitors, {gpu, s[3], w, h, -1, -1})
|
||
|
-- This is required to ensure windows are moved off of the null monitor.
|
||
|
-- Luckily, there's an obvious sign if they aren't - everest will promptly crash.
|
||
|
reconcileAll()
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
if s[2] == "lost" then
|
||
|
for k, v in ipairs(monitors) do
|
||
|
if v[2] == s[3] then
|
||
|
table.remove(monitors, k)
|
||
|
reconcileAll()
|
||
|
break
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
if s[1] == "x.neo.sys.manage" then
|
||
|
if s[2] == "shutdown" then
|
||
|
waitingShutdownCallback = s[4]
|
||
|
for k, v in ipairs(surfaces) do
|
||
|
v[6]("close")
|
||
|
end
|
||
|
checkWSC()
|
||
|
end
|
||
|
end
|
||
|
end
|