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OC-Copper/culib.lua

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-- 'Copper' networking test implementation.
-- This is meant as a portable (even into OC) library for networking.
-- This 'outer function' is the instantiator.
-- Note that it is probably possible to cause this code to run out of
-- memory in several hilarious ways.
-- Interfaces have no meaning, since addresses are names.
-- Which "side" a system is on is irrelevant.
-- For sending, the following function is used:
-- transmit(nodeId, message)
-- The nodeId is a string or number that has been given via culib.input,
-- or nil for broadcast.
-- It's more of a suggestion than a requirement to check nodeId.
-- The message is always a string.
-- This mirrors the message format usable by sendPacket and onReceive.
-- "onReceive" is a function which is called when a packet is decoded.
-- onReceive(namefrom, nameto, data)
-- "time" is a function which returns the real time, in seconds.
-- It need not be precise.
-- (This is used for caches.)
return function (hostname, transmit, onReceive, time)
-- How many packets need to be stored in seenBefore's keyspace
-- before 'panic' is the best response?
local tuningMaxSeenBeforeCountBeforeEmergencyFlush = 0x100
-- Expect a response by this many seconds,
-- or else clear the known receivers cache and resend.
local tuningExpectResponse = 10
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-- Flush the loop detector every so often.
-- This is not a complete clear.
local tuningFlushLoopDetector = 10
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-- Do not change this value. I mean it. Don't. Just. Don't.
local tuningAutorejectLen = 4000
local loopDetectorNext = time() + tuningFlushLoopDetector
-- Packets that have been seen before.
-- The values are the amount of times a packet has been seen.
-- This is flushed every tuningFlushLoopDetector seconds -
-- the flushing decrements the value until it reaches 0,
-- so packets which have looped before get a longer timeout.
local seenBefore = {}
local seenBeforeCount = 0
-- [address] = {
-- node,
-- expiry,
-- broadcastOnExpire
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-- }
local lastKnownReceiver = {}
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local function refresh()
local t = time()
if t >= loopDetectorNext then
for k, v in pairs(seenBefore) do
local n = v - 1
if n > 0 then
seenBefore[k] = n
else
seenBefore[k] = nil
seenBeforeCount = seenBeforeCount - 1
end
end
loopDetectorNext = time() + tuningFlushLoopDetector
end
for k, v in pairs(lastKnownReceiver) do
if t >= v[2] then
lastKnownReceiver[k] = nil
for _, m in ipairs(v[3]) do
transmit(nil, m)
end
end
end
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end
local culib = {}
-- Can be changed.
culib.hostname = hostname
culib.input = function (node, message)
local t = time()
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if message:len() > tuningAutorejectLen then
return
end
if seenBefore[message] then
seenBefore[message] = seenBefore[message] + 1
return
else
seenBefore[message] = 0
seenBeforeCount = seenBeforeCount + 1
if seenBeforeCount > tuningMaxSeenBeforeCountBeforeEmergencyFlush then
-- Panic
seenBeforeCount = 0
seenBefore = {}
end
end
-- Begin parsing
local rawmessage = message
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if message:len() < 2 then return end
local nlen = message:byte(1) + 1
local fnam = message:sub(2, nlen + 1)
message = message:sub(nlen + 2)
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if message:len() < 2 then return end
local nlen = message:byte(1) + 1
local tnam = message:sub(2, nlen + 1)
message = message:sub(nlen + 2)
lastKnownReceiver[fnam] = {node, t + tuningExpectResponse, {}}
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onReceive(fnam, tnam, message)
if culib.hostname == tnam then return end
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-- Redistribution of messages not aimed here
local lkr = lastKnownReceiver[tnam]
if lkr then
transmit(lkr[1], rawmessage)
table.insert(lkr[3], rawmessage)
else
transmit(nil, rawmessage)
end
end
local function encodeName(name)
if name:len() > 256 then error("Bad name (l>256)") end
if name == "" then error("No name") end
return string.char(name:len() - 1) .. name
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end
culib.refresh = refresh
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culib.output = function (fnam, tnam, message)
onReceive(fnam, tnam, message)
if tnam == culib.hostname then return end
local m = encodeName(fnam) .. encodeName(tnam) .. message
transmit(nil, m)
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end
return culib
end