several more fixes #2
@ -62,30 +62,30 @@ local keymap = {
|
||||
|
||||
[0x60 + 0x01] = 0x1E,
|
||||
[0x60 + 0x02] = 0x30,
|
||||
[0x60 + 0x04] = 0x2E,
|
||||
[0x60 + 0x05] = 0x20,
|
||||
[0x60 + 0x06] = 0x12,
|
||||
[0x60 + 0x07] = 0x21,
|
||||
[0x60 + 0x08] = 0x22,
|
||||
[0x60 + 0x09] = 0x23,
|
||||
[0x60 + 0x0A] = 0x17,
|
||||
[0x60 + 0x0B] = 0x24,
|
||||
[0x60 + 0x0C] = 0x25,
|
||||
[0x60 + 0x0D] = 0x26,
|
||||
[0x60 + 0x0E] = 0x32,
|
||||
[0x60 + 0x0F] = 0x31,
|
||||
[0x60 + 0x11] = 0x18,
|
||||
[0x60 + 0x12] = 0x19,
|
||||
[0x60 + 0x13] = 0x10,
|
||||
[0x60 + 0x14] = 0x13,
|
||||
[0x60 + 0x15] = 0x1F,
|
||||
[0x60 + 0x16] = 0x14,
|
||||
[0x60 + 0x17] = 0x16,
|
||||
[0x60 + 0x18] = 0x2F,
|
||||
[0x60 + 0x19] = 0x11,
|
||||
[0x60 + 0x1A] = 0x2D,
|
||||
[0x60 + 0x1B] = 0x15,
|
||||
[0x60 + 0x1C] = 0x2C,
|
||||
[0x60 + 0x03] = 0x2E,
|
||||
[0x60 + 0x04] = 0x20,
|
||||
[0x60 + 0x05] = 0x12,
|
||||
[0x60 + 0x06] = 0x21,
|
||||
[0x60 + 0x07] = 0x22,
|
||||
[0x60 + 0x08] = 0x23,
|
||||
[0x60 + 0x09] = 0x17,
|
||||
[0x60 + 0x0A] = 0x24,
|
||||
[0x60 + 0x0B] = 0x25,
|
||||
[0x60 + 0x0C] = 0x26,
|
||||
[0x60 + 0x0D] = 0x32,
|
||||
[0x60 + 0x0E] = 0x31,
|
||||
[0x60 + 0x0F] = 0x18,
|
||||
[0x60 + 0x10] = 0x19,
|
||||
[0x60 + 0x11] = 0x10,
|
||||
[0x60 + 0x12] = 0x13,
|
||||
[0x60 + 0x13] = 0x1F,
|
||||
[0x60 + 0x13] = 0x14,
|
||||
[0x60 + 0x14] = 0x16,
|
||||
[0x60 + 0x16] = 0x2F,
|
||||
[0x60 + 0x17] = 0x11,
|
||||
[0x60 + 0x18] = 0x2D,
|
||||
[0x60 + 0x19] = 0x15,
|
||||
[0x60 + 0x1A] = 0x2C,
|
||||
|
||||
[13] = 28, --Return key
|
||||
[127] = 14, --backspace
|
||||
@ -105,21 +105,33 @@ local escmap = {
|
||||
}
|
||||
|
||||
local inesc_down = false
|
||||
local esc_down_ctrl = false
|
||||
function computer.signalTransformers.key_down(s, a, ascii, key, user)
|
||||
if key ~= -1 then
|
||||
return s, a, ascii, key, user
|
||||
end
|
||||
if ascii == 27 then
|
||||
inesc_down = native.uptime() / 1000
|
||||
inesc_down = native.uptime()
|
||||
return nil
|
||||
elseif ascii < 27 and ascii ~= 8 and ascii ~= 13 and ascii ~= 9 then
|
||||
signalQueue[#signalQueue + 1] = {s, a, 0, 29, user}
|
||||
key = keymap[ascii + 96] or -1
|
||||
elseif inesc_down then
|
||||
if (ascii < 48 or ascii > 57) and ascii ~= 59 and ascii ~= 91 then
|
||||
inesc_down = false
|
||||
key = escmap[ascii] or 0
|
||||
ascii = 0
|
||||
if not esc_down_ctrl then
|
||||
--ascii = math.max(0, ascii - 96)
|
||||
else
|
||||
ascii = 0
|
||||
end
|
||||
esc_down_ctrl = false
|
||||
elseif ascii == 91 then
|
||||
esc_down_ctrl = true
|
||||
elseif native.uptime() - inesc_down > 100 then -- 100ms timeout after {ESC}
|
||||
return nil
|
||||
else
|
||||
esc_down_ctrl = false
|
||||
inesc_down = false
|
||||
end
|
||||
end
|
||||
@ -127,21 +139,33 @@ function computer.signalTransformers.key_down(s, a, ascii, key, user)
|
||||
end
|
||||
|
||||
local inesc_up = false
|
||||
local esc_up_ctrl = false
|
||||
function computer.signalTransformers.key_up(s, a, ascii, key, user)
|
||||
if key ~= -1 then
|
||||
return s, a, ascii, key, user
|
||||
end
|
||||
if ascii == 27 then
|
||||
inesc_up = native.uptime() / 1000
|
||||
inesc_up = native.uptime()
|
||||
return nil
|
||||
elseif ascii < 27 and ascii ~= 8 and ascii ~= 13 and ascii ~= 9 then
|
||||
signalQueue[#signalQueue+1] = {s, a, 0, 29, user}
|
||||
key = keymap[ascii + 96] or 0
|
||||
elseif inesc_up then
|
||||
if (ascii < 48 or ascii > 57) and ascii ~= 59 and ascii ~= 91 then
|
||||
inesc_up = false
|
||||
key = escmap[ascii] or 0
|
||||
ascii = 0
|
||||
if not esc_up_ctrl then
|
||||
--ascii = math.max(0, ascii - 96)
|
||||
else
|
||||
ascii = 0
|
||||
end
|
||||
esc_up_ctrl = false
|
||||
elseif ascii == 91 then
|
||||
esc_up_ctrl = true
|
||||
elseif native.uptime() - inesc_up > 100 then -- 100ms timeout after {ESC}
|
||||
return nil
|
||||
else
|
||||
esc_up_ctrl = false
|
||||
inesc_up = false
|
||||
end
|
||||
end
|
||||
|
@ -156,6 +156,7 @@ function textgpu.start()
|
||||
function gpu.setForeground(color, ispalette)
|
||||
checkArg(1, color, "number")
|
||||
checkArg(2, ispalette, "boolean", "nil")
|
||||
local ret = color
|
||||
if ispalette then
|
||||
if not palette[color] then
|
||||
error("invalid palette index", 2)
|
||||
@ -164,12 +165,13 @@ function textgpu.start()
|
||||
end
|
||||
local index = math.floor(modules.color.nearest(color, mapping))
|
||||
fg = index or fg
|
||||
return true
|
||||
return ret, ispalette
|
||||
end
|
||||
|
||||
function gpu.setBackground(color, ispalette)
|
||||
checkArg(1, color, "number")
|
||||
checkArg(2, ispalette, "boolean", "nil")
|
||||
local ret = color
|
||||
if ispalette then
|
||||
if not palette[color] then
|
||||
error("invalid palette index", 2)
|
||||
@ -178,7 +180,7 @@ function textgpu.start()
|
||||
end
|
||||
local index = math.floor(modules.color.nearest(color, mapping))
|
||||
bg = index or bg
|
||||
return true
|
||||
return ret, ispalette
|
||||
end
|
||||
|
||||
function gpu.setPaletteColor(c, v)
|
||||
|
Loading…
Reference in New Issue
Block a user