mirror of
https://github.com/aidygus/LinVAM.git
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642 lines
19 KiB
Python
642 lines
19 KiB
Python
# coding=utf-8
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# pynput
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# Copyright (C) 2015-2018 Moses Palmér
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#
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# This program is free software: you can redistribute it and/or modify it under
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# the terms of the GNU Lesser General Public License as published by the Free
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# Software Foundation, either version 3 of the License, or (at your option) any
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# later version.
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#
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# This program is distributed in the hope that it will be useful, but WITHOUT
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# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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# FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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# details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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"""
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Utility functions and classes for the *win32* backend.
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"""
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# pylint: disable=C0103
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# We want to make it obvious how structs are related
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# pylint: disable=R0903
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# This module contains a number of structs
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import contextlib
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import ctypes
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import threading
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from ctypes import (
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windll,
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wintypes)
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import six
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from . import AbstractListener
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# LPDWORD is not in ctypes.wintypes on Python 2
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if not hasattr(wintypes, 'LPDWORD'):
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wintypes.LPDWORD = ctypes.POINTER(wintypes.DWORD)
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class MOUSEINPUT(ctypes.Structure):
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"""Contains information about a simulated mouse event.
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"""
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MOVE = 0x0001
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LEFTDOWN = 0x0002
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LEFTUP = 0x0004
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RIGHTDOWN = 0x0008
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RIGHTUP = 0x0010
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MIDDLEDOWN = 0x0020
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MIDDLEUP = 0x0040
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XDOWN = 0x0080
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XUP = 0x0100
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WHEEL = 0x0800
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HWHEEL = 0x1000
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ABSOLUTE = 0x8000
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XBUTTON1 = 0x0001
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XBUTTON2 = 0x0002
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_fields_ = [
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('dx', wintypes.LONG),
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('dy', wintypes.LONG),
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('mouseData', wintypes.DWORD),
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('dwFlags', wintypes.DWORD),
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('time', wintypes.DWORD),
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('dwExtraInfo', ctypes.c_void_p)]
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class KEYBDINPUT(ctypes.Structure):
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"""Contains information about a simulated keyboard event.
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"""
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EXTENDEDKEY = 0x0001
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KEYUP = 0x0002
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SCANCODE = 0x0008
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UNICODE = 0x0004
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_fields_ = [
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('wVk', wintypes.WORD),
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('wScan', wintypes.WORD),
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('dwFlags', wintypes.DWORD),
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('time', wintypes.DWORD),
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('dwExtraInfo', ctypes.c_void_p)]
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class HARDWAREINPUT(ctypes.Structure):
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"""Contains information about a simulated message generated by an input
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device other than a keyboard or mouse.
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"""
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_fields_ = [
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('uMsg', wintypes.DWORD),
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('wParamL', wintypes.WORD),
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('wParamH', wintypes.WORD)]
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class INPUT_union(ctypes.Union):
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"""Represents the union of input types in :class:`INPUT`.
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"""
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_fields_ = [
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('mi', MOUSEINPUT),
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('ki', KEYBDINPUT),
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('hi', HARDWAREINPUT)]
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class INPUT(ctypes.Structure):
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"""Used by :attr:`SendInput` to store information for synthesizing input
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events such as keystrokes, mouse movement, and mouse clicks.
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"""
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MOUSE = 0
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KEYBOARD = 1
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HARDWARE = 2
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_fields_ = [
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('type', wintypes.DWORD),
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('value', INPUT_union)]
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LPINPUT = ctypes.POINTER(INPUT)
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VkKeyScan = windll.user32.VkKeyScanW
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VkKeyScan.argtypes = (
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wintypes.WCHAR,)
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SendInput = windll.user32.SendInput
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SendInput.argtypes = (
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wintypes.UINT,
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LPINPUT,
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ctypes.c_int)
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GetCurrentThreadId = windll.kernel32.GetCurrentThreadId
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GetCurrentThreadId.restype = wintypes.DWORD
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class MessageLoop(object):
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"""A class representing a message loop.
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"""
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#: The message that signals this loop to terminate
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WM_STOP = 0x0401
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_LPMSG = ctypes.POINTER(wintypes.MSG)
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_GetMessage = windll.user32.GetMessageW
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_GetMessage.argtypes = (
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_LPMSG,
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wintypes.HWND,
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wintypes.UINT,
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wintypes.UINT)
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_PeekMessage = windll.user32.PeekMessageW
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_PeekMessage.argtypes = (
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_LPMSG,
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wintypes.HWND,
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wintypes.UINT,
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wintypes.UINT,
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wintypes.UINT)
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_PostThreadMessage = windll.user32.PostThreadMessageW
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_PostThreadMessage.argtypes = (
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wintypes.DWORD,
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wintypes.UINT,
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wintypes.WPARAM,
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wintypes.LPARAM)
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PM_NOREMOVE = 0
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def __init__(self):
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self._threadid = None
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self._event = threading.Event()
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self.thread = None
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def __iter__(self):
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"""Initialises the message loop and yields all messages until
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:meth:`stop` is called.
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:raises AssertionError: if :meth:`start` has not been called
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"""
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assert self._threadid is not None
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try:
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# Pump messages until WM_STOP
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while True:
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msg = wintypes.MSG()
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lpmsg = ctypes.byref(msg)
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r = self._GetMessage(lpmsg, None, 0, 0)
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if r <= 0 or msg.message == self.WM_STOP:
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break
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else:
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yield msg
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finally:
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self._threadid = None
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self.thread = None
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def start(self):
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"""Starts the message loop.
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This method must be called before iterating over messages, and it must
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be called from the same thread.
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"""
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self._threadid = GetCurrentThreadId()
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self.thread = threading.current_thread()
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# Create the message loop
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msg = wintypes.MSG()
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lpmsg = ctypes.byref(msg)
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self._PeekMessage(lpmsg, None, 0x0400, 0x0400, self.PM_NOREMOVE)
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# Set the event to signal to other threads that the loop is created
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self._event.set()
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def stop(self):
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"""Stops the message loop.
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"""
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self._event.wait()
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if self._threadid:
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self.post(self.WM_STOP, 0, 0)
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def post(self, msg, wparam, lparam):
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"""Posts a message to this message loop.
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:param ctypes.wintypes.UINT msg: The message.
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:param ctypes.wintypes.WPARAM wparam: The value of ``wParam``.
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:param ctypes.wintypes.LPARAM lparam: The value of ``lParam``.
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"""
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self._PostThreadMessage(self._threadid, msg, wparam, lparam)
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class SystemHook(object):
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"""A class to handle Windows hooks.
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"""
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#: The hook action value for actions we should check
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HC_ACTION = 0
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_HOOKPROC = ctypes.WINFUNCTYPE(
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wintypes.LPARAM,
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ctypes.c_int32, wintypes.WPARAM, wintypes.LPARAM)
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_SetWindowsHookEx = windll.user32.SetWindowsHookExW
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_SetWindowsHookEx.argtypes = (
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ctypes.c_int,
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_HOOKPROC,
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wintypes.HINSTANCE,
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wintypes.DWORD)
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_UnhookWindowsHookEx = windll.user32.UnhookWindowsHookEx
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_UnhookWindowsHookEx.argtypes = (
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wintypes.HHOOK,)
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_CallNextHookEx = windll.user32.CallNextHookEx
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_CallNextHookEx.argtypes = (
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wintypes.HHOOK,
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ctypes.c_int,
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wintypes.WPARAM,
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wintypes.LPARAM)
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#: The registered hook procedures
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_HOOKS = {}
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class SuppressException(Exception):
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"""An exception raised by a hook callback to suppress further
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propagation of events.
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"""
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pass
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def __init__(self, hook_id, on_hook=lambda code, msg, lpdata: None):
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self.hook_id = hook_id
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self.on_hook = on_hook
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self._hook = None
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def __enter__(self):
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key = threading.current_thread().ident
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assert key not in self._HOOKS
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# Add ourself to lookup table and install the hook
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self._HOOKS[key] = self
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self._hook = self._SetWindowsHookEx(
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self.hook_id,
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self._handler,
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None,
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0)
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return self
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def __exit__(self, exc_type, value, traceback):
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key = threading.current_thread().ident
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assert key in self._HOOKS
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if self._hook is not None:
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# Uninstall the hook and remove ourself from lookup table
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self._UnhookWindowsHookEx(self._hook)
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del self._HOOKS[key]
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@staticmethod
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@_HOOKPROC
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def _handler(code, msg, lpdata):
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key = threading.current_thread().ident
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self = SystemHook._HOOKS.get(key, None)
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if self:
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# pylint: disable=W0702; we want to silence errors
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try:
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self.on_hook(code, msg, lpdata)
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except self.SuppressException:
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# Return non-zero to stop event propagation
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return 1
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except:
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# Ignore any errors
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pass
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# pylint: enable=W0702
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return SystemHook._CallNextHookEx(0, code, msg, lpdata)
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class ListenerMixin(object):
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"""A mixin for *win32* event listeners.
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Subclasses should set a value for :attr:`_EVENTS` and implement
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:meth:`_handle`.
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Subclasses must also be decorated with a decorator compatible with
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:meth:`pynput._util.NotifierMixin._receiver` or implement the method
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``_receive()``.
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"""
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#: The Windows hook ID for the events to capture
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_EVENTS = None
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#: The window message used to signal that an even should be handled
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_WM_PROCESS = 0x410
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def suppress_event(self):
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"""Causes the currently filtered event to be suppressed.
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This has a system wide effect and will generally result in no
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applications receiving the event.
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This method will raise an undefined exception.
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"""
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raise SystemHook.SuppressException()
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def _run(self):
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self._message_loop = MessageLoop()
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with self._receive():
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self._mark_ready()
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self._message_loop.start()
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# pylint: disable=W0702; we want to silence errors
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try:
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with SystemHook(self._EVENTS, self._handler):
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# Just pump messages
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for msg in self._message_loop:
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if not self.running:
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break
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if msg.message == self._WM_PROCESS:
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self._process(msg.wParam, msg.lParam)
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except:
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# This exception will have been passed to the main thread
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pass
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# pylint: enable=W0702
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def _stop_platform(self):
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try:
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self._message_loop.stop()
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except AttributeError:
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# The loop may not have been created
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pass
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@AbstractListener._emitter
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def _handler(self, code, msg, lpdata):
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"""The callback registered with *Windows* for events.
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This method will post the message :attr:`_WM_HANDLE` to the message loop
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started with this listener using :meth:`MessageLoop.post`. The
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parameters are retrieved with a call to :meth:`_handle`.
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"""
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try:
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converted = self._convert(code, msg, lpdata)
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if converted is not None:
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self._message_loop.post(self._WM_PROCESS, *converted)
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except NotImplementedError:
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self._handle(code, msg, lpdata)
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if self.suppress:
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self.suppress_event()
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def _convert(self, code, msg, lpdata):
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"""The device specific callback handler.
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This method converts a low-level message and data to a
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``WPARAM`` / ``LPARAM`` pair.
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"""
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raise NotImplementedError()
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def _process(self, wparam, lparam):
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"""The device specific callback handler.
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This method performs the actual dispatching of events.
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"""
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raise NotImplementedError()
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def _handle(self, code, msg, lpdata):
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"""The device specific callback handler.
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This method calls the appropriate callback registered when this
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listener was created based on the event.
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This method is only called if :meth:`_convert` is not implemented.
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"""
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raise NotImplementedError()
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class KeyTranslator(object):
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"""A class to translate virtual key codes to characters.
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"""
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_AttachThreadInput = ctypes.windll.user32.AttachThreadInput
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_AttachThreadInput.argtypes = (
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wintypes.DWORD,
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wintypes.DWORD,
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wintypes.BOOL)
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_GetForegroundWindow = ctypes.windll.user32.GetForegroundWindow
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_GetKeyboardLayout = ctypes.windll.user32.GetKeyboardLayout
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_GetKeyboardLayout.argtypes = (
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wintypes.DWORD,)
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_GetKeyboardState = ctypes.windll.user32.GetKeyboardState
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_GetKeyboardState.argtypes = (
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ctypes.c_voidp,)
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_GetWindowThreadProcessId = ctypes.windll.user32.GetWindowThreadProcessId
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_GetWindowThreadProcessId.argtypes = (
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wintypes.HWND,
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wintypes.LPDWORD)
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_MapVirtualKeyEx = ctypes.windll.user32.MapVirtualKeyExW
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_MapVirtualKeyEx.argtypes = (
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wintypes.UINT,
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wintypes.UINT,
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wintypes.HKL)
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_ToUnicodeEx = ctypes.windll.user32.ToUnicodeEx
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_ToUnicodeEx.argtypes = (
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wintypes.UINT,
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wintypes.UINT,
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ctypes.c_voidp,
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ctypes.c_voidp,
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ctypes.c_int,
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wintypes.UINT,
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wintypes.HKL)
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_MAPVK_VK_TO_VSC = 0
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_MAPVK_VK_TO_CHAR = 2
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def __init__(self):
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self.__state = (ctypes.c_ubyte * 255)()
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self._cache = {}
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self._reinject_arguments = None
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def __call__(self, vk, is_press):
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"""Converts a virtual key code to a string.
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:param int vk: The virtual key code.
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:param bool is_press: Whether this is a press. Because the *win32*
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functions used to translate the key modifies internal kernel state,
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some cleanup must be performed for key presses.
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:return: parameters suitable for the :class:`pynput.keyboard.KeyCode`
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constructor
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:raises OSError: if a call to any *win32* function fails
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"""
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# Get the keyboard state and layout
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state, layout = self._get_state_and_layout()
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# Get the scan code for the virtual key
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scan = self._to_scan(vk, layout)
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# Try to reuse the previous key in the cache
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try:
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if is_press:
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return self._cache[vk]
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else:
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return self._cache.pop(vk)
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except KeyError:
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pass
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# Get a string representation of the key
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char, is_dead = self._to_char(vk, layout)
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modified_char = self._to_char_with_modifiers(vk, layout, scan, state)
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# Clear the keyboard state if the key was a dead key
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if is_dead:
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self._reset_state(vk, layout, scan)
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# If the previous key handled was a dead key, we reinject it
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if self._reinject_arguments:
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self._reinject(*self._reinject_arguments)
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self._reinject_arguments = None
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# If the current key is a dead key, we store the current state to be
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# able to reinject later
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elif is_dead:
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self._reinject_arguments = (
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vk,
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layout,
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scan,
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(ctypes.c_ubyte * 255)(*state))
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# Otherwise we just clear any previous dead key state
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else:
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self._reinject_arguments = None
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# Update the cache
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self._cache[vk] = {
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'char': modified_char or char,
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'is_dead': is_dead,
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'vk': vk}
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return self._cache[vk]
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def _get_state_and_layout(self):
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"""Returns the keyboard state and layout.
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The state is read from the currently active window if possible. It is
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kept in a cache, so any call to this method will invalidate return
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values from previous invocations.
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:return: the tuple ``(state, layout)``
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"""
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# Get the state of the keyboard attached to the active window
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with self._thread_input() as active_thread:
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if not self._GetKeyboardState(ctypes.byref(self.__state)):
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raise OSError(
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'GetKeyboardState failed: %d',
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ctypes.wintypes.get_last_error())
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# Get the keyboard layout for the thread for which we retrieved the
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# state
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layout = self._GetKeyboardLayout(active_thread)
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return (self.__state, layout)
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def _to_scan(self, vk, layout):
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"""Retrieves the scan code for a virtual key code.
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:param int vk: The virtual key code.
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:param layout: The keyboard layout.
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:return: the scan code
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"""
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return self._MapVirtualKeyEx(
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vk, self._MAPVK_VK_TO_VSC, layout)
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def _to_char(self, vk, layout):
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"""Converts a virtual key by simply mapping it through the keyboard
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layout.
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This method is stateless, so any active shift state or dead keys are
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ignored.
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:param int vk: The virtual key code.
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:param layout: The keyboard layout.
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:return: the string representation of the key, or ``None``, and whether
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was dead as the tuple ``(char, is_dead)``
|
|
"""
|
|
# MapVirtualKeyEx will yield a string representation for dead keys
|
|
flags_and_codepoint = self._MapVirtualKeyEx(
|
|
vk, self._MAPVK_VK_TO_CHAR, layout)
|
|
if flags_and_codepoint:
|
|
return (
|
|
six.unichr(flags_and_codepoint & 0xFFFF),
|
|
bool(flags_and_codepoint & (1 << 31)))
|
|
else:
|
|
return (None, None)
|
|
|
|
def _to_char_with_modifiers(self, vk, layout, scan, state):
|
|
"""Converts a virtual key by mapping it through the keyboard layout and
|
|
internal kernel keyboard state.
|
|
|
|
This method is stateful, so any active shift state and dead keys are
|
|
applied. Currently active dead keys will be removed from the internal
|
|
kernel keyboard state.
|
|
|
|
:param int vk: The virtual key code.
|
|
|
|
:param layout: The keyboard layout.
|
|
|
|
:param int scan: The scan code of the key.
|
|
|
|
:param state: The keyboard state.
|
|
|
|
:return: the string representation of the key, or ``None``
|
|
"""
|
|
# This will apply any dead keys and modify the internal kernel keyboard
|
|
# state
|
|
out = (ctypes.wintypes.WCHAR * 5)()
|
|
count = self._ToUnicodeEx(
|
|
vk, scan, ctypes.byref(state), ctypes.byref(out),
|
|
len(out), 0, layout)
|
|
|
|
return out[0] if count > 0 else None
|
|
|
|
def _reset_state(self, vk, layout, scan):
|
|
"""Clears the internal kernel keyboard state.
|
|
|
|
This method will remove all dead keys from the internal state.
|
|
|
|
:param int vk: The virtual key code.
|
|
|
|
:param layout: The keyboard layout.
|
|
|
|
:param int scan: The scan code of the key.
|
|
"""
|
|
state = (ctypes.c_byte * 255)()
|
|
out = (ctypes.wintypes.WCHAR * 5)()
|
|
while self._ToUnicodeEx(
|
|
vk, scan, ctypes.byref(state), ctypes.byref(out),
|
|
len(out), 0, layout) < 0:
|
|
pass
|
|
|
|
def _reinject(self, vk, layout, scan, state):
|
|
"""Reinjects the previous dead key.
|
|
|
|
This must be called if ``ToUnicodeEx`` has been called, and the
|
|
previous key was a dead one.
|
|
|
|
:param int vk: The virtual key code.
|
|
|
|
:param layout: The keyboard layout.
|
|
|
|
:param int scan: The scan code of the key.
|
|
|
|
:param state: The keyboard state.
|
|
"""
|
|
out = (ctypes.wintypes.WCHAR * 5)()
|
|
self._ToUnicodeEx(
|
|
vk, scan, ctypes.byref(state), ctypes.byref(out),
|
|
len(out), 0, layout)
|
|
|
|
@contextlib.contextmanager
|
|
def _thread_input(self):
|
|
"""Yields the current thread ID.
|
|
"""
|
|
yield GetCurrentThreadId()
|