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# Created by https://www.gitignore.io/api/python
# Edit at https://www.gitignore.io/?templates=python
### Python ###
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
*$py.class
# C extensions
*.so
# Distribution / packaging
.Python
build/
develop-eggs/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
var/
wheels/
pip-wheel-metadata/
share/python-wheels/
*.egg-info/
.installed.cfg
*.egg
MANIFEST
# PyInstaller
# Usually these files are written by a python script from a template
# before PyInstaller builds the exe, so as to inject date/other infos into it.
*.manifest
*.spec
# Installer logs
pip-log.txt
pip-delete-this-directory.txt
# Unit test / coverage reports
htmlcov/
.tox/
.nox/
.coverage
.coverage.*
.cache
nosetests.xml
coverage.xml
*.cover
.hypothesis/
.pytest_cache/
# Translations
*.mo
*.pot
# Django stuff:
*.log
local_settings.py
db.sqlite3
# Flask stuff:
instance/
.webassets-cache
# Scrapy stuff:
.scrapy
# Sphinx documentation
docs/_build/
# PyBuilder
target/
# Jupyter Notebook
.ipynb_checkpoints
# IPython
profile_default/
ipython_config.py
# pyenv
.python-version
# pipenv
# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
# However, in case of collaboration, if having platform-specific dependencies or dependencies
# having no cross-platform support, pipenv may install dependencies that dont work, or not
# install all needed dependencies.
#Pipfile.lock
# celery beat schedule file
celerybeat-schedule
# SageMath parsed files
*.sage.py
# Environments
.env
.venv
env/
venv/
ENV/
env.bak/
venv.bak/
# Spyder project settings
.spyderproject
.spyproject
# Rope project settings
.ropeproject
# mkdocs documentation
/site
# mypy
.mypy_cache/
.dmypy.json
dmypy.json
# Pyre type checker
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# End of https://www.gitignore.io/api/python

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# LinVAM # LinVAM
Linux Voice Activated Macro Linux Voice Activated Macro
## Status ## Status
This project is currently a work-in-progress and is minimally functional only for english. This project is currently a work-in-progress and is minimally functional.
Utilising Pocketsphinx, a lightweight voice to text engine you can specify voice commands for the tool to recognise and actions to perform. Utilising Pocketsphinx, a lightweight voice to text engine you can specify voice commands for the tool to recognise and actions to perform.
@ -14,22 +14,20 @@ Known bugs and planned additions
- python3 - python3
- PyQt5 - PyQt5
- python3-xlib - python3-xlib
- pyaudio
- pocketsphinx - pocketsphinx
- swig3.0 - swig3.0
## Install ## Install
- $ pip3 install PyQt5 - $ pip3 install PyQt5
- $ pip3 install python3-xlib - $ pip3 install python3-xlib
- $ pip3 install pyaudio
- $ pip3 install pocketsphinx - $ pip3 install pocketsphinx
- $ sudo apt-get install swig3.0 - $ sudo apt-get install swig3.0
- $ sudo ln -s /usr/bin/swig3.0 /usr/bin/swig - $ sudo ln -s /usr/bin/swig3.0 /usr/bin/swig
- $ git clone https://github.com/aidygus/LinVAM.git - $ git clone https://github.com/rose-jinyang/LinVAM.git
## Usage ## Usage
This script must be run with root privilege because it must hook and simulate input devices such as keyboard, mouse etc. This script must be run with root privilege because it must hook and simulate input devices such as keyboard, mouse etc.
- $ cd LinVAM - $ cd LinVAM
- $ xhost + - $ xhost +
- $ sudo ./main.py - $ sudo python3 ./main.py
### Profiles ### Profiles
Multiple profiles are supported. To create a new profile for a specific task/game click new and the main profile editor window will be displayed Multiple profiles are supported. To create a new profile for a specific task/game click new and the main profile editor window will be displayed

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recall ship /1e-30/ victor recall ship /1e-40/
cargo scoop /1e-30/ victor cargo scoop /1e-45/
balance power levels /1e-30/ balance power levels /1e-60/
power to weapons /1e-50/ power to weapons /1e-50/
power to core /1e-40/ power to engineering /1e-65/
power to shields /1e-40/ power to shields /1e-50/
recall fighter /1e-40/ recall fighter /1e-40/
fighter defend me /1e-50/ fighter defend me /1e-50/
fighter attack target /1e-60/ fighter attack target /1e-60/
@ -18,7 +18,7 @@ previous fire group /1e-60/
switch hud mode /1e-30/ switch hud mode /1e-30/
toggle night vision /1e-40/ toggle night vision /1e-40/
toggle orbital lines /1e-50/ toggle orbital lines /1e-50/
full speed /1e-20/ verity full speed /1e-20/
approach speed /1e-20/ approach speed /1e-20/
full stop /1e-20/ full stop /1e-20/
target next system /1e-50/ target next system /1e-50/
@ -28,9 +28,9 @@ previous hostile target /1e-70/
cycle next target /1e-50/ cycle next target /1e-50/
cycle previous target /1e-70/ cycle previous target /1e-70/
victor full beams /1e-40/ victor full beams /1e-40/
select wingman alpha /1e-60/ select first wingman /1e-45/
select wingman beta /1e-60/ select second wingman /1e-50/
select wingman charlie /1e-60/ select third wingman /1e-45/
select wing target /1e-50/ select wing target /1e-50/
target next subsystem /1e-50/ target next subsystem /1e-50/
target previous subsystem /1e-70/ target previous subsystem /1e-70/

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#!/usr/bin/env python3
from PyQt5.QtCore import * from PyQt5.QtCore import *
from PyQt5.QtGui import * from PyQt5.QtGui import *
from PyQt5.QtWidgets import * from PyQt5.QtWidgets import *
@ -11,7 +10,6 @@ import pickle
import time import time
import keyboard import keyboard
import threading import threading
import signal
class MainWnd(QWidget): class MainWnd(QWidget):
def __init__(self, p_parent = None): def __init__(self, p_parent = None):
@ -27,7 +25,6 @@ class MainWnd(QWidget):
self.ui.listeningChk.stateChanged.connect(self.slotListeningEnabled) self.ui.listeningChk.stateChanged.connect(self.slotListeningEnabled)
self.ui.ok.clicked.connect(self.slotOK) self.ui.ok.clicked.connect(self.slotOK)
self.ui.cancel.clicked.connect(self.slotCancel) self.ui.cancel.clicked.connect(self.slotCancel)
signal.signal(signal.SIGINT, signal.SIG_DFL)
if self.loadFromDatabase() > 0 : if self.loadFromDatabase() > 0 :
# if self.loadTestProfiles() > 0: # if self.loadTestProfiles() > 0:

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