mirror of
https://github.com/aidygus/LinVAM.git
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216 lines
6.8 KiB
Python
216 lines
6.8 KiB
Python
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# coding=utf-8
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# pynput
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# Copyright (C) 2015-2018 Moses Palmér
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#
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# This program is free software: you can redistribute it and/or modify it under
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# the terms of the GNU Lesser General Public License as published by the Free
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# Software Foundation, either version 3 of the License, or (at your option) any
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# later version.
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#
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# This program is distributed in the hope that it will be useful, but WITHOUT
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# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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# FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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# details.
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#
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# You should have received a copy of the GNU Lesser General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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"""
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The mouse implementation for *OSX*.
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"""
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# pylint: disable=C0111
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# The documentation is extracted from the base classes
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# pylint: disable=R0903
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# We implement stubs
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import enum
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import Quartz
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from AppKit import NSEvent
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from pynput._util.darwin import (
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ListenerMixin)
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from . import _base
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def _button_value(base_name, mouse_button):
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"""Generates the value tuple for a :class:`Button` value.
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:param str base_name: The base name for the button. This shuld be a string
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like ``'kCGEventLeftMouse'``.
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:param int mouse_button: The mouse button ID.
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:return: a value tuple
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"""
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return (
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tuple(
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getattr(Quartz, '%sMouse%s' % (base_name, name))
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for name in ('Down', 'Up', 'Dragged')),
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mouse_button)
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class Button(enum.Enum):
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"""The various buttons.
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"""
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unknown = None
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left = _button_value('kCGEventLeft', 0)
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middle = _button_value('kCGEventOther', 2)
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right = _button_value('kCGEventRight', 1)
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class Controller(_base.Controller):
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#: The scroll speed
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_SCROLL_SPEED = 5
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def __init__(self, *args, **kwargs):
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super(Controller, self).__init__(*args, **kwargs)
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self._click = None
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self._drag_button = None
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def _position_get(self):
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pos = NSEvent.mouseLocation()
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return pos.x, Quartz.CGDisplayPixelsHigh(0) - pos.y
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def _position_set(self, pos):
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try:
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(_, _, mouse_type), mouse_button = self._drag_button.value
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except AttributeError:
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mouse_type = Quartz.kCGEventMouseMoved
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mouse_button = 0
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Quartz.CGEventPost(
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Quartz.kCGHIDEventTap,
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Quartz.CGEventCreateMouseEvent(
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None,
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mouse_type,
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pos,
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mouse_button))
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def _scroll(self, dx, dy):
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while dx != 0 or dy != 0:
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xval = 1 if dx > 0 else -1 if dx < 0 else 0
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dx -= xval
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yval = 1 if dy > 0 else -1 if dy < 0 else 0
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dy -= yval
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Quartz.CGEventPost(
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Quartz.kCGHIDEventTap,
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Quartz.CGEventCreateScrollWheelEvent(
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None,
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Quartz.kCGScrollEventUnitPixel,
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2,
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yval * self._SCROLL_SPEED,
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xval * self._SCROLL_SPEED))
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def _press(self, button):
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(press, _, _), mouse_button = button.value
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event = Quartz.CGEventCreateMouseEvent(
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None,
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press,
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self.position,
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mouse_button)
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# If we are performing a click, we need to set this state flag
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if self._click is not None:
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self._click += 1
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Quartz.CGEventSetIntegerValueField(
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event,
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Quartz.kCGMouseEventClickState,
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self._click)
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Quartz.CGEventPost(Quartz.kCGHIDEventTap, event)
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# Store the button to enable dragging
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self._drag_button = button
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def _release(self, button):
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(_, release, _), mouse_button = button.value
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event = Quartz.CGEventCreateMouseEvent(
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None,
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release,
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self.position,
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mouse_button)
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# If we are performing a click, we need to set this state flag
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if self._click is not None:
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Quartz.CGEventSetIntegerValueField(
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event,
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Quartz.kCGMouseEventClickState,
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self._click)
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Quartz.CGEventPost(Quartz.kCGHIDEventTap, event)
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if button == self._drag_button:
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self._drag_button = None
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def __enter__(self):
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self._click = 0
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return self
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def __exit__(self, exc_type, value, traceback):
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self._click = None
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class Listener(ListenerMixin, _base.Listener):
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#: The events that we listen to
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_EVENTS = (
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Quartz.CGEventMaskBit(Quartz.kCGEventMouseMoved) |
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Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseDown) |
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Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseUp) |
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Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseDragged) |
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Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseDown) |
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Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseUp) |
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Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseDragged) |
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Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseDown) |
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Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseUp) |
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Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseDragged) |
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Quartz.CGEventMaskBit(Quartz.kCGEventScrollWheel))
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def __init__(self, *args, **kwargs):
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super(Listener, self).__init__(*args, **kwargs)
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self._intercept = self._options.get(
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'intercept',
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None)
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def _handle(self, dummy_proxy, event_type, event, dummy_refcon):
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"""The callback registered with *Mac OSX* for mouse events.
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This method will call the callbacks registered on initialisation.
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"""
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try:
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(px, py) = Quartz.CGEventGetLocation(event)
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except AttributeError:
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# This happens during teardown of the virtual machine
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return
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# Quickly detect the most common event type
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if event_type == Quartz.kCGEventMouseMoved:
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self.on_move(px, py)
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elif event_type == Quartz.kCGEventScrollWheel:
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dx = Quartz.CGEventGetIntegerValueField(
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event,
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Quartz.kCGScrollWheelEventDeltaAxis2)
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dy = Quartz.CGEventGetIntegerValueField(
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event,
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Quartz.kCGScrollWheelEventDeltaAxis1)
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self.on_scroll(px, py, dx, dy)
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else:
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for button in Button:
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try:
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(press, release, drag), _ = button.value
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except TypeError:
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# Button.unknown cannot be enumerated
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continue
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# Press and release generate click events, and drag
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# generates move events
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if event_type in (press, release):
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self.on_click(px, py, button, event_type == press)
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elif event_type == drag:
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self.on_move(px, py)
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