mirror of
https://github.com/aidygus/LinVAM.git
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173 lines
6.4 KiB
Python
173 lines
6.4 KiB
Python
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import os
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import datetime
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import threading
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import Quartz
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from ._mouse_event import ButtonEvent, WheelEvent, MoveEvent, LEFT, RIGHT, MIDDLE, X, X2, UP, DOWN
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_button_mapping = {
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LEFT: (Quartz.kCGMouseButtonLeft, Quartz.kCGEventLeftMouseDown, Quartz.kCGEventLeftMouseUp, Quartz.kCGEventLeftMouseDragged),
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RIGHT: (Quartz.kCGMouseButtonRight, Quartz.kCGEventRightMouseDown, Quartz.kCGEventRightMouseUp, Quartz.kCGEventRightMouseDragged),
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MIDDLE: (Quartz.kCGMouseButtonCenter, Quartz.kCGEventOtherMouseDown, Quartz.kCGEventOtherMouseUp, Quartz.kCGEventOtherMouseDragged)
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}
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_button_state = {
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LEFT: False,
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RIGHT: False,
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MIDDLE: False
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}
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_last_click = {
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"time": None,
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"button": None,
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"position": None,
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"click_count": 0
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}
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class MouseEventListener(object):
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def __init__(self, callback, blocking=False):
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self.blocking = blocking
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self.callback = callback
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self.listening = True
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def run(self):
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""" Creates a listener and loops while waiting for an event. Intended to run as
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a background thread. """
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self.tap = Quartz.CGEventTapCreate(
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Quartz.kCGSessionEventTap,
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Quartz.kCGHeadInsertEventTap,
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Quartz.kCGEventTapOptionDefault,
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Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseDown) |
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Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseUp) |
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Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseDown) |
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Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseUp) |
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Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseDown) |
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Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseUp) |
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Quartz.CGEventMaskBit(Quartz.kCGEventMouseMoved) |
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Quartz.CGEventMaskBit(Quartz.kCGEventScrollWheel),
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self.handler,
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None)
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loopsource = Quartz.CFMachPortCreateRunLoopSource(None, self.tap, 0)
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loop = Quartz.CFRunLoopGetCurrent()
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Quartz.CFRunLoopAddSource(loop, loopsource, Quartz.kCFRunLoopDefaultMode)
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Quartz.CGEventTapEnable(self.tap, True)
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while self.listening:
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Quartz.CFRunLoopRunInMode(Quartz.kCFRunLoopDefaultMode, 5, False)
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def handler(self, proxy, e_type, event, refcon):
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# TODO Separate event types by button/wheel/move
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scan_code = Quartz.CGEventGetIntegerValueField(event, Quartz.kCGKeyboardEventKeycode)
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key_name = name_from_scancode(scan_code)
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flags = Quartz.CGEventGetFlags(event)
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event_type = ""
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is_keypad = (flags & Quartz.kCGEventFlagMaskNumericPad)
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if e_type == Quartz.kCGEventKeyDown:
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event_type = "down"
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elif e_type == Quartz.kCGEventKeyUp:
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event_type = "up"
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if self.blocking:
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return None
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self.callback(KeyboardEvent(event_type, scan_code, name=key_name, is_keypad=is_keypad))
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return event
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# Exports
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def init():
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""" Initializes mouse state """
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pass
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def listen(queue):
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""" Appends events to the queue (ButtonEvent, WheelEvent, and MoveEvent). """
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if not os.geteuid() == 0:
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raise OSError("Error 13 - Must be run as administrator")
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listener = MouseEventListener(lambda e: queue.put(e) or is_allowed(e.name, e.event_type == KEY_UP))
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t = threading.Thread(target=listener.run, args=())
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t.daemon = True
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t.start()
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def press(button=LEFT):
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""" Sends a down event for the specified button, using the provided constants """
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location = get_position()
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button_code, button_down, _, _ = _button_mapping[button]
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e = Quartz.CGEventCreateMouseEvent(
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None,
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button_down,
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location,
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button_code)
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# Check if this is a double-click (same location within the last 300ms)
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if _last_click["time"] is not None and datetime.datetime.now() - _last_click["time"] < datetime.timedelta(seconds=0.3) and _last_click["button"] == button and _last_click["position"] == location:
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# Repeated Click
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_last_click["click_count"] = min(3, _last_click["click_count"]+1)
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else:
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# Not a double-click - Reset last click
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_last_click["click_count"] = 1
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Quartz.CGEventSetIntegerValueField(
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e,
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Quartz.kCGMouseEventClickState,
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_last_click["click_count"])
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Quartz.CGEventPost(Quartz.kCGHIDEventTap, e)
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_button_state[button] = True
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_last_click["time"] = datetime.datetime.now()
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_last_click["button"] = button
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_last_click["position"] = location
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def release(button=LEFT):
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""" Sends an up event for the specified button, using the provided constants """
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location = get_position()
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button_code, _, button_up, _ = _button_mapping[button]
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e = Quartz.CGEventCreateMouseEvent(
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None,
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button_up,
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location,
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button_code)
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if _last_click["time"] is not None and _last_click["time"] > datetime.datetime.now() - datetime.timedelta(microseconds=300000) and _last_click["button"] == button and _last_click["position"] == location:
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# Repeated Click
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Quartz.CGEventSetIntegerValueField(
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e,
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Quartz.kCGMouseEventClickState,
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_last_click["click_count"])
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Quartz.CGEventPost(Quartz.kCGHIDEventTap, e)
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_button_state[button] = False
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def wheel(delta=1):
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""" Sends a wheel event for the provided number of clicks. May be negative to reverse
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direction. """
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location = get_position()
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e = Quartz.CGEventCreateMouseEvent(
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None,
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Quartz.kCGEventScrollWheel,
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location,
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Quartz.kCGMouseButtonLeft)
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e2 = Quartz.CGEventCreateScrollWheelEvent(
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None,
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Quartz.kCGScrollEventUnitLine,
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1,
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delta)
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Quartz.CGEventPost(Quartz.kCGHIDEventTap, e)
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Quartz.CGEventPost(Quartz.kCGHIDEventTap, e2)
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def move_to(x, y):
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""" Sets the mouse's location to the specified coordinates. """
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for b in _button_state:
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if _button_state[b]:
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e = Quartz.CGEventCreateMouseEvent(
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None,
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_button_mapping[b][3], # Drag Event
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(x, y),
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_button_mapping[b][0])
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break
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else:
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e = Quartz.CGEventCreateMouseEvent(
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None,
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Quartz.kCGEventMouseMoved,
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(x, y),
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Quartz.kCGMouseButtonLeft)
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Quartz.CGEventPost(Quartz.kCGHIDEventTap, e)
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def get_position():
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""" Returns the mouse's location as a tuple of (x, y). """
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e = Quartz.CGEventCreate(None)
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point = Quartz.CGEventGetLocation(e)
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return (point.x, point.y)
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