mirror of
https://github.com/aidygus/LinVAM.git
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1155 lines
42 KiB
Python
1155 lines
42 KiB
Python
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# -*- coding: utf-8 -*-
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"""
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keyboard
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========
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Take full control of your keyboard with this small Python library. Hook global events, register hotkeys, simulate key presses and much more.
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## Features
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- **Global event hook** on all keyboards (captures keys regardless of focus).
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- **Listen** and **send** keyboard events.
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- Works with **Windows** and **Linux** (requires sudo), with experimental **OS X** support (thanks @glitchassassin!).
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- **Pure Python**, no C modules to be compiled.
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- **Zero dependencies**. Trivial to install and deploy, just copy the files.
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- **Python 2 and 3**.
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- Complex hotkey support (e.g. `ctrl+shift+m, ctrl+space`) with controllable timeout.
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- Includes **high level API** (e.g. [record](#keyboard.record) and [play](#keyboard.play), [add_abbreviation](#keyboard.add_abbreviation)).
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- Maps keys as they actually are in your layout, with **full internationalization support** (e.g. `Ctrl+ç`).
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- Events automatically captured in separate thread, doesn't block main program.
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- Tested and documented.
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- Doesn't break accented dead keys (I'm looking at you, pyHook).
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- Mouse support available via project [mouse](https://github.com/boppreh/mouse) (`pip install mouse`).
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## Usage
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Install the [PyPI package](https://pypi.python.org/pypi/keyboard/):
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pip install keyboard
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or clone the repository (no installation required, source files are sufficient):
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git clone https://github.com/boppreh/keyboard
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or [download and extract the zip](https://github.com/boppreh/keyboard/archive/master.zip) into your project folder.
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Then check the [API docs below](https://github.com/boppreh/keyboard#api) to see what features are available.
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## Example
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```py
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import keyboard
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keyboard.press_and_release('shift+s, space')
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keyboard.write('The quick brown fox jumps over the lazy dog.')
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keyboard.add_hotkey('ctrl+shift+a', print, args=('triggered', 'hotkey'))
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# Press PAGE UP then PAGE DOWN to type "foobar".
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keyboard.add_hotkey('page up, page down', lambda: keyboard.write('foobar'))
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# Blocks until you press esc.
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keyboard.wait('esc')
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# Record events until 'esc' is pressed.
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recorded = keyboard.record(until='esc')
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# Then replay back at three times the speed.
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keyboard.play(recorded, speed_factor=3)
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# Type @@ then press space to replace with abbreviation.
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keyboard.add_abbreviation('@@', 'my.long.email@example.com')
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# Block forever, like `while True`.
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keyboard.wait()
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```
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## Known limitations:
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- Events generated under Windows don't report device id (`event.device == None`). [#21](https://github.com/boppreh/keyboard/issues/21)
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- Media keys on Linux may appear nameless (scan-code only) or not at all. [#20](https://github.com/boppreh/keyboard/issues/20)
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- Key suppression/blocking only available on Windows. [#22](https://github.com/boppreh/keyboard/issues/22)
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- To avoid depending on X, the Linux parts reads raw device files (`/dev/input/input*`)
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but this requries root.
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- Other applications, such as some games, may register hooks that swallow all
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key events. In this case `keyboard` will be unable to report events.
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- This program makes no attempt to hide itself, so don't use it for keyloggers or online gaming bots. Be responsible.
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"""
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from __future__ import print_function as _print_function
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import re as _re
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import itertools as _itertools
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import collections as _collections
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from threading import Thread as _Thread, Lock as _Lock
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import time as _time
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# Python2... Buggy on time changes and leap seconds, but no other good option (https://stackoverflow.com/questions/1205722/how-do-i-get-monotonic-time-durations-in-python).
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_time.monotonic = getattr(_time, 'monotonic', None) or _time.time
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try:
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# Python2
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long, basestring
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_is_str = lambda x: isinstance(x, basestring)
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_is_number = lambda x: isinstance(x, (int, long))
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import Queue as _queue
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# threading.Event is a function in Python2 wrappin _Event (?!).
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from threading import _Event as _UninterruptibleEvent
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except NameError:
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# Python3
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_is_str = lambda x: isinstance(x, str)
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_is_number = lambda x: isinstance(x, int)
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import queue as _queue
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from threading import Event as _UninterruptibleEvent
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_is_list = lambda x: isinstance(x, (list, tuple))
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# Just a dynamic object to store attributes for the closures.
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class _State(object): pass
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# The "Event" class from `threading` ignores signals when waiting and is
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# impossible to interrupt with Ctrl+C. So we rewrite `wait` to wait in small,
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# interruptible intervals.
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class _Event(_UninterruptibleEvent):
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def wait(self):
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while True:
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if _UninterruptibleEvent.wait(self, 0.5):
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break
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import platform as _platform
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if _platform.system() == 'Windows':
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from. import _winkeyboard as _os_keyboard
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elif _platform.system() == 'Linux':
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from. import _nixkeyboard as _os_keyboard
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elif _platform.system() == 'Darwin':
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from. import _darwinkeyboard as _os_keyboard
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else:
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raise OSError("Unsupported platform '{}'".format(_platform.system()))
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from ._keyboard_event import KEY_DOWN, KEY_UP, KeyboardEvent
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from ._generic import GenericListener as _GenericListener
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from ._canonical_names import all_modifiers, sided_modifiers, normalize_name
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_modifier_scan_codes = set()
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def is_modifier(key):
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"""
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Returns True if `key` is a scan code or name of a modifier key.
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"""
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if _is_str(key):
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return key in all_modifiers
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else:
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if not _modifier_scan_codes:
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scan_codes = (key_to_scan_codes(name, False) for name in all_modifiers)
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_modifier_scan_codes.update(*scan_codes)
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return key in _modifier_scan_codes
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_pressed_events_lock = _Lock()
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_pressed_events = {}
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_physically_pressed_keys = _pressed_events
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_logically_pressed_keys = {}
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class _KeyboardListener(_GenericListener):
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transition_table = {
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#Current state of the modifier, per `modifier_states`.
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#|
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#| Type of event that triggered this modifier update.
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#| |
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#| | Type of key that triggered this modiier update.
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#| | |
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#| | | Should we send a fake key press?
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#| | | |
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#| | | => | Accept the event?
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#| | | | |
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#| | | | | Next state.
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#v v v v v v
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('free', KEY_UP, 'modifier'): (False, True, 'free'),
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('free', KEY_DOWN, 'modifier'): (False, False, 'pending'),
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('pending', KEY_UP, 'modifier'): (True, True, 'free'),
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('pending', KEY_DOWN, 'modifier'): (False, True, 'allowed'),
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('suppressed', KEY_UP, 'modifier'): (False, False, 'free'),
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('suppressed', KEY_DOWN, 'modifier'): (False, False, 'suppressed'),
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('allowed', KEY_UP, 'modifier'): (False, True, 'free'),
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('allowed', KEY_DOWN, 'modifier'): (False, True, 'allowed'),
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('free', KEY_UP, 'hotkey'): (False, None, 'free'),
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('free', KEY_DOWN, 'hotkey'): (False, None, 'free'),
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('pending', KEY_UP, 'hotkey'): (False, None, 'suppressed'),
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('pending', KEY_DOWN, 'hotkey'): (False, None, 'suppressed'),
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('suppressed', KEY_UP, 'hotkey'): (False, None, 'suppressed'),
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('suppressed', KEY_DOWN, 'hotkey'): (False, None, 'suppressed'),
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('allowed', KEY_UP, 'hotkey'): (False, None, 'allowed'),
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('allowed', KEY_DOWN, 'hotkey'): (False, None, 'allowed'),
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('free', KEY_UP, 'other'): (False, True, 'free'),
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('free', KEY_DOWN, 'other'): (False, True, 'free'),
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('pending', KEY_UP, 'other'): (True, True, 'allowed'),
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('pending', KEY_DOWN, 'other'): (True, True, 'allowed'),
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# Necessary when hotkeys are removed after beign triggered, such as
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# TestKeyboard.test_add_hotkey_multistep_suppress_modifier.
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('suppressed', KEY_UP, 'other'): (False, False, 'allowed'),
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('suppressed', KEY_DOWN, 'other'): (True, True, 'allowed'),
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('allowed', KEY_UP, 'other'): (False, True, 'allowed'),
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('allowed', KEY_DOWN, 'other'): (False, True, 'allowed'),
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}
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def init(self):
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_os_keyboard.init()
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self.active_modifiers = set()
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self.blocking_hooks = []
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self.blocking_keys = _collections.defaultdict(list)
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self.nonblocking_keys = _collections.defaultdict(list)
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self.blocking_hotkeys = _collections.defaultdict(list)
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self.nonblocking_hotkeys = _collections.defaultdict(list)
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self.filtered_modifiers = _collections.Counter()
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self.is_replaying = False
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# Supporting hotkey suppression is harder than it looks. See
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# https://github.com/boppreh/keyboard/issues/22
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self.modifier_states = {} # "alt" -> "allowed"
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def pre_process_event(self, event):
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for key_hook in self.nonblocking_keys[event.scan_code]:
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key_hook(event)
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with _pressed_events_lock:
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hotkey = tuple(sorted(_pressed_events))
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for callback in self.nonblocking_hotkeys[hotkey]:
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callback(event)
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return event.scan_code or (event.name and event.name != 'unknown')
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def direct_callback(self, event):
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"""
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This function is called for every OS keyboard event and decides if the
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event should be blocked or not, and passes a copy of the event to
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other, non-blocking, listeners.
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There are two ways to block events: remapped keys, which translate
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events by suppressing and re-emitting; and blocked hotkeys, which
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suppress specific hotkeys.
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"""
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# Pass through all fake key events, don't even report to other handlers.
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if self.is_replaying:
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return True
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if not all(hook(event) for hook in self.blocking_hooks):
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return False
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event_type = event.event_type
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scan_code = event.scan_code
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# Update tables of currently pressed keys and modifiers.
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with _pressed_events_lock:
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if event_type == KEY_DOWN:
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if is_modifier(scan_code): self.active_modifiers.add(scan_code)
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_pressed_events[scan_code] = event
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hotkey = tuple(sorted(_pressed_events))
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if event_type == KEY_UP:
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self.active_modifiers.discard(scan_code)
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if scan_code in _pressed_events: del _pressed_events[scan_code]
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# Mappings based on individual keys instead of hotkeys.
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for key_hook in self.blocking_keys[scan_code]:
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if not key_hook(event):
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return False
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# Default accept.
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accept = True
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if self.blocking_hotkeys:
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if self.filtered_modifiers[scan_code]:
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origin = 'modifier'
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modifiers_to_update = set([scan_code])
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else:
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modifiers_to_update = self.active_modifiers
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if is_modifier(scan_code):
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modifiers_to_update = modifiers_to_update | {scan_code}
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callback_results = [callback(event) for callback in self.blocking_hotkeys[hotkey]]
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if callback_results:
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accept = all(callback_results)
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origin = 'hotkey'
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else:
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origin = 'other'
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for key in sorted(modifiers_to_update):
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transition_tuple = (self.modifier_states.get(key, 'free'), event_type, origin)
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should_press, new_accept, new_state = self.transition_table[transition_tuple]
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if should_press: press(key)
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if new_accept is not None: accept = new_accept
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self.modifier_states[key] = new_state
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if accept:
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if event_type == KEY_DOWN:
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_logically_pressed_keys[scan_code] = event
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elif event_type == KEY_UP and scan_code in _logically_pressed_keys:
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del _logically_pressed_keys[scan_code]
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# Queue for handlers that won't block the event.
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self.queue.put(event)
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return accept
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def listen(self):
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_os_keyboard.listen(self.direct_callback)
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_listener = _KeyboardListener()
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def key_to_scan_codes(key, error_if_missing=True):
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"""
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Returns a list of scan codes associated with this key (name or scan code).
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"""
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if _is_number(key):
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return (key,)
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elif _is_list(key):
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return sum((key_to_scan_codes(i) for i in key), ())
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elif not _is_str(key):
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raise ValueError('Unexpected key type ' + str(type(key)) + ', value (' + repr(key) + ')')
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normalized = normalize_name(key)
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if normalized in sided_modifiers:
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left_scan_codes = key_to_scan_codes('left ' + normalized, False)
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right_scan_codes = key_to_scan_codes('right ' + normalized, False)
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return left_scan_codes + tuple(c for c in right_scan_codes if c not in left_scan_codes)
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try:
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# Put items in ordered dict to remove duplicates.
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t = tuple(_collections.OrderedDict((scan_code, True) for scan_code, modifier in _os_keyboard.map_name(normalized)))
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e = None
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except (KeyError, ValueError) as exception:
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t = ()
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e = exception
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if not t and error_if_missing:
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raise ValueError('Key {} is not mapped to any known key.'.format(repr(key)), e)
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else:
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return t
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def parse_hotkey(hotkey):
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"""
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Parses a user-provided hotkey into nested tuples representing the
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parsed structure, with the bottom values being lists of scan codes.
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Also accepts raw scan codes, which are then wrapped in the required
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number of nestings.
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Example:
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parse_hotkey("alt+shift+a, alt+b, c")
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# Keys: ^~^ ^~~~^ ^ ^~^ ^ ^
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# Steps: ^~~~~~~~~~^ ^~~~^ ^
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# ((alt_codes, shift_codes, a_codes), (alt_codes, b_codes), (c_codes,))
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"""
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if _is_number(hotkey) or len(hotkey) == 1:
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scan_codes = key_to_scan_codes(hotkey)
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step = (scan_codes,)
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steps = (step,)
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return steps
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elif _is_list(hotkey):
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if not any(map(_is_list, hotkey)):
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step = tuple(key_to_scan_codes(k) for k in hotkey)
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steps = (step,)
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return steps
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return hotkey
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steps = []
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for step in _re.split(r',\s?', hotkey):
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keys = _re.split(r'\s?\+\s?', step)
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steps.append(tuple(key_to_scan_codes(key) for key in keys))
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return tuple(steps)
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def send(hotkey, do_press=True, do_release=True):
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"""
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Sends OS events that perform the given *hotkey* hotkey.
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- `hotkey` can be either a scan code (e.g. 57 for space), single key
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(e.g. 'space') or multi-key, multi-step hotkey (e.g. 'alt+F4, enter').
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- `do_press` if true then press events are sent. Defaults to True.
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- `do_release` if true then release events are sent. Defaults to True.
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send(57)
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send('ctrl+alt+del')
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send('alt+F4, enter')
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send('shift+s')
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Note: keys are released in the opposite order they were pressed.
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"""
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_listener.is_replaying = True
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parsed = parse_hotkey(hotkey)
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for step in parsed:
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if do_press:
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for scan_codes in step:
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_os_keyboard.press(scan_codes[0])
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if do_release:
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for scan_codes in reversed(step):
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_os_keyboard.release(scan_codes[0])
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_listener.is_replaying = False
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# Alias.
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press_and_release = send
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def press(hotkey):
|
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""" Presses and holds down a hotkey (see `send`). """
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send(hotkey, True, False)
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def release(hotkey):
|
||
|
""" Releases a hotkey (see `send`). """
|
||
|
send(hotkey, False, True)
|
||
|
|
||
|
def is_pressed(hotkey):
|
||
|
"""
|
||
|
Returns True if the key is pressed.
|
||
|
|
||
|
is_pressed(57) #-> True
|
||
|
is_pressed('space') #-> True
|
||
|
is_pressed('ctrl+space') #-> True
|
||
|
"""
|
||
|
_listener.start_if_necessary()
|
||
|
|
||
|
if _is_number(hotkey):
|
||
|
# Shortcut.
|
||
|
with _pressed_events_lock:
|
||
|
return hotkey in _pressed_events
|
||
|
|
||
|
steps = parse_hotkey(hotkey)
|
||
|
if len(steps) > 1:
|
||
|
raise ValueError("Impossible to check if multi-step hotkeys are pressed (`a+b` is ok, `a, b` isn't).")
|
||
|
|
||
|
# Convert _pressed_events into a set
|
||
|
with _pressed_events_lock:
|
||
|
pressed_scan_codes = set(_pressed_events)
|
||
|
for scan_codes in steps[0]:
|
||
|
if not any(scan_code in pressed_scan_codes for scan_code in scan_codes):
|
||
|
return False
|
||
|
return True
|
||
|
|
||
|
def call_later(fn, args=(), delay=0.001):
|
||
|
"""
|
||
|
Calls the provided function in a new thread after waiting some time.
|
||
|
Useful for giving the system some time to process an event, without blocking
|
||
|
the current execution flow.
|
||
|
"""
|
||
|
thread = _Thread(target=lambda: (_time.sleep(delay), fn(*args)))
|
||
|
thread.start()
|
||
|
|
||
|
_hooks = {}
|
||
|
def hook(callback, suppress=False, on_remove=lambda: None):
|
||
|
"""
|
||
|
Installs a global listener on all available keyboards, invoking `callback`
|
||
|
each time a key is pressed or released.
|
||
|
|
||
|
The event passed to the callback is of type `keyboard.KeyboardEvent`,
|
||
|
with the following attributes:
|
||
|
|
||
|
- `name`: an Unicode representation of the character (e.g. "&") or
|
||
|
description (e.g. "space"). The name is always lower-case.
|
||
|
- `scan_code`: number representing the physical key, e.g. 55.
|
||
|
- `time`: timestamp of the time the event occurred, with as much precision
|
||
|
as given by the OS.
|
||
|
|
||
|
Returns the given callback for easier development.
|
||
|
"""
|
||
|
if suppress:
|
||
|
_listener.start_if_necessary()
|
||
|
append, remove = _listener.blocking_hooks.append, _listener.blocking_hooks.remove
|
||
|
else:
|
||
|
append, remove = _listener.add_handler, _listener.remove_handler
|
||
|
|
||
|
append(callback)
|
||
|
def remove_():
|
||
|
del _hooks[callback]
|
||
|
del _hooks[remove_]
|
||
|
remove(callback)
|
||
|
on_remove()
|
||
|
_hooks[callback] = _hooks[remove_] = remove_
|
||
|
return remove_
|
||
|
|
||
|
def on_press(callback, suppress=False):
|
||
|
"""
|
||
|
Invokes `callback` for every KEY_DOWN event. For details see `hook`.
|
||
|
"""
|
||
|
return hook(lambda e: e.event_type == KEY_UP or callback(e), suppress=suppress)
|
||
|
|
||
|
def on_release(callback, suppress=False):
|
||
|
"""
|
||
|
Invokes `callback` for every KEY_UP event. For details see `hook`.
|
||
|
"""
|
||
|
return hook(lambda e: e.event_type == KEY_DOWN or callback(e), suppress=suppress)
|
||
|
|
||
|
def hook_key(key, callback, suppress=False):
|
||
|
"""
|
||
|
Hooks key up and key down events for a single key. Returns the event handler
|
||
|
created. To remove a hooked key use `unhook_key(key)` or
|
||
|
`unhook_key(handler)`.
|
||
|
|
||
|
Note: this function shares state with hotkeys, so `clear_all_hotkeys`
|
||
|
affects it aswell.
|
||
|
"""
|
||
|
_listener.start_if_necessary()
|
||
|
store = _listener.blocking_keys if suppress else _listener.nonblocking_keys
|
||
|
scan_codes = key_to_scan_codes(key)
|
||
|
for scan_code in scan_codes:
|
||
|
store[scan_code].append(callback)
|
||
|
|
||
|
def remove_():
|
||
|
del _hooks[callback]
|
||
|
del _hooks[key]
|
||
|
del _hooks[remove_]
|
||
|
for scan_code in scan_codes:
|
||
|
store[scan_code].remove(callback)
|
||
|
_hooks[callback] = _hooks[key] = _hooks[remove_] = remove_
|
||
|
return remove_
|
||
|
|
||
|
def on_press_key(key, callback, suppress=False):
|
||
|
"""
|
||
|
Invokes `callback` for KEY_DOWN event related to the given key. For details see `hook`.
|
||
|
"""
|
||
|
return hook_key(key, lambda e: e.event_type == KEY_UP or callback(e), suppress=suppress)
|
||
|
|
||
|
def on_release_key(key, callback, suppress=False):
|
||
|
"""
|
||
|
Invokes `callback` for KEY_UP event related to the given key. For details see `hook`.
|
||
|
"""
|
||
|
return hook_key(key, lambda e: e.event_type == KEY_DOWN or callback(e), suppress=suppress)
|
||
|
|
||
|
def unhook(remove):
|
||
|
"""
|
||
|
Removes a previously added hook, either by callback or by the return value
|
||
|
of `hook`.
|
||
|
"""
|
||
|
_hooks[remove]()
|
||
|
unhook_key = unhook
|
||
|
|
||
|
def unhook_all():
|
||
|
"""
|
||
|
Removes all keyboard hooks in use, including hotkeys, abbreviations, word
|
||
|
listeners, `record`ers and `wait`s.
|
||
|
"""
|
||
|
_listener.start_if_necessary()
|
||
|
_listener.blocking_keys.clear()
|
||
|
_listener.nonblocking_keys.clear()
|
||
|
del _listener.blocking_hooks[:]
|
||
|
del _listener.handlers[:]
|
||
|
unhook_all_hotkeys()
|
||
|
|
||
|
def block_key(key):
|
||
|
"""
|
||
|
Suppresses all key events of the given key, regardless of modifiers.
|
||
|
"""
|
||
|
return hook_key(key, lambda e: False, suppress=True)
|
||
|
unblock_key = unhook_key
|
||
|
|
||
|
def remap_key(src, dst):
|
||
|
"""
|
||
|
Whenever the key `src` is pressed or released, regardless of modifiers,
|
||
|
press or release the hotkey `dst` instead.
|
||
|
"""
|
||
|
def handler(event):
|
||
|
if event.event_type == KEY_DOWN:
|
||
|
press(dst)
|
||
|
else:
|
||
|
release(dst)
|
||
|
return False
|
||
|
return hook_key(src, handler, suppress=True)
|
||
|
unremap_key = unhook_key
|
||
|
|
||
|
def parse_hotkey_combinations(hotkey):
|
||
|
"""
|
||
|
Parses a user-provided hotkey. Differently from `parse_hotkey`,
|
||
|
instead of each step being a list of the different scan codes for each key,
|
||
|
each step is a list of all possible combinations of those scan codes.
|
||
|
"""
|
||
|
def combine_step(step):
|
||
|
# A single step may be composed of many keys, and each key can have
|
||
|
# multiple scan codes. To speed up hotkey matching and avoid introducing
|
||
|
# event delays, we list all possible combinations of scan codes for these
|
||
|
# keys. Hotkeys are usually small, and there are not many combinations, so
|
||
|
# this is not as insane as it sounds.
|
||
|
return (tuple(sorted(scan_codes)) for scan_codes in _itertools.product(*step))
|
||
|
|
||
|
return tuple(tuple(combine_step(step)) for step in parse_hotkey(hotkey))
|
||
|
|
||
|
def _add_hotkey_step(handler, combinations, suppress):
|
||
|
"""
|
||
|
Hooks a single-step hotkey (e.g. 'shift+a').
|
||
|
"""
|
||
|
container = _listener.blocking_hotkeys if suppress else _listener.nonblocking_hotkeys
|
||
|
|
||
|
# Register the scan codes of every possible combination of
|
||
|
# modfiier + main key. Modifiers have to be registered in
|
||
|
# filtered_modifiers too, so suppression and replaying can work.
|
||
|
for scan_codes in combinations:
|
||
|
for scan_code in scan_codes:
|
||
|
if is_modifier(scan_code):
|
||
|
_listener.filtered_modifiers[scan_code] += 1
|
||
|
container[scan_codes].append(handler)
|
||
|
|
||
|
def remove():
|
||
|
for scan_codes in combinations:
|
||
|
for scan_code in scan_codes:
|
||
|
if is_modifier(scan_code):
|
||
|
_listener.filtered_modifiers[scan_code] -= 1
|
||
|
container[scan_codes].remove(handler)
|
||
|
return remove
|
||
|
|
||
|
_hotkeys = {}
|
||
|
def add_hotkey(hotkey, callback, args=(), suppress=False, timeout=1, trigger_on_release=False):
|
||
|
"""
|
||
|
Invokes a callback every time a hotkey is pressed. The hotkey must
|
||
|
be in the format `ctrl+shift+a, s`. This would trigger when the user holds
|
||
|
ctrl, shift and "a" at once, releases, and then presses "s". To represent
|
||
|
literal commas, pluses, and spaces, use their names ('comma', 'plus',
|
||
|
'space').
|
||
|
|
||
|
- `args` is an optional list of arguments to passed to the callback during
|
||
|
each invocation.
|
||
|
- `suppress` defines if successful triggers should block the keys from being
|
||
|
sent to other programs.
|
||
|
- `timeout` is the amount of seconds allowed to pass between key presses.
|
||
|
- `trigger_on_release` if true, the callback is invoked on key release instead
|
||
|
of key press.
|
||
|
|
||
|
The event handler function is returned. To remove a hotkey call
|
||
|
`remove_hotkey(hotkey)` or `remove_hotkey(handler)`.
|
||
|
before the hotkey state is reset.
|
||
|
|
||
|
Note: hotkeys are activated when the last key is *pressed*, not released.
|
||
|
Note: the callback is executed in a separate thread, asynchronously. For an
|
||
|
example of how to use a callback synchronously, see `wait`.
|
||
|
|
||
|
Examples:
|
||
|
|
||
|
# Different but equivalent ways to listen for a spacebar key press.
|
||
|
add_hotkey(' ', print, args=['space was pressed'])
|
||
|
add_hotkey('space', print, args=['space was pressed'])
|
||
|
add_hotkey('Space', print, args=['space was pressed'])
|
||
|
# Here 57 represents the keyboard code for spacebar; so you will be
|
||
|
# pressing 'spacebar', not '57' to activate the print function.
|
||
|
add_hotkey(57, print, args=['space was pressed'])
|
||
|
|
||
|
add_hotkey('ctrl+q', quit)
|
||
|
add_hotkey('ctrl+alt+enter, space', some_callback)
|
||
|
"""
|
||
|
if args:
|
||
|
callback = lambda callback=callback: callback(*args)
|
||
|
|
||
|
_listener.start_if_necessary()
|
||
|
|
||
|
steps = parse_hotkey_combinations(hotkey)
|
||
|
|
||
|
event_type = KEY_UP if trigger_on_release else KEY_DOWN
|
||
|
if len(steps) == 1:
|
||
|
# Deciding when to allow a KEY_UP event is far harder than I thought,
|
||
|
# and any mistake will make that key "sticky". Therefore just let all
|
||
|
# KEY_UP events go through as long as that's not what we are listening
|
||
|
# for.
|
||
|
handler = lambda e: (event_type == KEY_DOWN and e.event_type == KEY_UP and e.scan_code in _logically_pressed_keys) or (event_type == e.event_type and callback())
|
||
|
remove_step = _add_hotkey_step(handler, steps[0], suppress)
|
||
|
def remove_():
|
||
|
remove_step()
|
||
|
del _hotkeys[hotkey]
|
||
|
del _hotkeys[remove_]
|
||
|
del _hotkeys[callback]
|
||
|
# TODO: allow multiple callbacks for each hotkey without overwriting the
|
||
|
# remover.
|
||
|
_hotkeys[hotkey] = _hotkeys[remove_] = _hotkeys[callback] = remove_
|
||
|
return remove_
|
||
|
|
||
|
state = _State()
|
||
|
state.remove_catch_misses = None
|
||
|
state.remove_last_step = None
|
||
|
state.suppressed_events = []
|
||
|
state.last_update = float('-inf')
|
||
|
|
||
|
def catch_misses(event, force_fail=False):
|
||
|
if (
|
||
|
event.event_type == event_type
|
||
|
and state.index
|
||
|
and event.scan_code not in allowed_keys_by_step[state.index]
|
||
|
) or (
|
||
|
timeout
|
||
|
and _time.monotonic() - state.last_update >= timeout
|
||
|
) or force_fail: # Weird formatting to ensure short-circuit.
|
||
|
|
||
|
state.remove_last_step()
|
||
|
|
||
|
for event in state.suppressed_events:
|
||
|
if event.event_type == KEY_DOWN:
|
||
|
press(event.scan_code)
|
||
|
else:
|
||
|
release(event.scan_code)
|
||
|
del state.suppressed_events[:]
|
||
|
|
||
|
index = 0
|
||
|
set_index(0)
|
||
|
return True
|
||
|
|
||
|
def set_index(new_index):
|
||
|
state.index = new_index
|
||
|
|
||
|
if new_index == 0:
|
||
|
# This is done for performance reasons, avoiding a global key hook
|
||
|
# that is always on.
|
||
|
state.remove_catch_misses = lambda: None
|
||
|
elif new_index == 1:
|
||
|
state.remove_catch_misses()
|
||
|
# Must be `suppress=True` to ensure `send` has priority.
|
||
|
state.remove_catch_misses = hook(catch_misses, suppress=True)
|
||
|
|
||
|
if new_index == len(steps) - 1:
|
||
|
def handler(event):
|
||
|
if event.event_type == KEY_UP:
|
||
|
remove()
|
||
|
set_index(0)
|
||
|
accept = event.event_type == event_type and callback()
|
||
|
if accept:
|
||
|
return catch_misses(event, force_fail=True)
|
||
|
else:
|
||
|
state.suppressed_events[:] = [event]
|
||
|
return False
|
||
|
remove = _add_hotkey_step(handler, steps[state.index], suppress)
|
||
|
else:
|
||
|
# Fix value of next_index.
|
||
|
def handler(event, new_index=state.index+1):
|
||
|
if event.event_type == KEY_UP:
|
||
|
remove()
|
||
|
set_index(new_index)
|
||
|
state.suppressed_events.append(event)
|
||
|
return False
|
||
|
remove = _add_hotkey_step(handler, steps[state.index], suppress)
|
||
|
state.remove_last_step = remove
|
||
|
state.last_update = _time.monotonic()
|
||
|
return False
|
||
|
set_index(0)
|
||
|
|
||
|
allowed_keys_by_step = [
|
||
|
set().union(*step)
|
||
|
for step in steps
|
||
|
]
|
||
|
|
||
|
def remove_():
|
||
|
state.remove_catch_misses()
|
||
|
state.remove_last_step()
|
||
|
del _hotkeys[hotkey]
|
||
|
del _hotkeys[remove_]
|
||
|
del _hotkeys[callback]
|
||
|
# TODO: allow multiple callbacks for each hotkey without overwriting the
|
||
|
# remover.
|
||
|
_hotkeys[hotkey] = _hotkeys[remove_] = _hotkeys[callback] = remove_
|
||
|
return remove_
|
||
|
register_hotkey = add_hotkey
|
||
|
|
||
|
def remove_hotkey(hotkey_or_callback):
|
||
|
"""
|
||
|
Removes a previously hooked hotkey. Must be called wtih the value returned
|
||
|
by `add_hotkey`.
|
||
|
"""
|
||
|
_hotkeys[hotkey_or_callback]()
|
||
|
unregister_hotkey = clear_hotkey = remove_hotkey
|
||
|
|
||
|
def unhook_all_hotkeys():
|
||
|
"""
|
||
|
Removes all keyboard hotkeys in use, including abbreviations, word listeners,
|
||
|
`record`ers and `wait`s.
|
||
|
"""
|
||
|
# Because of "alises" some hooks may have more than one entry, all of which
|
||
|
# are removed together.
|
||
|
_listener.blocking_hotkeys.clear()
|
||
|
_listener.nonblocking_hotkeys.clear()
|
||
|
unregister_all_hotkeys = remove_all_hotkeys = clear_all_hotkeys = unhook_all_hotkeys
|
||
|
|
||
|
def remap_hotkey(src, dst, suppress=True, trigger_on_release=False):
|
||
|
"""
|
||
|
Whenever the hotkey `src` is pressed, suppress it and send
|
||
|
`dst` instead.
|
||
|
|
||
|
Example:
|
||
|
|
||
|
remap('alt+w', 'ctrl+up')
|
||
|
"""
|
||
|
def handler():
|
||
|
active_modifiers = sorted(modifier for modifier, state in _listener.modifier_states.items() if state == 'allowed')
|
||
|
for modifier in active_modifiers:
|
||
|
release(modifier)
|
||
|
send(dst)
|
||
|
for modifier in reversed(active_modifiers):
|
||
|
press(modifier)
|
||
|
return False
|
||
|
return add_hotkey(src, handler, suppress=suppress, trigger_on_release=trigger_on_release)
|
||
|
unremap_hotkey = remove_hotkey
|
||
|
|
||
|
def stash_state():
|
||
|
"""
|
||
|
Builds a list of all currently pressed scan codes, releases them and returns
|
||
|
the list. Pairs well with `restore_state` and `restore_modifiers`.
|
||
|
"""
|
||
|
# TODO: stash caps lock / numlock /scrollock state.
|
||
|
with _pressed_events_lock:
|
||
|
state = sorted(_pressed_events)
|
||
|
for scan_code in state:
|
||
|
_os_keyboard.release(scan_code)
|
||
|
return state
|
||
|
|
||
|
def restore_state(scan_codes):
|
||
|
"""
|
||
|
Given a list of scan_codes ensures these keys, and only these keys, are
|
||
|
pressed. Pairs well with `stash_state`, alternative to `restore_modifiers`.
|
||
|
"""
|
||
|
_listener.is_replaying = True
|
||
|
|
||
|
with _pressed_events_lock:
|
||
|
current = set(_pressed_events)
|
||
|
target = set(scan_codes)
|
||
|
for scan_code in current - target:
|
||
|
_os_keyboard.release(scan_code)
|
||
|
for scan_code in target - current:
|
||
|
_os_keyboard.press(scan_code)
|
||
|
|
||
|
_listener.is_replaying = False
|
||
|
|
||
|
def restore_modifiers(scan_codes):
|
||
|
"""
|
||
|
Like `restore_state`, but only restores modifier keys.
|
||
|
"""
|
||
|
restore_state((scan_code for scan_code in scan_codes if is_modifier(scan_code)))
|
||
|
|
||
|
def write(text, delay=0, restore_state_after=True, exact=None):
|
||
|
"""
|
||
|
Sends artificial keyboard events to the OS, simulating the typing of a given
|
||
|
text. Characters not available on the keyboard are typed as explicit unicode
|
||
|
characters using OS-specific functionality, such as alt+codepoint.
|
||
|
|
||
|
To ensure text integrity, all currently pressed keys are released before
|
||
|
the text is typed, and modifiers are restored afterwards.
|
||
|
|
||
|
- `delay` is the number of seconds to wait between keypresses, defaults to
|
||
|
no delay.
|
||
|
- `restore_state_after` can be used to restore the state of pressed keys
|
||
|
after the text is typed, i.e. presses the keys that were released at the
|
||
|
beginning. Defaults to True.
|
||
|
- `exact` forces typing all characters as explicit unicode (e.g.
|
||
|
alt+codepoint or special events). If None, uses platform-specific suggested
|
||
|
value.
|
||
|
"""
|
||
|
if exact is None:
|
||
|
exact = _platform.system() == 'Windows'
|
||
|
|
||
|
state = stash_state()
|
||
|
|
||
|
# Window's typing of unicode characters is quite efficient and should be preferred.
|
||
|
if exact:
|
||
|
for letter in text:
|
||
|
if letter in '\n\b':
|
||
|
send(letter)
|
||
|
else:
|
||
|
_os_keyboard.type_unicode(letter)
|
||
|
if delay: _time.sleep(delay)
|
||
|
else:
|
||
|
for letter in text:
|
||
|
try:
|
||
|
entries = _os_keyboard.map_name(normalize_name(letter))
|
||
|
scan_code, modifiers = next(iter(entries))
|
||
|
except (KeyError, ValueError):
|
||
|
_os_keyboard.type_unicode(letter)
|
||
|
continue
|
||
|
|
||
|
for modifier in modifiers:
|
||
|
press(modifier)
|
||
|
|
||
|
_os_keyboard.press(scan_code)
|
||
|
_os_keyboard.release(scan_code)
|
||
|
|
||
|
for modifier in modifiers:
|
||
|
release(modifier)
|
||
|
|
||
|
if delay:
|
||
|
_time.sleep(delay)
|
||
|
|
||
|
if restore_state_after:
|
||
|
restore_modifiers(state)
|
||
|
|
||
|
def wait(hotkey=None, suppress=False, trigger_on_release=False):
|
||
|
"""
|
||
|
Blocks the program execution until the given hotkey is pressed or,
|
||
|
if given no parameters, blocks forever.
|
||
|
"""
|
||
|
if hotkey:
|
||
|
lock = _Event()
|
||
|
remove = add_hotkey(hotkey, lambda: lock.set(), suppress=suppress, trigger_on_release=trigger_on_release)
|
||
|
lock.wait()
|
||
|
remove_hotkey(remove)
|
||
|
else:
|
||
|
while True:
|
||
|
_time.sleep(1e6)
|
||
|
|
||
|
def get_hotkey_name(names=None):
|
||
|
"""
|
||
|
Returns a string representation of hotkey from the given key names, or
|
||
|
the currently pressed keys if not given. This function:
|
||
|
|
||
|
- normalizes names;
|
||
|
- removes "left" and "right" prefixes;
|
||
|
- replaces the "+" key name with "plus" to avoid ambiguity;
|
||
|
- puts modifier keys first, in a standardized order;
|
||
|
- sort remaining keys;
|
||
|
- finally, joins everything with "+".
|
||
|
|
||
|
Example:
|
||
|
|
||
|
get_hotkey_name(['+', 'left ctrl', 'shift'])
|
||
|
# "ctrl+shift+plus"
|
||
|
"""
|
||
|
if names is None:
|
||
|
_listener.start_if_necessary()
|
||
|
with _pressed_events_lock:
|
||
|
names = [e.name for e in _pressed_events.values()]
|
||
|
else:
|
||
|
names = [normalize_name(name) for name in names]
|
||
|
clean_names = set(e.replace('left ', '').replace('right ', '').replace('+', 'plus') for e in names)
|
||
|
# https://developer.apple.com/macos/human-interface-guidelines/input-and-output/keyboard/
|
||
|
# > List modifier keys in the correct order. If you use more than one modifier key in a
|
||
|
# > hotkey, always list them in this order: Control, Option, Shift, Command.
|
||
|
modifiers = ['ctrl', 'alt', 'shift', 'windows']
|
||
|
sorting_key = lambda k: (modifiers.index(k) if k in modifiers else 5, str(k))
|
||
|
return '+'.join(sorted(clean_names, key=sorting_key))
|
||
|
|
||
|
def read_event(suppress=False):
|
||
|
"""
|
||
|
Blocks until a keyboard event happens, then returns that event.
|
||
|
"""
|
||
|
queue = _queue.Queue(maxsize=1)
|
||
|
hooked = hook(queue.put, suppress=suppress)
|
||
|
while True:
|
||
|
event = queue.get()
|
||
|
unhook(hooked)
|
||
|
return event
|
||
|
|
||
|
def read_key(suppress=False):
|
||
|
"""
|
||
|
Blocks until a keyboard event happens, then returns that event's name or,
|
||
|
if missing, its scan code.
|
||
|
"""
|
||
|
event = read_event(suppress)
|
||
|
return event.name or event.scan_code
|
||
|
|
||
|
def read_hotkey(suppress=True):
|
||
|
"""
|
||
|
Similar to `read_key()`, but blocks until the user presses and releases a
|
||
|
hotkey (or single key), then returns a string representing the hotkey
|
||
|
pressed.
|
||
|
|
||
|
Example:
|
||
|
|
||
|
read_hotkey()
|
||
|
# "ctrl+shift+p"
|
||
|
"""
|
||
|
queue = _queue.Queue()
|
||
|
fn = lambda e: queue.put(e) or e.event_type == KEY_DOWN
|
||
|
hooked = hook(fn, suppress=suppress)
|
||
|
while True:
|
||
|
event = queue.get()
|
||
|
if event.event_type == KEY_UP:
|
||
|
unhook(hooked)
|
||
|
with _pressed_events_lock:
|
||
|
names = [e.name for e in _pressed_events.values()] + [event.name]
|
||
|
return get_hotkey_name(names)
|
||
|
|
||
|
def get_typed_strings(events, allow_backspace=True):
|
||
|
"""
|
||
|
Given a sequence of events, tries to deduce what strings were typed.
|
||
|
Strings are separated when a non-textual key is pressed (such as tab or
|
||
|
enter). Characters are converted to uppercase according to shift and
|
||
|
capslock status. If `allow_backspace` is True, backspaces remove the last
|
||
|
character typed.
|
||
|
|
||
|
This function is a generator, so you can pass an infinite stream of events
|
||
|
and convert them to strings in real time.
|
||
|
|
||
|
Note this functions is merely an heuristic. Windows for example keeps per-
|
||
|
process keyboard state such as keyboard layout, and this information is not
|
||
|
available for our hooks.
|
||
|
|
||
|
get_type_strings(record()) #-> ['This is what', 'I recorded', '']
|
||
|
"""
|
||
|
backspace_name = 'delete' if _platform.system() == 'Darwin' else 'backspace'
|
||
|
|
||
|
shift_pressed = False
|
||
|
capslock_pressed = False
|
||
|
string = ''
|
||
|
for event in events:
|
||
|
name = event.name
|
||
|
|
||
|
# Space is the only key that we _parse_hotkey to the spelled out name
|
||
|
# because of legibility. Now we have to undo that.
|
||
|
if event.name == 'space':
|
||
|
name = ' '
|
||
|
|
||
|
if 'shift' in event.name:
|
||
|
shift_pressed = event.event_type == 'down'
|
||
|
elif event.name == 'caps lock' and event.event_type == 'down':
|
||
|
capslock_pressed = not capslock_pressed
|
||
|
elif allow_backspace and event.name == backspace_name and event.event_type == 'down':
|
||
|
string = string[:-1]
|
||
|
elif event.event_type == 'down':
|
||
|
if len(name) == 1:
|
||
|
if shift_pressed ^ capslock_pressed:
|
||
|
name = name.upper()
|
||
|
string = string + name
|
||
|
else:
|
||
|
yield string
|
||
|
string = ''
|
||
|
yield string
|
||
|
|
||
|
_recording = None
|
||
|
def start_recording(recorded_events_queue=None):
|
||
|
"""
|
||
|
Starts recording all keyboard events into a global variable, or the given
|
||
|
queue if any. Returns the queue of events and the hooked function.
|
||
|
|
||
|
Use `stop_recording()` or `unhook(hooked_function)` to stop.
|
||
|
"""
|
||
|
recorded_events_queue = recorded_events_queue or _queue.Queue()
|
||
|
global _recording
|
||
|
_recording = (recorded_events_queue, hook(recorded_events_queue.put))
|
||
|
return _recording
|
||
|
|
||
|
def stop_recording():
|
||
|
"""
|
||
|
Stops the global recording of events and returns a list of the events
|
||
|
captured.
|
||
|
"""
|
||
|
global _recording
|
||
|
if not _recording:
|
||
|
raise ValueError('Must call "start_recording" before.')
|
||
|
recorded_events_queue, hooked = _recording
|
||
|
unhook(hooked)
|
||
|
return list(recorded_events_queue.queue)
|
||
|
|
||
|
def record(until='escape', suppress=False, trigger_on_release=False):
|
||
|
"""
|
||
|
Records all keyboard events from all keyboards until the user presses the
|
||
|
given hotkey. Then returns the list of events recorded, of type
|
||
|
`keyboard.KeyboardEvent`. Pairs well with
|
||
|
`play(events)`.
|
||
|
|
||
|
Note: this is a blocking function.
|
||
|
Note: for more details on the keyboard hook and events see `hook`.
|
||
|
"""
|
||
|
start_recording()
|
||
|
wait(until, suppress=suppress, trigger_on_release=trigger_on_release)
|
||
|
return stop_recording()
|
||
|
|
||
|
def play(events, speed_factor=1.0):
|
||
|
"""
|
||
|
Plays a sequence of recorded events, maintaining the relative time
|
||
|
intervals. If speed_factor is <= 0 then the actions are replayed as fast
|
||
|
as the OS allows. Pairs well with `record()`.
|
||
|
|
||
|
Note: the current keyboard state is cleared at the beginning and restored at
|
||
|
the end of the function.
|
||
|
"""
|
||
|
state = stash_state()
|
||
|
|
||
|
last_time = None
|
||
|
for event in events:
|
||
|
if speed_factor > 0 and last_time is not None:
|
||
|
_time.sleep((event.time - last_time) / speed_factor)
|
||
|
last_time = event.time
|
||
|
|
||
|
key = event.scan_code or event.name
|
||
|
press(key) if event.event_type == KEY_DOWN else release(key)
|
||
|
|
||
|
restore_modifiers(state)
|
||
|
replay = play
|
||
|
|
||
|
_word_listeners = {}
|
||
|
def add_word_listener(word, callback, triggers=['space'], match_suffix=False, timeout=2):
|
||
|
"""
|
||
|
Invokes a callback every time a sequence of characters is typed (e.g. 'pet')
|
||
|
and followed by a trigger key (e.g. space). Modifiers (e.g. alt, ctrl,
|
||
|
shift) are ignored.
|
||
|
|
||
|
- `word` the typed text to be matched. E.g. 'pet'.
|
||
|
- `callback` is an argument-less function to be invoked each time the word
|
||
|
is typed.
|
||
|
- `triggers` is the list of keys that will cause a match to be checked. If
|
||
|
the user presses some key that is not a character (len>1) and not in
|
||
|
triggers, the characters so far will be discarded. By default the trigger
|
||
|
is only `space`.
|
||
|
- `match_suffix` defines if endings of words should also be checked instead
|
||
|
of only whole words. E.g. if true, typing 'carpet'+space will trigger the
|
||
|
listener for 'pet'. Defaults to false, only whole words are checked.
|
||
|
- `timeout` is the maximum number of seconds between typed characters before
|
||
|
the current word is discarded. Defaults to 2 seconds.
|
||
|
|
||
|
Returns the event handler created. To remove a word listener use
|
||
|
`remove_word_listener(word)` or `remove_word_listener(handler)`.
|
||
|
|
||
|
Note: all actions are performed on key down. Key up events are ignored.
|
||
|
Note: word mathes are **case sensitive**.
|
||
|
"""
|
||
|
state = _State()
|
||
|
state.current = ''
|
||
|
state.time = -1
|
||
|
|
||
|
def handler(event):
|
||
|
name = event.name
|
||
|
if event.event_type == KEY_UP or name in all_modifiers: return
|
||
|
|
||
|
if timeout and event.time - state.time > timeout:
|
||
|
state.current = ''
|
||
|
state.time = event.time
|
||
|
|
||
|
matched = state.current == word or (match_suffix and state.current.endswith(word))
|
||
|
if name in triggers and matched:
|
||
|
callback()
|
||
|
state.current = ''
|
||
|
elif len(name) > 1:
|
||
|
state.current = ''
|
||
|
else:
|
||
|
state.current += name
|
||
|
|
||
|
hooked = hook(handler)
|
||
|
def remove():
|
||
|
hooked()
|
||
|
del _word_listeners[word]
|
||
|
del _word_listeners[handler]
|
||
|
del _word_listeners[remove]
|
||
|
_word_listeners[word] = _word_listeners[handler] = _word_listeners[remove] = remove
|
||
|
# TODO: allow multiple word listeners and removing them correctly.
|
||
|
return remove
|
||
|
|
||
|
def remove_word_listener(word_or_handler):
|
||
|
"""
|
||
|
Removes a previously registered word listener. Accepts either the word used
|
||
|
during registration (exact string) or the event handler returned by the
|
||
|
`add_word_listener` or `add_abbreviation` functions.
|
||
|
"""
|
||
|
_word_listeners[word_or_handler]()
|
||
|
|
||
|
def add_abbreviation(source_text, replacement_text, match_suffix=False, timeout=2):
|
||
|
"""
|
||
|
Registers a hotkey that replaces one typed text with another. For example
|
||
|
|
||
|
add_abbreviation('tm', u'™')
|
||
|
|
||
|
Replaces every "tm" followed by a space with a ™ symbol (and no space). The
|
||
|
replacement is done by sending backspace events.
|
||
|
|
||
|
- `match_suffix` defines if endings of words should also be checked instead
|
||
|
of only whole words. E.g. if true, typing 'carpet'+space will trigger the
|
||
|
listener for 'pet'. Defaults to false, only whole words are checked.
|
||
|
- `timeout` is the maximum number of seconds between typed characters before
|
||
|
the current word is discarded. Defaults to 2 seconds.
|
||
|
|
||
|
For more details see `add_word_listener`.
|
||
|
"""
|
||
|
replacement = '\b'*(len(source_text)+1) + replacement_text
|
||
|
callback = lambda: write(replacement)
|
||
|
return add_word_listener(source_text, callback, match_suffix=match_suffix, timeout=timeout)
|
||
|
|
||
|
# Aliases.
|
||
|
register_word_listener = add_word_listener
|
||
|
register_abbreviation = add_abbreviation
|
||
|
remove_abbreviation = remove_word_listener
|