forked from izaya/LuPPC
More textgpu fixes
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7731fcbe29
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@ -133,6 +133,7 @@ function textgpu.start()
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y = math.floor(y)
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if not vertical then
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if not tbuffer[y] then
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native.log("GPU Set failed: under buffer")
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return false
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end
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tbuffer[y] = insertString(tbuffer[y], value, x)
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@ -160,7 +161,7 @@ function textgpu.start()
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local btbuf = {}
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local ftbuf = {}
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for i=1, h do
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if i + y - 2 <= h and i + y > 1 then
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if i + y - 2 <= _height and i + y > 1 then
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ttbuf[i] = tbuffer[y + i - 1] and usub(tbuffer[y + i - 1], x, x + w - 1) or (" "):rep(w)
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btbuf[i] = bbuffer[y + i - 1] and bbuffer[y + i - 1]:sub(x, x + w - 1) or background:rep(w)
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ftbuf[i] = fbuffer[y + i - 1] and fbuffer[y + i - 1]:sub(x, x + w - 1) or foreground:rep(w)
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@ -186,15 +187,14 @@ function textgpu.start()
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if not line then linex = j end
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line = (line or "")
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if lwrite then
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local wx = (tx + linex)|0
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local wx = (tx + x + linex - 1)|0
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local wy = (ty + y + i - 1)|0
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tbuffer[wy] = tbuffer[wy] or (" "):rep(utf8.len(line))
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write("\x1b[4" .. bg .. "m")
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write("\x1b[3" .. fg .. "m")
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write("\x1b[" .. wy .. ";" .. wx .. "H" .. line)
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if tbuffer[wy] then
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write("\x1b[4" .. bg .. "m\x1b[3" .. fg .. "m\x1b[" .. wy .. ";" .. wx .. "H" .. line)
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tbuffer[wy] = insertString(tbuffer[wy], line, wx)
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bbuffer[wy] = insertString(bbuffer[wy], bg:rep(utf8.len(line)), wx)
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fbuffer[wy] = insertString(fbuffer[wy], fg:rep(utf8.len(line)), wx)
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end
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bg = btbuf[i]:sub(j,j)
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fg = ftbuf[i]:sub(j,j)
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@ -206,16 +206,14 @@ function textgpu.start()
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line = (line or "") .. usub(ttbuf[i], j,j)
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end
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if line then
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local wx = (tx + linex)|0
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local wx = (tx + x + linex - 1)|0
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local wy = (ty + y + i - 1)|0
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tbuffer[wy] = tbuffer[wy] or (" "):rep(utf8.len(line))
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write("\x1b[4" .. bg .. "m")
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write("\x1b[3" .. fg .. "m")
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write("\x1b[" .. wy .. ";" .. wx .. "H" .. line)
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if tbuffer[wy] then
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write("\x1b[4" .. bg .. "m\x1b[3" .. fg .. "m\x1b[" .. wy .. ";" .. wx .. "H" .. line)
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tbuffer[wy] = insertString(tbuffer[wy], line, wx)
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bbuffer[wy] = insertString(bbuffer[wy], bg:rep(utf8.len(line)), wx)
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fbuffer[wy] = insertString(fbuffer[wy], fg:rep(utf8.len(line)), wx)
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end
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line = nil
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linex = nil
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lwrite = false
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@ -234,7 +232,7 @@ function textgpu.start()
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checkArg(5, ch, "string")
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ch = usub(ch, 1, 1):rep(math.floor(w))
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for i=1, h do
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if i + y - 1 <= h and i + y > 1 then
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if i + y - 1 <= _height and i + y > 1 then
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gpu.set(x, y + i - 1, ch)
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end
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end
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