using System; using RimWorld; using Verse; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LitterBiotech { class LaborState { public Pawn pawn; public int birthTotal = 0; public int birthCount = 1; public bool hasOvaryAgitator = false; public bool hasBioscaffold = false; public LaborState(Pawn pawn, int birthTotal) { this.pawn = pawn; this.birthTotal = birthTotal; this.birthCount = 0; this.hasOvaryAgitator = pawn.health.hediffSet.HasHediff(HediffDef.Named("OvaryAgitator")); this.hasBioscaffold = pawn.health.hediffSet.HasHediff(HediffDef.Named("OvaryAgitator")); } } }