; zasm ; ; Reads input from specified blkdev ID, assemble the binary in two passes and ; spit the result in another specified blkdev ID. ; ; We don't buffer the whole source in memory, so we need our input blkdev to ; support Seek so we can read the file a second time. So, for input, we need ; GetC and Seek. ; ; For output, we only need PutC. Output doesn't start until the second pass. ; ; The goal of the second pass is to assign values to all symbols so that we ; can have forward references (instructions referencing a label that happens ; later). ; ; Labels and constants are both treated the same way, that is, they can be ; forward-referenced in instructions. ".equ" directives, however, are evaluated ; during the first pass so forward references are not allowed. ; ; *** Requirements *** ; blockdev ; JUMP_STRNCMP ; JUMP_ADDDE ; JUMP_ADDHL ; JUMP_UPCASE ; JUMP_UNSETZ ; JUMP_INTODE ; JUMP_INTOHL ; JUMP_FINDCHAR ; JUMP_BLKSEL ; RAMSTART (where we put our variables in RAM) ; *** Variables *** ; A bool flag indicating that we're on first pass. When we are, we don't care ; about actual output, but only about the length of each upcode. This means ; that when we parse instructions and directive that error out because of a ; missing symbol, we don't error out and just write down a dummy value. .equ ZASM_FIRST_PASS RAMSTART ; The offset where we currently are with regards to outputting opcodes .equ ZASM_PC ZASM_FIRST_PASS+1 .equ ZASM_RAMEND ZASM_PC+2 ; *** Code *** jp zasmMain #include "util.asm" .equ IO_RAMSTART ZASM_RAMEND #include "io.asm" #include "tok.asm" #include "parse.asm" #include "expr.asm" #include "instr.asm" .equ DIREC_RAMSTART IO_RAMEND #include "directive.asm" .equ SYM_RAMSTART DIREC_RAMEND #include "symbol.asm" ; Read file through blockdev ID in H and outputs its upcodes through blockdev ; ID in L. zasmMain: ; Init I/O ld a, h ld de, IO_IN_GETC call JUMP_BLKSEL ld a, l ld de, IO_OUT_GETC call JUMP_BLKSEL ; Init modules call ioInit call symInit ; First pass ld a, 1 ld (ZASM_FIRST_PASS), a call zasmParseFile ret nz ; Second pass ld hl, 0 call ioSeek xor a ld (ZASM_FIRST_PASS), a call zasmParseFile ret ; Sets Z according to whether we're in first pass. zasmIsFirstPass: ld a, (ZASM_FIRST_PASS) cp 1 ret ; Increase (ZASM_PC) by A incOutputOffset: push de ld de, (ZASM_PC) call JUMP_ADDDE ld (ZASM_PC), de pop de ret ; Repeatedly reads lines from IO, assemble them and spit the binary code in ; IO. Z is set on success, unset on error. DE contains the last line number to ; be read (first line is 1). zasmParseFile: ld de, 0 ld (ZASM_PC), de .loop: inc de call parseLine ret nz ; error ld a, b ; TOK_* cp TOK_EOF ret z ; if EOF, return now with success jr .loop ; Parse next token and accompanying args (when relevant) in I/O, write the ; resulting opcode(s) through ioPutC and increases (ZASM_PC) by the number of ; bytes written. BC is set to the result of the call to tokenize. ; Sets Z if parse was successful, unset if there was an error. EOF is not an ; error. parseLine: call tokenize ld a, b ; TOK_* cp TOK_INSTR jp z, _parseInstr cp TOK_DIRECTIVE jp z, _parseDirec cp TOK_LABEL jr z, _parseLabel cp TOK_EOF ret ; Z is correct. If EOF, Z is set and not an ; error, otherwise, it means bad token and ; errors out. _parseInstr: ld a, c ; I_* call parseInstruction or a ; is zero? jr z, .error ld b, a ; save output byte count call incOutputOffset call zasmIsFirstPass jr z, .success ; first pass, nothing to write ld hl, instrUpcode .loopInstr: ld a, (hl) call ioPutC inc hl djnz .loopInstr ; continue to success .success: xor a ; ensure Z ret .error: call JUMP_UNSETZ ret _parseDirec: ld a, c ; D_* call parseDirective or a ; cp 0 jr z, .success ; if zero, shortcut through ld b, a ; save output byte count call incOutputOffset call zasmIsFirstPass jr z, .success ; first pass, nothing to write ld hl, direcData .loopDirec: ld a, (hl) call ioPutC inc hl djnz .loopDirec ; continue to success .success: xor a ; ensure Z ret _parseLabel: ; The string in (scratchpad) is a label with its trailing ':' removed. ld hl, scratchpad call zasmIsFirstPass jr z, .registerLabel ; When we encounter a label in the first ; pass, we register it in the symbol ; list ; When we're not in the first pass, we set the context (if label is not ; local) to that label. call symIsLabelLocal jr z, .success ; local? don't set context call symSetContext jr z, .success ; NZ? this means that (HL) couldn't be found in symbol list. Weird jr .error .registerLabel: ld de, (ZASM_PC) call symRegister jr nz, .error ; continue to .success .success: xor a ; ensure Z ret .error: call JUMP_UNSETZ ret