; I/Os in zasm ; ; As a general rule, I/O in zasm is pretty straightfoward. We receive, as a ; parameter, two blockdevs: One that we can read and seek and one that we can ; write to (we never seek into it). ; ; This unit also has the responsibility of counting the number of written bytes, ; maintaining IO_PC and of properly disabling output on first pass. ; ; zasm doesn't buffers its reads during tokenization, which simplifies its ; process. However, it also means that it needs, in certain cases, a "putback" ; mechanism, that is, a way to say "you see that character I've just read? that ; was out of my bounds. Could you make it as if I had never read it?". That ; buffer is one character big and is made with the expectation that ioPutBack ; is always called right after a ioGetC (when it's called). ; ; ioPutBack will mess up seek and tell offsets, so thath "put back" should be ; consumed before having to seek and tell. ; ; That's for the general rules. ; ; Now, let's enter includes. To simplify processing, we make include mostly ; transparent to all other units. They always read from ioGetC and a include ; directive should have the exact same effect as copy/pasting the contents of ; the included file in the caller. ; ; By the way: we don't support multiple level of inclusion. Only top level files ; can include. ; ; When we include, all we do here is open the file with fsOpen and set a flag ; indicating that we're inside an include. When that flag is on, GetC, Seek and ; Tell are transparently redirected to their fs* counterpart. ; ; When we reach EOF in an included file, we transparently unset the "in include" ; flag and continue on the general IN stream. ; *** Variables *** .equ IO_IN_GETC IO_RAMSTART .equ IO_IN_PUTC IO_IN_GETC+2 .equ IO_IN_SEEK IO_IN_PUTC+2 .equ IO_IN_TELL IO_IN_SEEK+2 .equ IO_OUT_GETC IO_IN_TELL+2 .equ IO_OUT_PUTC IO_OUT_GETC+2 .equ IO_OUT_SEEK IO_OUT_PUTC+2 .equ IO_OUT_TELL IO_OUT_SEEK+2 ; Save pos for ioSavePos and ioRecallPos .equ IO_SAVED_POS IO_OUT_TELL+2 ; File handle for included source .equ IO_INCLUDE_HDL IO_SAVED_POS+2 ; see ioPutBack below .equ IO_PUTBACK_BUF IO_INCLUDE_HDL+FS_HANDLE_SIZE .equ IO_IN_INCLUDE IO_PUTBACK_BUF+1 .equ IO_PC IO_IN_INCLUDE+1 .equ IO_RAMEND IO_PC+2 ; *** Code *** ioInit: xor a ld (IO_PUTBACK_BUF), a ld (IO_IN_INCLUDE), a jp ioResetPC ioGetC: ld a, (IO_PUTBACK_BUF) or a ; cp 0 jr nz, .getback call ioInInclude jr z, .normalmode ; We're in "include mode", read from FS push de ld de, IO_INCLUDE_HDL call fsGetC pop de or a ; cp 0 ret nz ; not zero, all good ; We reached EOF. What we do depends on whether we're in Local Pass ; mode. Yes, I know, a bit hackish. Normally, we *should* be ; transparently getting of include mode and avoid meddling with global ; states, but here, we need to tell main.asm that the local scope if ; over *before* we get off include mode, otherwise, our IO_SAVED_POS ; will be wrong (an include IO_SAVED_POS used in global IN stream). call zasmIsLocalPass ld a, 0 ; doesn't affect Z flag ret z ; local pass? return EOF ; regular pass (first or second)? transparently get off include mode. ld (IO_IN_INCLUDE), a ; A already 0 ; continue on to "normal" reading. We don't want to return our zero .normalmode: ; normal mode, read from IN stream ld ix, (IO_IN_GETC) jp (ix) .getback: push af xor a ld (IO_PUTBACK_BUF), a pop af ret ; Put back non-zero character A into the "ioGetC stack". The next ioGetC call, ; instead of reading from IO_IN_GETC, will return that character. That's the ; easiest way I found to handle the readWord/gotoNextLine problem. ioPutBack: ld (IO_PUTBACK_BUF), a ret ioPutC: push hl ld hl, (IO_PC) inc hl ld (IO_PC), hl pop hl push af call zasmIsFirstPass jr z, .skip pop af ld ix, (IO_OUT_PUTC) jp (ix) .skip: pop af ret ioSavePos: call _ioTell ld (IO_SAVED_POS), hl ret ioRecallPos: ld hl, (IO_SAVED_POS) jr _ioSeek ioRewind: ld hl, 0 jr _ioSeek ioResetPC: ld hl, 0 ld (IO_PC), hl ret ; always in absolute mode (A = 0) _ioSeek: call ioInInclude ld a, 0 ; don't alter flags jr nz, .include ; normal mode, seek in IN stream ld ix, (IO_IN_SEEK) jp (ix) .include: ; We're in "include mode", seek in FS push de ld de, IO_INCLUDE_HDL call fsSeek pop de ret _ioTell: call ioInInclude jp nz, .include ; normal mode, seek in IN stream ld ix, (IO_IN_TELL) jp (ix) .include: ; We're in "include mode", tell from FS push de ld de, IO_INCLUDE_HDL call fsTell pop de ret ; Sets Z according to whether we're inside an include ioInInclude: ld a, (IO_IN_INCLUDE) or a ; cp 0 ret ; Open include file name specified in (HL). ; Sets Z on success, unset on error. ioOpenInclude: call fsFindFN ret nz ld hl, IO_INCLUDE_HDL call fsOpen ld a, 1 ld (IO_IN_INCLUDE), a cp a ; ensure Z ret