; sdc ; ; Manages the initialization of a SD card and implement a block device to read ; and write from/to it, in SPI mode. ; ; Note that SPI can't really be used directly from the z80, so this part ; assumes that you have a device that handles SPI communication on behalf of ; the z80. This device is assumed to work in a particular way. See the ; "rc2014/sdcard" recipe for details. ; ; That device has 3 ports. One write-only port to make CS high, one to make CS ; low (data sent is irrelevant), and one read/write port to send and receive ; bytes with the card through the SPI protocol. The device acts as a SPI master ; and writing to that port initiates a byte exchange. Data from the slave is ; then placed on a buffer that can be read by reading the same port. ; ; It's through that kind of device that this code below is supposed to work. ; ; *** SDC buffers *** ; ; SD card's lowest common denominator in terms of block size is 512 bytes, so ; that's what we deal with. To avoid wastefully reading entire blocks from the ; card for one byte read ops, we buffer the last read block. If a GetC or PutC ; operation is within that buffer, then no interaction with the SD card is ; necessary. ; ; As soon as a GetC or PutC operation is made that is outside the current ; buffer, we load a new block. ; ; When we PutC, we flag the buffer as "dirty". On the next buffer change (during ; an out-of-buffer request or during an explicit "flush" operation), bytes ; currently in the buffer will be written to the SD card. ; ; We hold 2 buffers in memory, each targeting a different sector and with its ; own dirty flag. We do that to avoid wasteful block writing in the case where ; we read data from a file in the SD card, process it and write the result ; right away, in another file on the same card (zasm), on a different sector. ; ; If we only have one buffer in this scenario, we'll end up loading a new sector ; at each GetC/PutC operation and, more importantly, writing a whole block for ; a few bytes each time. This will wear the card prematurely (and be very slow). ; ; With 2 buffers, we solve the problem. Whenever GetC/PutC is called, we first ; look if one of the buffer holds our sector. If not, we see if one of the ; buffer is clean (not dirty). If yes, we use this one. If both are dirty or ; clean, we use any. This way, as long as writing isn't made to random ; addresses, we ensure that we don't write wastefully because read operations, ; even if random, will always use the one buffer that isn't dirty. ; *** Defines *** ; SDC_PORT_CSHIGH: Port number to make CS high ; SDC_PORT_CSLOW: Port number to make CS low ; SDC_PORT_SPI: Port number to send/receive SPI data ; *** Consts *** .equ SDC_BLKSIZE 512 ; *** Variables *** ; This is a pointer to the currently selected buffer. This points to the BUFSEC ; part, that is, two bytes before actual content begins. .equ SDC_BUFPTR SDC_RAMSTART ; Sector number currently in SDC_BUF1. .equ SDC_BUFSEC1 SDC_BUFPTR+2 ; Whether the buffer has been written to. 0 means clean. 1 means dirty. .equ SDC_BUFDIRTY1 SDC_BUFSEC1+1 ; The contents of the buffer. .equ SDC_BUF1 SDC_BUFDIRTY1+1 ; second buffer has the same structure as the first. .equ SDC_BUFSEC2 SDC_BUF1+SDC_BLKSIZE .equ SDC_BUFDIRTY2 SDC_BUFSEC2+1 .equ SDC_BUF2 SDC_BUFDIRTY2+1 .equ SDC_RAMEND SDC_BUF2+SDC_BLKSIZE ; *** Code *** ; Wake the SD card up. After power up, a SD card has to receive at least 74 ; dummy clocks with CS and DI high. We send 80. sdcWakeUp: out (SDC_PORT_CSHIGH), a ld b, 10 ; 10 * 8 == 80 ld a, 0xff .loop: out (SDC_PORT_SPI), a nop djnz .loop ret ; Initiate SPI exchange with the SD card. A is the data to send. Received data ; is placed in A. sdcSendRecv: out (SDC_PORT_SPI), a nop nop in a, (SDC_PORT_SPI) nop nop ret sdcIdle: ld a, 0xff jp sdcSendRecv ; sdcSendRecv 0xff until the response is something else than 0xff for a maximum ; of 20 times. Returns 0xff if no response. sdcWaitResp: push bc ld b, 20 .loop: call sdcIdle inc a ; if 0xff, it's going to become zero jr nz, .end ; not zero? good, that's our command djnz .loop .end: ; whether we had a success or failure, we return the result. ; But first, let's bring it back to its original value. dec a pop bc ret ; Sends a command to the SD card, along with arguments and specified CRC fields. ; (CRC is only needed in initial commands though). ; A: Command to send ; H: Arg 1 (MSB) ; L: Arg 2 ; D: Arg 3 ; E: Arg 4 (LSB) ; C: CRC ; ; Returns R1 response in A. ; ; This does *not* handle CS. You have to select/deselect the card outside this ; routine. sdcCmd: ; Wait until ready to receive commands push af call sdcWaitResp pop af call sdcSendRecv ; Arguments ld a, h call sdcSendRecv ld a, l call sdcSendRecv ld a, d call sdcSendRecv ld a, e call sdcSendRecv ; send CRC ld a, c call sdcSendRecv ; And now we just have to wait for a valid response... jp sdcWaitResp ; return ; Send a command that expects a R1 response, handling CS. sdcCmdR1: out (SDC_PORT_CSLOW), a call sdcCmd out (SDC_PORT_CSHIGH), a ret ; Send a command that expects a R7 response, handling CS. A R7 is a R1 followed ; by 4 bytes. Those 4 bytes are returned in HL/DE in the same order as in ; sdcCmd. sdcCmdR7: out (SDC_PORT_CSLOW), a call sdcCmd ; We have our R1 response in A. Let's try reading the next 4 bytes in ; case we have a R3. push af ld a, 0xff call sdcSendRecv ld h, a ld a, 0xff call sdcSendRecv ld l, a ld a, 0xff call sdcSendRecv ld d, a ld a, 0xff call sdcSendRecv ld e, a pop af out (SDC_PORT_CSHIGH), a ret ; Initialize a SD card. This should be called at least 1ms after the powering ; up of the card. Sets result code in A. Zero means success, non-zero means ; error. sdcInitialize: push hl push de push bc call sdcWakeUp ; Call CMD0 and expect a 0x01 response (card idle) ; This should be called multiple times. We're actually expected to. ; Let's call this for a maximum of 10 times. ld b, 10 .loop1: ld a, 0b01000000 ; CMD0 ld hl, 0 ld de, 0 ld c, 0x95 call sdcCmdR1 cp 0x01 jp z, .cmd0ok djnz .loop1 ; Nothing? error jr .error .cmd0ok: ; Then comes the CMD8. We send it with a 0x01aa argument and expect ; a 0x01aa argument back, along with a 0x01 R1 response. ld a, 0b01001000 ; CMD8 ld hl, 0 ld de, 0x01aa ld c, 0x87 call sdcCmdR7 cp 0x01 jr nz, .error xor a cp h ; H is zero jr nz, .error cp l ; L is zero jr nz, .error ld a, d cp 0x01 jp nz, .error ld a, e cp 0xaa jr nz, .error ; Now we need to repeatedly run CMD55+CMD41 (0x40000000) until we ; the card goes out of idle mode, that is, when it stops sending us ; 0x01 response and send us 0x00 instead. Any other response means that ; initialization failed. .loop2: ld a, 0b01110111 ; CMD55 ld hl, 0 ld de, 0 call sdcCmdR1 cp 0x01 jr nz, .error ld a, 0b01101001 ; CMD41 (0x40000000) ld hl, 0x4000 ld de, 0x0000 call sdcCmdR1 cp 0x01 jr z, .loop2 or a ; cp 0 jr nz, .error ; Success! out of idle mode! ; initialize variables ld hl, SDC_BUFSEC1 ld (SDC_BUFPTR), hl ld a, 0xff ld (SDC_BUFSEC1), a xor a ld (SDC_BUFDIRTY1), a jr .end .error: ld a, 0x01 .end: pop bc pop de pop hl ret ; Send a command to set block size to SDC_BLKSIZE to the SD card. ; Returns zero in A if a success, non-zero otherwise sdcSetBlkSize: push hl push de ld a, 0b01010000 ; CMD16 ld hl, 0 ld de, SDC_BLKSIZE call sdcCmdR1 ; Since we're out of idle mode, we expect a 0 response ; We need no further processing: A is already the correct value. pop de pop hl ret ; Read block index specified in A and place the contents in buffer pointed to ; by (SDC_BUFPTR). ; Doesn't check CRC. If the operation is a success, updates buffer's sector to ; the value of A. ; Returns 0 in A if success, non-zero if error. sdcReadBlk: push bc push hl out (SDC_PORT_CSLOW), a ld hl, 0 ; read single block at addr A ld d, 0 ld e, a ; E isn't touched in the rest of the routine ; and holds onto our original A ld a, 0b01010001 ; CMD17 call sdcCmd or a ; cp 0 jr nz, .error ; Command sent, no error, now let's wait for our data response. ld b, 20 .loop1: call sdcWaitResp ; 0xfe is the expected data token for CMD17 cp 0xfe jr z, .loop1end cp 0xff jr nz, .error djnz .loop1 jr .error ; timeout. error out .loop1end: ; We received our data token! ; Data packets follow immediately, we have 512 of them to read ld bc, SDC_BLKSIZE ld hl, (SDC_BUFPTR) ; HL --> active buffer's sector ; It sounds a bit wrong to set bufsec and dirty flag before we get our ; actual data, but at this point, we don't have any error conditions ; left, success is guaranteed. To avoid needlesssly INCing hl, let's ; set sector and dirty along the way ld a, e ; sector number ld (hl), a inc hl ; dirty flag xor a ; unset ld (hl), a inc hl ; actual contents .loop2: call sdcIdle ld (hl), a cpi ; a trick to inc HL and dec BC at the same time. ; P/V indicates whether BC reached 0 jp pe, .loop2 ; BC is not zero, loop ; Read our 2 CRC bytes call sdcIdle call sdcIdle ; success! jr .end .error: ; try to preserve error code or a ; cp 0 jr nz, .end ; already non-zero inc a ; zero, adjust .end: out (SDC_PORT_CSHIGH), a pop hl pop bc ret ; Write the contents of buffer where (SDC_BUFPTR) points to in sector associated ; to it. Unsets the the buffer's dirty flag on success. ; A returns 0 in A on success (with Z set), non-zero (with Z unset) on error. sdcWriteBlk: push hl ld hl, (SDC_BUFPTR) ; HL points to sector inc hl ; now to dirty flag xor a cp (hl) jr z, .dontWrite ; A is already 0 ; At this point, HL points to dirty flag of the proper buffer push bc push de out (SDC_PORT_CSLOW), a dec hl ; sector ld a, (hl) ld hl, 0 ; write single block at addr A ld d, 0 ld e, a ld a, 0b01011000 ; CMD24 call sdcCmd or a ; cp 0 jr nz, .error ; Before sending the data packet, we need to send at least one empty ; byte. ld a, 0xff call sdcSendRecv ; data packet token for CMD24 ld a, 0xfe call sdcSendRecv ; Sending our data token! ld bc, SDC_BLKSIZE ld hl, (SDC_BUFPTR) inc hl ; dirty flag inc hl ; beginning of contents .loop: ld a, (hl) call sdcSendRecv cpi ; a trick to inc HL and dec BC at the same time. ; P/V indicates whether BC reached 0 jp pe, .loop ; BC is not zero, loop ; Send our 2 CRC bytes. They can be anything call sdcIdle call sdcIdle ; Let's see what response we have call sdcWaitResp and 0b00011111 ; We ignore the first 3 bits of the response. cp 0b00000101 ; A valid response is "010" in bits 3:1 flanked ; by 0 on its left and 1 on its right. jr nz, .error ; good! Now, we need to let the card process this data. It will return ; 0xff when it's not busy any more. call sdcWaitResp ; Success! Now let's unset the dirty flag ld hl, (SDC_BUFPTR) inc hl ; dirty flag xor a ld (hl), a jr .end .error: ; try to preserve error code or a ; cp 0 jr nz, .end ; already non-zero inc a ; zero, adjust .end: out (SDC_PORT_CSHIGH), a pop de pop bc .dontWrite: pop hl ret ; Considering the first 7 bits of HL, select the most appropriate of our two ; buffers and, if necessary, sync that buffer with the SD card. If the selected ; buffer doesn't have the same sector as what HL asks, load that buffer from ; the SD card. ; If the dirty flag is set, we write the content of the in-memory buffer to the ; SD card before we read a new sector. ; Returns Z on success, not-Z on error (with the error code from either ; sdcReadBlk or sdcWriteBlk) sdcSync: ; HL points to the character we're supposed to read or right now. Let's ; extract the wanted sector from this. ld a, h srl a ; A --> the requested sector number push hl ; Save the requested addr for later ld l, a ; Let's first see if our first buffer has our sector ld a, (SDC_BUFSEC1) cp l jr z, .buf1Ok ; Ok, let's check for buf2 then ld a, (SDC_BUFSEC2) cp l jr z, .buf2Ok ; None of our two buffers have the sector we need, we'll need to load ; a new one. ; We select our buffer depending on which is dirty. If both are on the ; same status of dirtiness, we pick any (the first in our case). If one ; of them is dirty, we pick the clean one. ld hl, SDC_BUFSEC1 ld a, (SDC_BUFDIRTY1) or a ; is buf1 dirty? jr z, .ready ; no? good, that's our buffer ; yes? then buf2 is our buffer. ld hl, SDC_BUFSEC2 .ready: ; At this point, HL points to one of our two buffers, the good one. ; Let's save it to SDC_BUFPTR ld (SDC_BUFPTR), hl ; You remember that HL we saved a long time ago? Now's the time to ; bring it back. pop hl ; We have to read a new sector, but first, let's write the current one ; if needed. call sdcWriteBlk ret nz ; error ; Let's read our new sector ld a, h srl a jp sdcReadBlk ; returns .buf1Ok: ld hl, SDC_BUFSEC1 ld (SDC_BUFPTR), hl pop hl ret .buf2Ok: ld hl, SDC_BUFSEC2 ld (SDC_BUFPTR), hl pop hl ret ; *** shell cmds *** sdcInitializeCmd: .db "sdci", 0, 0, 0 call sdcInitialize jp sdcSetBlkSize ; returns ; Flush the current SDC buffer if dirty sdcFlushCmd: .db "sdcf", 0, 0, 0 ld hl, SDC_BUFSEC1 ld (SDC_BUFPTR), hl call sdcWriteBlk ret nz ld hl, SDC_BUFSEC2 ld (SDC_BUFPTR), hl jp sdcWriteBlk ; returns ; *** blkdev routines *** ; Make HL point to its proper place in SDC_BUF. ; HL currently is an offset to read in the SD card. Load the proper sector in ; memory and make HL point to the correct data in the memory buffer. _sdcPlaceBuf: call sdcSync ret nz ; error push de ld de, (SDC_BUFPTR) inc de ; dirty flag inc de ; contents ld a, h ; high byte and 0x01 ; is first bit set? jr z, .read ; first bit reset? we're in the "lowbuf" zone. ; DE already points to the right place. ; We're in the highbuf zone, let's inc DE by 0x100, which, as it turns ; out, is quite easy. inc d .read: ; DE is now placed either on the lower or higher half of the active ; buffer and all we need is to increase DE the lower half of HL. ld a, l call addDE ex de, hl pop de ; Now, HL points exactly at the right byte in the active buffer. xor a ; ensure Z ret sdcGetC: push hl call _sdcPlaceBuf jr nz, .error ; This is it! ld a, (hl) cp a ; ensure Z jr .end .error: call unsetZ .end: pop hl ret sdcPutC: push hl push af ; let's remember the char we put, _sdcPlaceBuf ; destroys A. call _sdcPlaceBuf jr nz, .error ; HL points to our dest. Recall A and write pop af ld (hl), a ; Now, let's set the dirty flag ld a, 1 ld hl, (SDC_BUFPTR) inc hl ; point to dirty flag ld (hl), a ; set dirty flag xor a ; ensure Z jr .end .error: pop af call unsetZ .end: pop hl ret