; fs ; ; Collapse OS filesystem (CFS) is not made to be convenient, but to be simple. ; This is little more than "named storage blocks". Characteristics: ; ; * a filesystem sits upon a blockdev. It needs GetC, PutC, Seek. ; * No directory. Use filename prefix to group. ; * First block of each file has metadata. Others are raw data. ; * No FAT. Files are a chain of blocks of a predefined size. To enumerate ; files, you go through metadata blocks. ; * Fixed allocation. File size is determined at allocation time and cannot be ; grown, only shrunk. ; * New allocations try to find spots to fit in, but go at the end if no spot is ; large enough. ; * Block size is 0x100, max block count per file is 8bit, that means that max ; file size: 64k - metadata overhead. ; ; *** Selecting a "source" blockdev ; ; This unit exposes "fson" shell command to "mount" CFS upon the currently ; selected device, at the point where its seekptr currently sits. This checks ; if we have a valid first block and spits an error otherwise. ; ; "fson" takes an optional argument which is a number. If non-zero, we don't ; error out if there's no metadata: we create a new CFS fs with an empty block. ; ; The can only be one "mounted" fs at once. Selecting another blockdev through ; "bsel" foesn't affect the currently mounted fs, which can still be interacted ; with (which is important if we want to move data around). ; ; *** Block metadata ; ; At the beginning of the first block of each file, there is this data ; structure: ; ; 3b: Magic number "CFS" ; 1b: Allocated block count, including the first one. Except for the "ending" ; block, this is never zero. ; 2b: Size of file in bytes (actually written). Little endian. ; 26b: file name, null terminated. last byte must be null. ; ; That gives us 32 bytes of metadata for first first block, leaving a maximum ; file size of 0xffe0. ; ; *** Last block of the chain ; ; The last block of the chain is either a block that has no valid block next to ; it or a block that reports a 0 allocated block count. ; ; *** Deleted files ; ; When a file is deleted, its name is set to null. This indicates that the ; allocated space is up for grabs. ; ; *** File "handles" ; ; Programs will not typically open files themselves. How it works with CFS is ; that it exposes an API to plug target files in a blockdev ID. This all ; depends on how you glue parts together, but ideally, you'll have two ; fs-related blockdev IDs: one for reading, one for writing. ; ; Being plugged into the blockdev system, programs will access the files as they ; would with any other block device. ; ; *** Creating a new FS ; ; A valid Collapse OS filesystem is nothing more than the 3 bytes 'C', 'F', 'S' ; next to each other. Placing them at the right place is all you have to do to ; create your FS. ; *** DEFINES *** ; Number of handles we want to support ; FS_HANDLE_COUNT ; *** CONSTS *** FS_MAX_NAME_SIZE .equ 0x1a ; Size in bytes of a FS handle: ; * 2 bytes for starting offset ; * 2 bytes for file size (we could fetch it from metadata all the time, but it ; could be time consuming depending on the underlying device). ; * 2 bytes for current position. ; Starting offset is the *metadata* offset. We need, when we write to a handle, ; to change the size of the file. FS_HANDLE_SIZE .equ 6 FS_ERR_NO_FS .equ 0x5 ; *** VARIABLES *** ; A copy of BLOCKDEV_SEL when the FS was mounted. 0 if no FS is mounted. FS_BLKSEL .equ FS_RAMSTART ; Offset at which our FS start on mounted device FS_START .equ FS_BLKSEL+2 ; Offset at which we are currently pointing to with regards to our routines ; below, which all assume this offset as a context. This offset is not relative ; to FS_START. It can be used directly with blkSeek. FS_PTR .equ FS_START+2 ; A place to store tmp data FS_TMP .equ FS_PTR+2 FS_HANDLES .equ FS_TMP+0x20 FS_RAMEND .equ FS_HANDLES+(FS_HANDLE_COUNT*FS_HANDLE_SIZE) ; *** CODE *** ; *** Navigation *** ; Resets FS_PTR to the beginning. Errors out if no FS is mounted. ; Sets Z if success, unset if error fsBegin: push hl ld hl, (FS_START) ld (FS_PTR), hl pop hl call fsPlace call fsIsValid ; sets Z call fsPlace ret ; Change current position to the next block with metadata. If it can't (if this ; is the last valid block), doesn't move. ; Sets Z according to whether we moved. fsNext: call unsetZ ret ; Make sure that our underlying blockdev is correcly placed. ; All other routines assumer a properly placed blkdev cursor. fsPlace: push af push hl xor a ld hl, (FS_PTR) call blkSeek pop hl pop af ret ; Create a new file with A blocks allocated to it. ; Before doing so, enumerate all blocks in search of a deleted file with ; allocated space big enough. If it does, it will either take the whole space ; if the allocated space asked is exactly the same, or of it isn't, split the ; free space in 2 and create a new deleted metadata block next to the newly ; created block. ; Places FS_PTR to the newly allocated block. You have to write the new ; filename yourself. fsAlloc: push hl push af ; keep A for later call fsPlace ld a, BLOCKDEV_SEEK_FORWARD ld hl, 3 call blkSeek pop af ; now we want our A arg call blkPutC pop hl ret ; *** Metadata *** ; Sets Z according to whether the current block is valid. ; Don't call other FS routines without checking block validity first: other ; routines don't do checks. fsIsValid: push hl ld b, 0x3 ld hl, FS_TMP call blkRead jr nz, .error ld a, 3 ld de, .magic call strncmp jr nz, .error ; success jr .end ; Z is set at this point .error: call unsetZ .end: pop hl ret .magic: .db "CFS" ; Return, in A, the number of allocated blocks at current position. fsAllocatedBlocks: ret ; Return, in HL, the file size at current position. fsFileSize: ret ; Return HL, which points to a null-terminated string which contains the ; filename at current position. fsFileName: push af ld a, BLOCKDEV_SEEK_FORWARD ld hl, 6 call blkSeek ld b, FS_MAX_NAME_SIZE ld hl, FS_TMP call blkRead pop af ret ; *** Handling *** ; Open file at current position into handle at (HL) fsOpen: ret ; Ensures that file size in metadata corresponds to file size in handle as (HL). fsCommit: ret ; Read a byte in handle at (HL), put it into A and advance the handle's ; position. ; Z is set on success, unset if handle is at the end of the file. fsRead: ret ; Write byte A in handle at (HL) and advance the handle's position. ; Z is set on success, unset if handle is at the end of the allocated space. fsWrite: ret ; Sets position of handle (HL) to DE. This position does *not* include metadata. ; It is an offset that starts at actual data. ; Sets Z if offset is within bounds, unsets Z if it isn't. fsSeek: ret ; *** SHELL COMMANDS *** ; Mount the fs subsystem upon the currently selected blockdev at current offset. ; Verify is block is valid and error out if its not, mounting nothing. ; Upon mounting, copy currently selected device in FS_BLKSEL. fsOnCmd: .db "fson", 0, 0, 0 push hl call blkTell ld (FS_PTR), hl call fsPlace call fsIsValid jr nz, .error ; success ld (FS_START), hl xor a jr .end .error: ld a, FS_ERR_NO_FS .end: pop hl ret ; Lists filenames in currently active FS flsCmd: .db "fls", 0, 0, 0, 0 call fsBegin jr nz, .error call fsFileName call printstr call printcrlf xor a jr .end .error: ld a, FS_ERR_NO_FS .end: ret ; Takes one byte block number to allocate as well we one string arg filename ; and allocates a new file in the current fs. fnewCmd: .db "fnew", 0b001, 0b1001, 0b001 push hl push de ld a, (hl) ex de, hl inc de call intoDE ex de, hl push hl ; save the filename for later call fsAlloc call fsPlace ld a, BLOCKDEV_SEEK_FORWARD ld hl, 6 call blkSeek pop hl ; now we need the filename .loop: ld a, (hl) cp 0 jr z, .end call blkPutC inc hl jr .loop .end: pop de pop hl xor a ret