; Glue code for the emulated environment .equ USER_CODE 0x4000 .equ RAMEND 0xffff .equ STDIO_PORT 0x00 jr init ; 2 bytes ; *** JUMP TABLE *** jp strncmp jp addDE jp addHL jp upcase jp unsetZ jp intoDE jp findchar init: di ld hl, RAMEND ld sp, hl ld hl, emulGetC ld de, emulPutC call USER_CODE ; signal the emulator we're done halt emulGetC: in a, (STDIO_PORT) or a ; cp 0 jr z, .eof cp a ; ensure z ret .eof: call unsetZ ret emulPutC: out (STDIO_PORT), a ret #include "core.asm"