#include "port.h" void ports_init(Ports *ports) { ports->ctl = 0xff; ports->TRA = TRI_HIGHZ; ports->THA = TRI_HIGHZ; ports->TRB = TRI_HIGHZ; ports->THB = TRI_HIGHZ; } uint8_t ports_ctl_rd(Ports *ports) { return ports->ctl; } void ports_ctl_wr(Ports *ports, uint8_t val) { ports->ctl = val; ports->TRA = TRI_HIGHZ; ports->THA = TRI_HIGHZ; ports->TRB = TRI_HIGHZ; ports->THB = TRI_HIGHZ; if ((val & 0x01) == 0) { ports->TRA = ((val & 0x10) == 0) ? TRI_LOW : TRI_HIGH; } if ((val & 0x02) == 0) { ports->THA = ((val & 0x20) == 0) ? TRI_LOW : TRI_HIGH; } if ((val & 0x04) == 0) { ports->TRB = ((val & 0x40) == 0) ? TRI_LOW : TRI_HIGH; } if ((val & 0x08) == 0) { ports->THB = ((val & 0x80) == 0) ? TRI_LOW : TRI_HIGH; } } uint8_t ports_A_rd(Ports *ports) { // Bits 7:6 are port B's Down/Up // Bits 5:0 are port A's TR/TL/R/L/D/U uint8_t res = 0xff; if (ports->portA_rd != NULL) { res &= ports->portA_rd() | 0b11000000; } if (ports->portB_rd != NULL) { res &= (ports->portB_rd() << 6) | 0b00111111; } return res; } uint8_t ports_B_rd(Ports *ports) { // Bit 7: Port B's TH // Bit 6: Port A's TH // Bit 5: unused // Bit 4: unused (reset button) // Bits 3:0 are port B's TR/TL/R/L uint8_t res = 0xff; if (ports->portA_rd != NULL) { res &= ports->portA_rd() | 0b10111111; } if (ports->portB_rd != NULL) { uint8_t portb = ports->portB_rd(); res &= (portb << 1) | 0b01111111; // TH res &= (portb >> 2) | 0b11110000; // TR/TL/R/L } return res; }