( Current Y position on the LCD, that is, where we're going to spit our next glyph. ) : LCD_CURY 0 _mem+ ; : LCD_CURX 1 _mem+ ; ( two pixel buffers that are 8 pixels wide (1b) by FNTH pixels high. This is where we compose our resulting pixels blocks when spitting a glyph. ) : LCD_BUF 2 _mem+ ; : _cmd 0x10 ( CMD ) PC! _wait ; : _data! 0x11 ( DATA ) PC! _wait ; : _data@ 0x11 ( DATA ) PC@ _wait ; : LCDOFF 0x02 ( CMD_DISABLE ) _cmd ; : LCDON 0x03 ( CMD_ENABLE ) _cmd ;