; blockdev ; ; A block device is an abstraction over something we can read from, write to. ; ; A device that fits this abstraction puts the properly hook into itself, and ; then the glue code assigns a blockdev ID to that device. It then becomes easy ; to access arbitrary devices in a convenient manner. ; ; This part exposes a new "bsel" command to select the currently active block ; device. ; ; *** Blockdev routines *** ; ; There are 4 blockdev routines that can be defined by would-be block devices ; and they follow these specifications: ; ; GetC: ; Reads one character from selected device and returns its value in A. ; Sets Z according to whether read was successful: Set if successful, unset ; if not. ; ; A successful GetC should advance the "pointer" of the device (if there is one) ; by one byte so that a subsequent GetC will read the next char. Unsuccessful ; reads generally mean that we reached EOF. ; ; ; PutC: ; Writes character in A in current position in the selected device. Sets Z ; according to whether the operation was successful. ; ; A successful PutC should advance the "pointer" of the device (if there is one) ; by one byte so that the next PutC places the next char next to this one. ; Unsuccessful writes generally mean that we reached EOF. ; ; Seek: ; Place device "pointer" at position dictated by HL. ; ; Tell: ; Return the position of the "pointer" in HL ; ; All routines are expected to preserve unused registers. ; *** DEFINES *** ; BLOCKDEV_COUNT: The number of devices we manage. ; *** CONSTS *** BLOCKDEV_ERR_OUT_OF_BOUNDS .equ 0x03 BLOCKDEV_ERR_UNSUPPORTED .equ 0x04 BLOCKDEV_SEEK_ABSOLUTE .equ 0 BLOCKDEV_SEEK_FORWARD .equ 1 BLOCKDEV_SEEK_BACKWARD .equ 2 BLOCKDEV_SEEK_BEGINNING .equ 3 BLOCKDEV_SEEK_END .equ 4 ; *** VARIABLES *** ; Pointer to the selected block device. A block device is a 8 bytes block of ; memory with pointers to GetC, PutC, Seek and Tell routines, in that order. ; 0 means unsupported. BLOCKDEV_GETC .equ BLOCKDEV_RAMSTART BLOCKDEV_PUTC .equ BLOCKDEV_GETC+2 BLOCKDEV_SEEK .equ BLOCKDEV_PUTC+2 BLOCKDEV_TELL .equ BLOCKDEV_SEEK+2 BLOCKDEV_RAMEND .equ BLOCKDEV_TELL+2 ; *** CODE *** ; Select block index specified in A and place them in routine pointers at (DE). ; For example, for a "regular" blkSel, you will want to set DE to BLOCKDEV_GETC. blkSel: push af push de push hl ld hl, blkDevTbl or a ; cp 0 jr z, .afterloop ; index is zero? don't loop push bc ld b, a .loop: ld a, 8 call addHL djnz .loop pop bc .afterloop: push hl call intoHL call writeHLinDE inc de inc de pop hl inc hl inc hl push hl call intoHL call writeHLinDE inc de inc de pop hl inc hl inc hl push hl call intoHL call writeHLinDE inc de inc de pop hl inc hl inc hl call intoHL call writeHLinDE pop hl pop de pop af ret ; call IX unless it's zero _blkCall: ; Before we call... is IX zero? We don't want to call a zero. push af xor a cp ixh jr nz, .ok ; not zero, ok cp ixl jr z, .error ; zero, error .ok: pop af call callIX ret .error: pop af ld a, BLOCKDEV_ERR_UNSUPPORTED ret ; Reads one character from selected device and returns its value in A. ; Sets Z according to whether read was successful: Set if successful, unset ; if not. blkGetC: ld ix, (BLOCKDEV_GETC) jr _blkCall ; Repeatedly call blkGetC until the call is a success. blkGetCW: ld ix, (BLOCKDEV_GETC) .loop: call callIX jr nz, .loop ret ; Reads B chars from blkGetC and copy them in (HL). ; Sets Z if successful, unset Z if there was an error. blkRead: ld ix, (BLOCKDEV_GETC) _blkRead: push hl push bc .loop: call _blkCall jr nz, .end ; Z already unset ld (hl), a inc hl djnz .loop cp a ; ensure Z .end: pop bc pop hl ret ; Writes character in A in current position in the selected device. Sets Z ; according to whether the operation was successful. blkPutC: ld ix, (BLOCKDEV_PUTC) jr _blkCall ; Writes B chars to blkPutC from (HL). ; Sets Z if successful, unset Z if there was an error. blkWrite: ld ix, (BLOCKDEV_PUTC) _blkWrite: push hl push bc .loop: ld a, (hl) call _blkCall jr nz, .end ; Z already unset inc hl djnz .loop cp a ; ensure Z .end: pop bc pop hl ret ; Seeks the block device in one of 5 modes, which is the A argument: ; 0 : Move exactly to X, X being the HL argument. ; 1 : Move forward by X bytes, X being the HL argument ; 2 : Move backwards by X bytes, X being the HL argument ; 3 : Move to the end ; 4 : Move to the beginning ; Set position of selected device to the value specified in HL ; ; When seeking to an out-of-bounds position, the resulting position will be ; one position ahead of the last valid position. Therefore, GetC after a seek ; to end would always fail. ; ; If the device is "growable", it's possible that seeking to end when calling ; PutC doesn't necessarily result in a failure. blkSeek: ld ix, (BLOCKDEV_SEEK) ld iy, (BLOCKDEV_TELL) _blkSeek: push de cp BLOCKDEV_SEEK_FORWARD jr z, .forward cp BLOCKDEV_SEEK_BACKWARD jr z, .backward cp BLOCKDEV_SEEK_BEGINNING jr z, .beginning cp BLOCKDEV_SEEK_END jr z, .end ; all other modes are considered absolute jr .seek ; for absolute mode, HL is already correct .forward: ex hl, de ; DE has our offset ; We want to be able to plug our own TELL function, which is why we ; don't call blkTell directly here. ; Calling TELL call callIY ; HL has our curpos add hl, de jr nc, .seek ; no carry? alright! ; we have carry? out of bounds, set to maximum .backward: ; TODO - subtraction are more complicated... jr .seek .beginning: ld hl, 0 jr .seek .end: ld hl, 0xffff .seek: pop de jp _blkCall ; Returns the current position of the selected device in HL. blkTell: ld ix, (BLOCKDEV_TELL) jp _blkCall ; This label is at the end of the file on purpose: the glue file should include ; a list of device routine table entries just after the include. Each line ; has 4 word addresses: GetC, PutC and Seek, Tell. An entry could look like: ; .dw mmapGetC, mmapPutC, mmapSeek, mmapTell blkDevTbl: