; *** Code *** ; Parse the hex char at A and extract it's 0-15 numerical value. Put the result ; in A. ; ; On success, the carry flag is reset. On error, it is set. parseHex: ; First, let's see if we have an easy 0-9 case add a, 0xc6 ; maps '0'-'9' onto 0xf6-0xff sub 0xf6 ; maps to 0-9 and carries if not a digit ret nc and 0xdf ; converts lowercase to uppercase add a, 0xe9 ; map 0x11-x017 onto 0xFA - 0xFF sub 0xfa ; map onto 0-6 ret c ; we have an A-F digit add a, 10 ; C is clear, map back to 0xA-0xF ret ; Parses 2 characters of the string pointed to by HL and returns the numerical ; value in A. If the second character is a "special" character (<0x21) we don't ; error out: the result will be the one from the first char only. ; HL is set to point to the last char of the pair. ; ; On success, the carry flag is reset. On error, it is set. parseHexPair: push bc ld a, (hl) call parseHex jr c, .end ; error? goto end, keeping the C flag on rla \ rla \ rla \ rla ; let's push this in MSB ld b, a inc hl ld a, (hl) cp 0x21 jr c, .single ; special char? single digit call parseHex jr c, .end ; error? or b ; join left-shifted + new. we're done! ; C flag was set on parseHex and is necessarily clear at this point jr .end .single: ; If we have a single digit, our result is already stored in B, but ; we have to right-shift it back. ld a, b and 0xf0 rra \ rra \ rra \ rra dec hl .end: pop bc ret ; Parse the decimal char at A and extract it's 0-9 numerical value. Put the ; result in A. ; ; On success, the carry flag is reset. On error, it is set. ; Also, zero flag set if '0' ; parseDecimalDigit has been replaced with the following code inline: ; add a, 0xff-'9' ; maps '0'-'9' onto 0xf6-0xff ; sub 0xff-9 ; maps to 0-9 and carries if not a digit ; Parse string at (HL) as a decimal value and return value in IX under the ; same conditions as parseLiteral. ; Sets Z on success, unset on error. ; To parse successfully, all characters following HL must be digits and those ; digits must form a number that fits in 16 bits. To end the number, both \0 ; and whitespaces (0x20 and 0x09) are accepted. There must be at least one ; digit in the string. parseDecimal: push hl ld a, (hl) add a, 0xff-'9' ; maps '0'-'9' onto 0xf6-0xff sub 0xff-9 ; maps to 0-9 and carries if not a digit jr c, .error ; not a digit on first char? error exx ; preserve bc, hl, de ld h, 0 ld l, a ; load first digit in without multiplying ld b, 3 ; Carries can only occur for decimals >=5 in length .loop: exx inc hl ld a, (hl) exx ; inline parseDecimalDigit add a, 0xff-'9' ; maps '0'-'9' onto 0xf6-0xff sub 0xff-9 ; maps to 0-9 and carries if not a digit jr c, .end add hl, hl ; x2 ld d, h ld e, l ; de is x2 add hl, hl ; x4 add hl, hl ; x8 add hl, de ; x10 ld d, 0 ld e, a add hl, de jr c, .end ; if hl was 0x1999, it may carry here djnz .loop inc b ; so loop only executes once more ; only numbers >0x1999 can carry when multiplied by 10. ld de, 0xE666 ex de, hl add hl, de ex de, hl jr nc, .loop ; if it doesn't carry, it's small enough exx inc hl ld a, (hl) exx add a, 0xd0 ; the next line expects a null to be mapped to 0xd0 .end: ; Because of the add and sub in parseDecimalDigit, null is mapped ; to 0x00+(0xff-'9')-(0xff-9)=-0x30=0xd0 sub 0xd0 ; if a is null, set Z ; a is checked for null before any errors push hl \ pop ix exx ; restore original de and bc pop hl ret z ; A is not 0? Ok, but if it's a space, we're happy too. jp isSep .error: pop hl jp unsetZ