# Assembling Collapse OS from within it This is where we tie lose ends, complete the circle, loop the loop: we assemble a new Collapse OS *entirely* from within Collapse OS. Build Collapse OS' from within Collapse OS is very similar to how we do it from the makefiles in /arch. If you take the time to look one, you'll see something that look like "cat xcomp.fs | $(STAGE)". That's the thing. Open "xcomp.fs" in a text editor and take a look at it. Some xcomp units are simple proxy to a block, which you'll find in the blk/ subfolder for this recipe. To assemble Collapse OS from within it, all you need to do is execute the content of this unit, minus the 2 lines of "spitting to port 2" at the end of the unit, which is a special signal for the stage binary. The rest can be executed on any Collapse OS system with enough memory. It will yield a binary in memory. To know the start/end offset of the binary, you'll type the same two commands at the end of xcomp.fs, but replace the "/MOD 2 PC! 2 PC!" words with ".X". Then, write that binary between those offsets on your target media. That binary should be the exact same as what you get in "os.bin" when you run "make". You now have a new Collapse OS deployment. Is that it? Yes. But for your own enlightenment, let's look at the xcomp unit in more details. Full details are at doc/bootstrap.txt. The first part is configuration of your new system. When RAM starts, where RSP and PSP start, what ports to use for what device, etc. These configuration declarations are expected in the boot code and driver code. Then, we load the proper assembler and the cross compiler (xcomp for short), which we'll of course need for the task ahead. Then come xcomp overrides, which are needed for xcomp to be effective. At this point, we're about to begin spitting binary content, this will be our starting offset. "ORG" will soon be set to your current "H@". Then, we assemble the boot binary, drivers' native words, then inner core, close the binary with a hook word. We're finished with cross-compiling. We're at the offset that will be "CURRENT" on boot, so we update "LATEST". Then, we spit the init source code that will be interpreted on boot. And... that's it! # What to do on SDerr? If you self host from a machine with a SD card and you get "SDerr" in the middle of a LOAD operation, something went wrong with the SD card. The bad news is that it left your xcomp operation in an inconsistent state. The easiest thing to do it to restart the operation from scratch. Those error are not frequent unless hardware is faulty. # Cross-compiling directly to EEPROM If your target media is a RAM mappable media, you can save prec- ious RAM by cross-compiling Collapse OS directly to it. It req- uires special handling. You can begin the process in a regular manner, but right before you're about to assemble the boot code, take a pause. Up until now, you've been loading your cross compiling tools in RAM, now, you're about to write Collapse OS. So what you need to do is change HERE to the address of your EEPROM. Example: 0x2000 HERE ! If you need to activate special system overrides such as the one described in doc/hw/at28.txt, now is the time. Then, you can continue the process normally. # Verifying You can use "/tools/memdump" to dump the memory between your begin/end offsets so that you can compare against your reference stage 1. Before you do, you have to take yourself out of xcomp mode. First, run XCOFF to go back to your regular dict. Then, run "FORGET CODE" to undo the xcomp overrides you've added before. That will rewind HERE. You don't want that. Put HERE back to after your ending offset so that you don't overwrite your binary. Then, you can run "/tools/memdump".