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zasm: implement stdin/stdout in emulator
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1ae2331763
commit
43c1005d61
@ -4,10 +4,12 @@ ld sp, hl
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; zasm input
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ld hl, 0x9000
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; zasm output
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ld hl, 0xc000
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ld de, 0xc000
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call zasm
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; signal the emulator we're done
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out (0), a
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; BC contains the number of written bytes
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ld a, b
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out (c), a
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halt
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zasm:
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; beginning of the code
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@ -1,4 +1,5 @@
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#include <stdint.h>
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#include <stdio.h>
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#include "libz80/z80.h"
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#include "wrapper.h"
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#include "zasm.h"
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@ -10,9 +11,17 @@
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* zasm in a special wrapper, wait until we receive the stop signal, then
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* spit the contents of the dest memory to stdout.
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*/
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// in sync with wrapper.asm
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#define READFROM 0x9000
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#define WRITETO 0xc000
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static Z80Context cpu;
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static uint8_t mem[0xffff];
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static int running;
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// Number of bytes written to WRITETO
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// We receive that result from an OUT (C), A call. C contains LSB, A is MSB.
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static uint16_t written;
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static uint8_t io_read(int unused, uint16_t addr)
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@ -22,8 +31,7 @@ static uint8_t io_read(int unused, uint16_t addr)
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static void io_write(int unused, uint16_t addr, uint8_t val)
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{
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// zasm doesn't do any IO. If we receive any IO, it means that we're done
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// because the wrapper told us through an "out"
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written = (val << 8) + (addr & 0xff);
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running = 0;
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}
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@ -48,6 +56,13 @@ int main()
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for (int i=0; i<zasm; i++) {
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mem[i+wrapperlen] = ZASM[i];
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}
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int ptr = READFROM;
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int c = getchar();
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while (c != EOF) {
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mem[ptr] = c;
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ptr++;
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c = getchar();
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}
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// Run!
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running = 1;
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Z80RESET(&cpu);
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@ -59,6 +74,9 @@ int main()
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while (running) {
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Z80Execute(&cpu);
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}
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printf("and... %d!\n", mem[0x100]);
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for (int i=0; i<written; i++) {
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putchar(mem[WRITETO+i]);
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}
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return 0;
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}
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@ -1,4 +1,6 @@
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; dummy code, to test emulator
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ld a, 0x42
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ld (0x100), a
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ld a, (hl)
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inc a
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ld (de), a
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ld bc, 1
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ret
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