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312 lines
11 KiB
Plaintext
312 lines
11 KiB
Plaintext
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# TRS-80 Model 4p
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The TRS-80 (models 1, 3 and 4) are among the most popular z80
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machines. They're very nicely designed and I got my hands on a
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4p with two floppy disk drives and a RS-232 port. In this
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recipe, we're going to get Collapse OS running on it.
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# Not entirely standalone
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Collapse OS uses the TRS-80 drivers rather than its own. On most
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TRS-80 models, those drivers are on ROM, but in the case of the
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4P model, those drivers are on the TRSDOS disk (well, from what
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I understand, not all of it, but still, a big part of it).
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It would be preferable to develop drivers from scratch, but it
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represents a significant effort for a modest payout (because
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it's only actually useful when you want to use a 4P model that
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has no TRSDOS disk).
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Maybe those drivers will be developed later, but it's not a
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priority for now.
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# Floppy or RS-232?
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There are many ways to get Collapse OS to run on it. One would
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involve writing it to a floppy. I bought myself old floppy
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drives for that purpose, but I happen to not have any functional
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computer with a floppy port on it. I still have the motherboard
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of my old pentium, but I don't seem to have a video card for it
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any more.
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Because my 4p has a RS-232 port and because I have equipment to
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do serial communication from modern machines (I didn't have a
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DB-9 to DB-25 adapter though, I had to buy one), I chose that
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route.
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# Gathering parts
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* A TRS-80 model 4p with a RS-232 port
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* A TRSDOS 6.x disk
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* A means to do serial communication. In my case, that meant:
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* A USB-to-serial device
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* A null modem cable
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* A DB-9 gender changer
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* A DB-9 to DB-25 adapter
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# Overview
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We need to send sizeable binary programs through the RS-232 port
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and then run it. The big challenge here is ensuring data
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integrity. Sure, serial communication has parity check, but it
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has no helpful way of dealing with parity errors. When parity
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check is enabled and that a parity error occurs, the byte is
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simply dropped on the receiving side. Also, a double bit error
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could be missed by those checks.
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What we'll do here is to ping back every received byte back and
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have the sender do the comparison and report mismatched data.
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Another problem is ASCII control characters. When those are sent
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across serial communication channels, all hell breaks lose. When
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sending binary data, those characters have to be avoided. We use
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tools/ttysafe for that.
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Does TRSDOS have a way to receive this binary inside these
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constraints? Not to my knowledge. As far as I know, the COMM
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program doesn't allow this.
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What are we going to do? We're going to punch in a binary
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program to handle that kind of reception! You're gonna feel real
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badass about it too...
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# Keyboard tips
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* "_" is CLEAR+ENTER.
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# Building the binary
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You can build the binary to send to the TRS-80 with "make" in
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/arch/z80/trs80, which will yield
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"os.bin". You'll need it later.
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# Testing serial communication
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The first step here is ensuring that you have bi-directional
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serial communication. To do this, first prepare your TRS-80:
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set *cl to com
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setcomm (word=8,parity=no)
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The first line loads the communication driver from the COM/DRV
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file on the TRSDOS disk and binds it to *cl, the name generally
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used for serial communication devices. The second line sets
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communication parameters in line with what is generally the
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default on modern machine. Note that I left the default of 300
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bauds as-is.
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Then, you can run "COMM *cl" to start a serial communication
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console.
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Then, on the modern side, use your favorite serial communication
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program and set the tty to 300 baud with option "raw". Make sure
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you have -parenb.
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If your line is good, then what you type on either side should
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echo on the other side. If it does not, something's wrong.
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Debug.
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# Punching in the goodie
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As stated in the overview, we need a program on the TRS-80 that:
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1. Listens to *cl
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2. Echoes each character back to *cl
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3. Adjusts ttysafe escapes
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4. Stores received bytes in memory
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You're in luck: that program has already been written. It's in
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B612 and B613 in /arch/z80/trs80/blk. By running "make" earlier,
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you have, in your current folder, a blkfs that contains those
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blocks. To have a forth running on it, you could overwrite
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/cvm/blkfs and run /cvm/forth. You can then compile it with:
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5 LOAD ( z80 assembler )
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0x0238 CONSTANT COM_DRV_ADDR
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0x3000 CONSTANT DEST_ADDR
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612 LOAD
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613 LOAD
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Then, you can use "DUMP" to visualize the data you'll need to
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punch in:
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H@ ORG @ - ORG @ DUMP
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It can run from any offset (all jumps in it are relative), but
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writes to DEST_ADDR. Make sure you don't place it in a way to be
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overwritten by its received data.
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Wondering what is that COM_DRV_ADDR constant? That's the DCB
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handle of your *cl device. You will need to get that address
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before you continue. Go read the following section and come back
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here.
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How will you punch that in? The "debug" program! This very
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useful piece of software is supplied in TRSDOS. To invoke it,
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first run "debug (on)" and then press the BREAK key. You'll get
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the debug interface which allows you to punch in any data in any
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memory address. Let's use 0x5000 which is the offset it's
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designed for.
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For reference: to go back to the TRSDOS prompt, it's
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"o<return>".
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First, display the 0x5000-0x503f range with the d5000<space>
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command (I always press Enter by mistake, but it's space you
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need to press). Then, you can begin punching in with
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h5000<space>. This will bring up a visual indicator of the
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address being edited. Punch in the stuff with a space in between
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each byte and end the edit session with "x".
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# Getting your DCB address
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In the previous step, you need to set COM_DRV_ADDR to your "DCB"
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address for *cl. That address is your driver "handle". To get
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it, first get the address where the driver is loaded in memory.
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You can get this by running "device (b=y)". That address you see
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next to *cl? that's it. But that's not our DCB.
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To get your DBC, go explore that memory area. Right after the
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part where there's the *cl string, there's the DCB address
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(little endian). On my setup, the driver was loaded in 0x0ff4
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and the DCB address was 8 bytes after that, with a value of
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0x0238. Don't forget that z80 is little endian. 38 will come
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before 02.
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# Saving that program for later
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If you want to save yourself typing for later sessions, why not
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save the program you've painfully typed to disk? TRSDOS enables
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that easily. Let's say that you typed your program at 0x5000 and
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that you want to save it to RECV/CMD on your second floppy
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drive, you'd do:
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dump recv/cmd:1 (start=x'5000',end=x'5030',tra='5000')
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A memory range dumped this way will be re-loaded at the same
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offset through "load recv/cmd:1". Even better, TRA indicates
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when to jump after load when using the RUN command. Therefore,
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you can avoid all this work above in later sessions by simply
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typing "recv" in the DOS prompt.
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Note that you might want to turn "debug" off for these commands
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to run. I'm not sure why, but when the debugger is on, launching
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the command triggers the debugger.
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# Sending binary through the RS-232 port
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Once you're finished punching your program in memory, you can
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run it with g5000<enter> (not space). If you've saved it to
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disk, run "recv" instead. Because it's an infinite loop, your
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screen will freeze. You can start sending your data.
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To that end, there's the tools/pingpong program. It takes a
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device and a filename to send. Before you send the binary, make
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it go through tools/ttysafe first (which just takes input from
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stdin and spits tty-safe content to stdout):
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./ttysafe < stage1.bin > stage1.ttysafe
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On OpenBSD, the invocation can look like:
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doas ./pingpong /dev/ttyU0 os.ttysafe
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You will be prompted for a key before the contents is sent. This
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is because on OpenBSD, TTY configuration is lost as soon as the
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TTY is closed, which means that you can't just run stty before
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running pingpong. So, what you'll do is, before you press your
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key, run "doas stty -f /dev/ttyU0 300 raw" and then press any
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key on the pingpong invocation.
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If everything goes well, the program will send your contents,
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verifying every byte echoed back, and then send a null char to
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indicate to the receiving end that it's finished sending. This
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will end the infinite loop on the TRS-80 side and return. That
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should bring you back to a refreshed debug display and you
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should see your sent content in memory, at the specified address
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(0x3000 if you didn't change it).
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If there was no error during pingpong, the content should be
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exact. Nevertheless, I recommend that you manually validate a
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few bytes using TRSDOS debugger before carrying on.
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*debugging tip*: Sometimes, the communication channel can be a
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bit stubborn and always fail, as if some leftover data was
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consistently blocking the channel. It would cause a data
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mismatch at the very beginning of the process, all the time.
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What I do in these cases is start a "COMM *cl" session on one
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side and a screen session on the other, type a few characters,
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and try pingpong again.
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# Saving to disk
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If everything went well, you could run Collapse OS with
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g3000<return>. But instead of doing that, why not save it to
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disk?
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dump cos/cmd:1 (start=x'5000',end=x'7000',tra='5000')
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And there we go! A Collapse OS launchable from floppy!
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# Sending blkfs to floppy
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As it is, your system fully supports reading and writing to
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floppy drive 1. It also had *CL< to read a char from *cl and
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*CL> to emit a char to *cl.
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That's all you need to have a full Collapse OS with access to
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disk blocks.
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First, make sure your floppies are formatted. Collapse OS is
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currently hardcoded to single side and single density, which
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means there's a limit of 100 blocks per disk.
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You'll need to send those blocks through RS-232. Begin by taking
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over the prompt:
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' *CL> ' EMIT **!
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' *CL< ' KEY **!
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See B80 for details about those RAM offsets. Your serial link
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now has the prompt. You will also have to make your newlines
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CRLF. The TRS-80 wants CR only, but serial communications (and
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blkup) expect CRLF:
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' CRLF ' NL **!
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Now, you can use /tools/blkup to send a disk's contents. First,
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extract the first 100 blocks from blkfs:
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dd if=emul/blkfs bs=1024 count=100 > d1
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Now, insert your formatted disk in drive 1 and push your blocks:
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tools/blkup /dev/ttyUSB0 0 d1
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It takes a while, but you will end up having your first 100
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blocks on floppy! Go ahead, LIST around. Then, repeat for other
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disks.
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# Floppy organisation
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Making blkfs span multiple disk is a bit problematic with
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regards to absolute block references in the code. You'll need to
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work a bit to design your very own Collapse OS floppy set. See
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/doc/usage.txt for details.
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# Coming back to keyboard
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Once you're done, you will want to go back to local control:
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' CR ' NL **!
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' (emit) ' EMIT **!
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' (key) ' KEY **!
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# Self-hosting
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As it is, your installment of Collapse OS is self-hosting using
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instructions from /doc/selfhost.txt. The difference is that
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instead of writing the binary you have in memory to EEPROM,
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you'll quit to TRSDOS with BYE and use TRSDOS' DUMP utility to
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save to disk like you already did before.
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