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collapseos/kernel/stdio.asm

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; stdio
;
; Allows other modules to print to "standard out", and get data from "standard
; in", that is, the console through which the user is connected in a decoupled
; manner.
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;
; *** Consts ***
; Size of the readline buffer. If a typed line reaches this size, the line is
; flushed immediately (same as pressing return).
.equ STDIO_BUFSIZE 0x20
; *** Variables ***
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; Used to store formatted hex values just before printing it.
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.equ STDIO_HEX_FMT STDIO_RAMSTART
.equ STDIO_GETC STDIO_HEX_FMT+2
.equ STDIO_PUTC STDIO_GETC+2
; Line buffer. We read types chars into this buffer until return is pressed
; This buffer is null-terminated and we don't keep an index around: we look
; for the null-termination every time we write to it. Simpler that way.
.equ STDIO_BUF STDIO_PUTC+2
; Index where the next char will go in stdioGetC.
.equ STDIO_BUFIDX STDIO_BUF+STDIO_BUFSIZE
.equ STDIO_RAMEND STDIO_BUFIDX+1
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; Sets GetC to the routine where HL points to and PutC to DE.
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stdioInit:
ld (STDIO_GETC), hl
ld (STDIO_PUTC), de
xor a
ld (STDIO_BUF), a
ld (STDIO_BUFIDX), a
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ret
stdioGetC:
ld ix, (STDIO_GETC)
jp (ix)
stdioPutC:
ld ix, (STDIO_PUTC)
jp (ix)
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; print null-terminated string pointed to by HL
printstr:
push af
push hl
.loop:
ld a, (hl) ; load character to send
or a ; is it zero?
jr z, .end ; if yes, we're finished
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call stdioPutC
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inc hl
jr .loop
.end:
pop hl
pop af
ret
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; print B characters from string that HL points to
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printnstr:
push bc
push hl
.loop:
ld a, (hl) ; load character to send
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call stdioPutC
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inc hl
djnz .loop
.end:
pop hl
pop bc
ret
printcrlf:
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push af
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ld a, ASCII_CR
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call stdioPutC
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ld a, ASCII_LF
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call stdioPutC
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pop af
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ret
; Print the hex char in A
printHex:
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push bc
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push hl
ld hl, STDIO_HEX_FMT
call fmtHexPair
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ld b, 2
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call printnstr
pop hl
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pop bc
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ret
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; Print the hex pair in HL
printHexPair:
push af
ld a, h
call printHex
ld a, l
call printHex
pop af
ret
; Call stdioGetC and put the result in the buffer. Sets Z according to whether
; the buffer is "complete", that is, whether CR or LF have been pressed or if
; the the buffer is full. Z is set if the line is "complete", unset if not.
; The next call to stdioReadC after a completed line will start a new line.
;
; This routine also takes care of echoing received characters back to the TTY.
;
; Note that this routine doesn't bother returning the typed character.
stdioReadC:
; Let's wait until something is typed.
call stdioGetC
jr nz, stdioReadC ; nothing typed? loop
; got it. Now, is it a CR or LF?
cp ASCII_CR
jr z, .complete ; char is CR? buffer complete!
cp ASCII_LF
jr z, .complete
cp ASCII_DEL
jr z, .delchr
cp ASCII_BS
jr z, .delchr
; Echo the received character right away so that we see what we type
call stdioPutC
; Ok, gotta add it do the buffer
; save char for later
ex af, af'
ld a, (STDIO_BUFIDX)
push hl ;<|
ld hl, STDIO_BUF ; |
; make HL point to dest spot |
call addHL ; |
; Write our char down |
ex af, af' ; |
ld (hl), a ; |
; follow up with a null char |
inc hl ; |
xor a ; |
ld (hl), a ; |
pop hl ;<|
; inc idx, which still is in AF'
ex af, af'
inc a
cp STDIO_BUFSIZE-1 ; -1 is because we always want to keep our
; last char at zero.
jr z, .complete ; end of buffer reached? buffer is full.
; not complete. save idx back
ld (STDIO_BUFIDX), a
; Z already unset
ret
.complete:
; The line in our buffer is complete.
xor a ; sets Z
ld (STDIO_BUFIDX), a
ret
.delchr:
ld a, (STDIO_BUFIDX)
or a
jp z, unsetZ ; buf empty? nothing to do
; buffer not empty, let's go back one char and set a null char there.
dec a
ld (STDIO_BUFIDX), a
push hl ;<|
ld hl, STDIO_BUF ; |
; make HL point to dest spot |
call addHL ; |
xor a ; |
ld (hl), a ; |
pop hl ;<|
; Char deleted in buffer, now send BS + space + BS for the terminal
; to clear its previous char
ld a, ASCII_BS
call stdioPutC
ld a, ' '
call stdioPutC
ld a, ASCII_BS
call stdioPutC
jp unsetZ
; Make HL point to the line buffer. It is always null terminated.
stdioGetLine:
ld hl, STDIO_BUF
ret