# Configuration file general { ########################################################################################################## # dynamicchunk #--------------------------------------------------------------------------------------------------------# # Dynamic chunk view distance settings ########################################################################################################## dynamicchunk { # Whether to output log messages for actions done, its helpful to balance the other settings nicely. B:logMessages=true # The maximum chunk view distance allowed to use, set to the max which a player could benefit from. default: 20 # Min: 1 # Max: 200 I:maxChunkViewDist=20 # The average tick time to stabilize the chunk view distance around, setting it higher than 50ms is not advised, as after 50ms the tps will go below 20. default:40ms # Min: 10 # Max: 100 I:meanAvgTickTime=45 # The minimum chunk view distance allowed to use, set to what players should get at least. default: 4 # Min: 1 # Max: 200 I:minChunkViewDist=4 # The update frequency of average server tick time checks to update view distances, default is every 30 seconds # Min: 1 # Max: 1000 I:viewDistanceUpdateRate=30 } }