# Configuration file bluejay { # Allow blue jays to spawn [default: true] B:allowSpawning=true # Blue jay spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] I:spawnRate=12 # Bluejay maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Bluejay minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } booby { # Allow blue-footed boobies to spawn [default: true] B:allowSpawning=true # Blue-footed booby spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Booby maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Booby minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } budgerigar { # Allow budgerigars to spawn [default: true] B:allowSpawning=true # Budgerigar spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Budgerigar maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Budgerigar minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } cardinal { # Allow cardinals to spawn [default: true] B:allowSpawning=true # Cardinal spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] I:spawnRate=12 # Cardinal maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Cardinal minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } cassowary { # Allow cassowaries to spawn [default: true] B:allowSpawning=true # Cassowary spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 5] I:spawnRate=5 # Cassowary maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Cassowary minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } crane { # Allow cranes to spawn [default: true] B:allowSpawning=true # Crane spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Crane maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Crane minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } duck { # Allow ducks to spawn [default: true] B:allowSpawning=true # Duck spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 10] I:spawnRate=10 # Duck maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Duck minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } emperorpenguin { # Allow emperor penguins to spawn [default: true] B:allowSpawning=true # Emperor penguin spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Emperor penguin maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Emperor penguin minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } flamingo { # Allow flamingos to spawn [default: true] B:allowSpawning=true # Flamingo spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 8] I:spawnRate=8 # Flamingo maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Flamingo minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } gouldianfinch { # Allow Gouldian finches to spawn [default: true] B:allowSpawning=true # Gouldian finch spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 5] I:spawnRate=5 # Gouldian finch maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Gouldian finch minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } heron { # Allow herons to spawn [default: true] B:allowSpawning=true # Heron spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Heron maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Heron minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } hummingbird { # Allow hummingbirds to spawn [default: true] B:allowSpawning=true # Hummingbird spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 18] I:spawnRate=18 # Hummingbird maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Hummingbird minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } kingfisher { # Allow kingfishers to collect fish [default: true] B:allowScavengeItems=true # Allow kingfishers to spawn [default: true] B:allowSpawning=true # Kingfisher spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 10] I:spawnRate=10 # Kingfisher maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Kingfisher minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } kiwi { # Allow kiwi to spawn [default: true] B:allowSpawning=true # Kiwi spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 8] I:spawnRate=8 # Kiwi maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Kiwi minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } kookaburra { # Allow kookaburras to spawn [default: true] B:allowSpawning=true # Kookaburra spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Kookaburra maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Kookaburra minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } lyrebird { # Allow lyrebirds to spawn [default: true] B:allowSpawning=true # Lyrebird spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 8] I:spawnRate=8 # Lyrebird maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Lyrebird minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } magpie { # Allow magpies to scavenge for items [default: true] B:allowScavengeItems=true # Allow magpies to spawn [default: true] B:allowSpawning=true # Magpie spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] I:spawnRate=12 # Magpie maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Magpie minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } misc { # Allow birds to naturally despawn [default: false] B:allowBirdDespawning=false # Allow eggs to drop eggshell when broken [default: true] B:createEggshell=true # How many in-game days it takes for a bird to lay an egg. (0 = disabled) [range: 0.0 ~ 14.0, default: 0.5] S:eggLayRate=0.5 # Allow eggshell be able to be used as bonemeal [default: true] B:eggshellBonemeal=true # Only allow eggs to be placed in nests [default: true] B:onlyEggsInNest=true # Allow unidentified eggs to randomly spawn in nests [default: true] B:regenerateEggs=true } ostrich { # Allow ostriches to spawn [default: true] B:allowSpawning=true # Ostrich spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 5] I:spawnRate=5 # Ostrich maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Ostrich minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } owl { # Allow owls to spawn [default: true] B:allowSpawning=true # Owl spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Owl maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Owl minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } parrot { # Allow parrots to spawn [default: true] B:allowSpawning=true # Parrot spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Parrot maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Parrot minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } peafowl { # Allow peafowls to spawn [default: true] B:allowSpawning=true # Peafowl spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Peafowl maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Peafowl minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } pelican { # Allow pelicans to spawn [default: true] B:allowSpawning=true # Pelican spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Pelican maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Pelican minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } phoenix { # Allow phoenixes to be ridden/flown [default: true] B:allowFlight=true # Allow phoenix eggs to hatch [default: true] B:allowHatching=true } pigeon { # Allow pigeons to spawn [default: true] B:allowSpawning=true # Pigeon spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] I:spawnRate=12 # Pigeon maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Pigeon minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } roadrunner { # Allow roadrunners to spawn [default: true] B:allowSpawning=true # Roadrunner spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 10] I:spawnRate=10 # Roadrunner maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Roadrunner minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } robin { # Allow robins to spawn [default: true] B:allowSpawning=true # Robin spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] I:spawnRate=12 # Robin maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Robin minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } seagull { # Allow seagulls to spawn [default: true] B:allowSpawning=true # Seagull spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] I:spawnRate=12 # Seagull maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Seagull minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } swan { # Allow swans to spawn [default: true] B:allowSpawning=true # Swan spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 10] I:spawnRate=10 # Swan maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Swan minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } toucan { # Allow toucans to spawn [default: true] B:allowSpawning=true # Toucan spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 6] I:spawnRate=6 # Toucan maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Toucan minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } vulture { # Allow vultures to spawn [default: true] B:allowSpawning=true # Vulture spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 8] I:spawnRate=8 # Vulture maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Vulture minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } woodpecker { # Allow woodpeckers to spawn [default: true] B:allowSpawning=true # Woodpecker spawn rate. (0 = Disabled; 1 = Common; 100 = Rare) [range: 0 ~ 100, default: 12] I:spawnRate=12 # Woodpecker maximum group size [range: 0 ~ 50, default: 5] I:spawnSizeMax=5 # Woodpecker minimum group size [range: 0 ~ 50, default: 2] I:spawnSizeMin=2 } worldgen { # Bird spawning blacklisted dimension IDs I:blacklistedDimensions < -1 1 > # Nest generation blacklisted dimension IDs I:blacklistedDimensionsNestGen < -1 1 > # How frequently nests should spawn in the world. (0 = disabled) [range: 0 ~ 500, default: 60] I:genRate=60 # Allow phoenix dust to generate in dungeons and minecarts [default: true] B:generateDungeonItems=true }