# Configuration file general { # Set to true to have the Bouncy trait use durability for each bounce B:"Bouncy Trait Uses Durability"=true # Set to true to disable the armor preview panel in the Armor Station/Forge GUI B:"Compact GUI"=false # Set to true to give an Armory Book to players who enter a world for the first time B:"Spawn With Book"=true leveling { # Base XP needed for armor I:"Base XP Requirement"=100 # Multiplier to calculate xp from damage (e.g 0.25 means 25% of damage will be given as XP) D:"Damage to XP Multiplier"=0.25 # How much to multiply the experience needed for each level D:"Leveling Multiplier"=2.0 # Maximum achievable levels. If set to 0 or lower there is no upper limit. I:"Maximum Levels"=-1 # Reduces the amount of modifiers a newly built armor gets if the value is lower than the regular amount of modifiers the armor would have. I:"Starting Modifier Amount"=3 # Maximum amount of XP that a single hit can give I:"XP Gain Cap"=100 } }