"_VERSION"=1 general { # Maximum achievable levels. If set to 0 or lower there is no upper limit maximumLevels=-1 # Reduces the amount of modifiers a newly build tool gets if the value is lower than the regular amount of modifiers the tool would have newToolMinModifiers=3 } toolxp { # Base XP for each of the listed tools baseXpForTool { "tconstruct:arrow"=512 "tconstruct:battlesign"=512 "tconstruct:bolt"=512 "tconstruct:broadsword"=512 "tconstruct:cleaver"=512 "tconstruct:crossbow"=512 "tconstruct:excavator"=4096 "tconstruct:frypan"=512 "tconstruct:hammer"=4096 "tconstruct:hatchet"=512 "tconstruct:kama"=512 "tconstruct:longbow"=512 "tconstruct:longsword"=512 "tconstruct:lumberaxe"=4096 "tconstruct:mattock"=512 "tconstruct:pickaxe"=512 "tconstruct:rapier"=512 "tconstruct:scythe"=4096 "tconstruct:shortbow"=512 "tconstruct:shovel"=512 "tconstruct:shuriken"=512 "tinkerscompendium:backpack"=512 "tinkerscompendium:firedrill"=512 "tinkerscompendium:fishingrod"=512 "tinkerscompendium:heatershield"=512 "tinkerscompendium:mallet"=512 "tinkerscompendium:regdummy"=512 "tinkerscompendium:ring"=512 "tinkerscompendium:roundshield"=512 "tinkerscompendium:saw"=512 "tinkerscompendium:shears"=512 "tinkerscompendium:tabard"=512 "tinkerscompendium:towershield"=512 "tinkerscompendium:zweihander"=512 } # Base XP used when no more specific entry is present for the tool defaultBaseXP=512 # How much the XP cost will multiply per level, minimum 2. levelMultiplier=2 }