mirror of
https://github.com/20kdc/OC-KittenOS.git
synced 2024-11-23 19:08:05 +11:00
dcd7154ec2
This license change should only increase the amount of stuff people can do in countries where the public domain is not a valid concept. If this license somehow restricts you as opposed to the previous one, please file an issue.
208 lines
6.6 KiB
Lua
208 lines
6.6 KiB
Lua
-- Copyright (C) 2018-2021 by KittenOS NEO contributors
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--
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-- Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted.
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--
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-- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
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-- THIS SOFTWARE.
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-- Braille Converter & NeoUX component
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-- While the Neoux part isn't OS-independent,
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-- the converter itself is. Enjoy.
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-- Braille Neoux Component Callbacks :
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-- selectable (boolean)
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-- key(window, update, a, c, d, keyFlags)
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-- touch(window, update, x, y, button)
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-- drag(window, update, x, y, button)
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-- drop(window, update, x, y, button)
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-- scroll(window, update, x, y, button)
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-- clipboard(window, update, contents)
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-- get(window, x, y, bg, fg, selected) -> r,g,b (REQUIRED)
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-- REMINDER:
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-- 03
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-- 14
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-- 25
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-- 67
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local function dotDist(ra, ga, ba, rb, gb, bb)
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local dR, dG, dB = math.abs(ra - rb)^2, math.abs(ga - gb)^2, math.abs(ba - bb)^2
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return (dR * 0.2126) + (dG * 0.7152) + (dB * 0.0722)
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end
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local function ditherResult(pos, pos2, luma)
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local res = false
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if luma >= 217 then
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res = true
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elseif luma >= 158 then
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res = not pos2
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elseif luma >= 96 then
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res = pos
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elseif luma >= 32 then
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res = pos2
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end
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return res
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end
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local function dotGet(p, ra, ga, ba, rb, gb, bb, rc, gc, bc, pos, pos2, col)
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if not col then
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-- Use our own magic
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local luma = (ra * 0.299) + (ga * 0.587) + (ba * 0.114)
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return (ditherResult(pos, pos2, luma) and p) or 0
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end
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local distA = dotDist(ra, ga, ba, rb, gb, bb)
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local distB = dotDist(ra, ga, ba, rc, gc, bc)
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local distAB = dotDist(rb, gb, bb, rc, gc, bc)
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local distC = dotDist(ra, ga, ba, (rb + rc) / 2, (gb + gc) / 2, (bb + bc) / 2)
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if (distC / 2) < math.min(distA, distB) then
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return (ditherResult(pos, pos2, (distA / math.max(distA, distB, 0.1)) * 255) and p) or 0
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end
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return ((distB < distA) and p) or 0
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end
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local function cTransform(core)
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return function (window, update, x, y, xI, yI, blah)
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x = (x * 2) + math.ceil(xI - 0.5)
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y = (y * 4) + math.ceil((yI - 0.25) * 4)
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core(window, update, x, y, blah)
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end
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end
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local function colourize(mark, ...)
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local t = {...}
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local bCR = 0
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local bCG = 0
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local bCB = 0
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if not mark then
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local nLuma = -1
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for i = 1, #t do
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local luma = (t[i][1] * 0.299) + (t[i][2] * 0.587) + (t[i][3] * 0.114)
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if luma > nLuma then
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bCR, bCG, bCB = table.unpack(t[i])
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nLuma = luma
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end
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end
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return bCR, bCG, bCB
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else
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local bCTS = math.huge
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for i = 1, #t do
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local ts = -dotDist(mark[1], mark[2], mark[3], table.unpack(t[i]))
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if ts < bCTS then
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bCR = t[i][1]
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bCG = t[i][2]
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bCB = t[i][3]
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bCTS = ts
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end
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end
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end
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return bCR, bCG, bCB
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end
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local function packRGB(r, g, b)
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return (r * 65536) + (g * 256) + b
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end
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-- span is a NeoUX-like span function (x, y, str, bg, fg)
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-- x, y are character-cell start coordinates for this.
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-- w is character-cell count.
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-- colour is nil to disable colour,
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-- otherwise the colour-change threshold (best 0)
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-- get is a function r,g,b = get(xo, yo)
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-- NOTE: xo/yo are 0-based!
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local function calcLine(x, y, w, span, get, colour)
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local str = ""
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-- *g* : actual colour com.
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-- *g : RGB mirror of colour
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local bgR, bgG, bgB = 0, 0, 0
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local fgR, fgG, fgB = 255, 255, 255
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local bg = 0
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local fg = 0xFFFFFF
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local ca = 0
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for p = 1, w do
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local i = 0x2800
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local xb = (p - 1) * 2
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local dot0R, dot0G, dot0B = get(xb + 0, 0)
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local dot1R, dot1G, dot1B = get(xb + 0, 1)
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local dot2R, dot2G, dot2B = get(xb + 0, 2)
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local dot3R, dot3G, dot3B = get(xb + 1, 0)
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local dot4R, dot4G, dot4B = get(xb + 1, 1)
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local dot5R, dot5G, dot5B = get(xb + 1, 2)
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local dot6R, dot6G, dot6B = get(xb + 0, 3)
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local dot7R, dot7G, dot7B = get(xb + 1, 3)
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if colour then
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local obgR, obgG, obgB = colourize(nil,
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{dot0R, dot0G, dot0B},
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{dot1R, dot1G, dot1B},
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{dot2R, dot2G, dot2B},
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{dot3R, dot3G, dot3B},
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{dot4R, dot4G, dot4B},
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{dot5R, dot5G, dot5B},
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{dot6R, dot6G, dot6B},
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{dot7R, dot7G, dot7B}
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)
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local ofgR, ofgG, ofgB = colourize({obgR, obgG, obgB},
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{dot0R, dot0G, dot0B},
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{dot1R, dot1G, dot1B},
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{dot2R, dot2G, dot2B},
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{dot3R, dot3G, dot3B},
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{dot4R, dot4G, dot4B},
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{dot5R, dot5G, dot5B},
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{dot6R, dot6G, dot6B},
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{dot7R, dot7G, dot7B}
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)
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if ((dotDist(obgR, obgG, obgB, bgR, bgG, bgB) > colour) and
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(dotDist(obgR, obgG, obgB, fgR, fgG, fgB) > colour)) or
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((dotDist(ofgR, ofgG, ofgB, bgR, bgG, bgB) > colour) and
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(dotDist(ofgR, ofgG, ofgB, fgR, fgG, fgB) > colour)) then
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if ca ~= 0 then
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span(x, y, str, bg, fg)
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str = ""
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end
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x = x + ca
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ca = 0
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bg = packRGB(obgR, obgG, obgB)
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fg = packRGB(ofgR, ofgG, ofgB)
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bgR, bgG, bgB = obgR, obgG, obgB
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fgR, fgG, fgB = ofgR, ofgG, ofgB
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end
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end
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i = i + dotGet(1, dot0R, dot0G, dot0B, bgR, bgG, bgB, fgR, fgG, fgB, true, false, colour)
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i = i + dotGet(2, dot1R, dot1G, dot1B, bgR, bgG, bgB, fgR, fgG, fgB, false, false, colour)
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i = i + dotGet(4, dot2R, dot2G, dot2B, bgR, bgG, bgB, fgR, fgG, fgB, true, false, colour)
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i = i + dotGet(8, dot3R, dot3G, dot3B, bgR, bgG, bgB, fgR, fgG, fgB, false, false, colour)
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i = i + dotGet(16, dot4R, dot4G, dot4B, bgR, bgG, bgB, fgR, fgG, fgB, true, true, colour)
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i = i + dotGet(32, dot5R, dot5G, dot5B, bgR, bgG, bgB, fgR, fgG, fgB, false, false, colour)
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i = i + dotGet(64, dot6R, dot6G, dot6B, bgR, bgG, bgB, fgR, fgG, fgB, false, false, colour)
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i = i + dotGet(128, dot7R, dot7G, dot7B, bgR, bgG, bgB, fgR, fgG, fgB, true, true, colour)
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str = str .. unicode.char(i)
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ca = ca + 1
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end
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if str ~= "" then
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span(x, y, str, bg, fg)
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end
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end
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heldRef = {
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calcLine = calcLine,
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new = function (x, y, w, h, cbs, colour)
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local control
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control = {
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x = x,
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y = y,
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w = w,
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h = h,
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selectable = cbs.selectable,
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key = cbs.key,
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clipboard = cbs.clipboard,
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touch = cbs.touch and cTransform(cbs.touch),
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drag = cbs.drag and cTransform(cbs.drag),
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drop = cbs.drop and cTransform(cbs.drop),
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scroll = cbs.scroll and cTransform(cbs.scroll),
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line = function (window, x, y, iy, bg, fg, selected)
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local colour = colour
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local depth = window.getDepth()
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if depth <= 1 then
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colour = nil
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end
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calcLine(x, y, control.w, window.span, function (xb, yb)
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return cbs.get(window, xb + 1, yb + (iy * 4) - 3, bg, fg, selected, colour)
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end, colour)
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end,
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}
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return control
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end,
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}
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return heldRef
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