-- Copyright (C) 2018-2021 by KittenOS NEO contributors -- -- Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted. -- -- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF -- THIS SOFTWARE. -- Braille Converter & NeoUX component -- While the Neoux part isn't OS-independent, -- the converter itself is. Enjoy. -- Braille Neoux Component Callbacks : -- selectable (boolean) -- key(window, update, a, c, d, keyFlags) -- touch(window, update, x, y, button) -- drag(window, update, x, y, button) -- drop(window, update, x, y, button) -- scroll(window, update, x, y, button) -- clipboard(window, update, contents) -- get(window, x, y, bg, fg, selected) -> r,g,b (REQUIRED) -- REMINDER: -- 03 -- 14 -- 25 -- 67 local function dotDist(ra, ga, ba, rb, gb, bb) local dR, dG, dB = math.abs(ra - rb)^2, math.abs(ga - gb)^2, math.abs(ba - bb)^2 return (dR * 0.2126) + (dG * 0.7152) + (dB * 0.0722) end local function ditherResult(pos, pos2, luma) local res = false if luma >= 217 then res = true elseif luma >= 158 then res = not pos2 elseif luma >= 96 then res = pos elseif luma >= 32 then res = pos2 end return res end local function dotGet(p, ra, ga, ba, rb, gb, bb, rc, gc, bc, pos, pos2, col) if not col then -- Use our own magic local luma = (ra * 0.299) + (ga * 0.587) + (ba * 0.114) return (ditherResult(pos, pos2, luma) and p) or 0 end local distA = dotDist(ra, ga, ba, rb, gb, bb) local distB = dotDist(ra, ga, ba, rc, gc, bc) local distAB = dotDist(rb, gb, bb, rc, gc, bc) local distC = dotDist(ra, ga, ba, (rb + rc) / 2, (gb + gc) / 2, (bb + bc) / 2) if (distC / 2) < math.min(distA, distB) then return (ditherResult(pos, pos2, (distA / math.max(distA, distB, 0.1)) * 255) and p) or 0 end return ((distB < distA) and p) or 0 end local function cTransform(core) return function (window, update, x, y, xI, yI, blah) x = (x * 2) + math.ceil(xI - 0.5) y = (y * 4) + math.ceil((yI - 0.25) * 4) core(window, update, x, y, blah) end end local function colourize(mark, ...) local t = {...} local bCR = 0 local bCG = 0 local bCB = 0 if not mark then local nLuma = -1 for i = 1, #t do local luma = (t[i][1] * 0.299) + (t[i][2] * 0.587) + (t[i][3] * 0.114) if luma > nLuma then bCR, bCG, bCB = table.unpack(t[i]) nLuma = luma end end return bCR, bCG, bCB else local bCTS = math.huge for i = 1, #t do local ts = -dotDist(mark[1], mark[2], mark[3], table.unpack(t[i])) if ts < bCTS then bCR = t[i][1] bCG = t[i][2] bCB = t[i][3] bCTS = ts end end end return bCR, bCG, bCB end local function packRGB(r, g, b) return (r * 65536) + (g * 256) + b end -- span is a NeoUX-like span function (x, y, str, bg, fg) -- x, y are character-cell start coordinates for this. -- w is character-cell count. -- colour is nil to disable colour, -- otherwise the colour-change threshold (best 0) -- get is a function r,g,b = get(xo, yo) -- NOTE: xo/yo are 0-based! local function calcLine(x, y, w, span, get, colour) local str = "" -- *g* : actual colour com. -- *g : RGB mirror of colour local bgR, bgG, bgB = 0, 0, 0 local fgR, fgG, fgB = 255, 255, 255 local bg = 0 local fg = 0xFFFFFF local ca = 0 for p = 1, w do local i = 0x2800 local xb = (p - 1) * 2 local dot0R, dot0G, dot0B = get(xb + 0, 0) local dot1R, dot1G, dot1B = get(xb + 0, 1) local dot2R, dot2G, dot2B = get(xb + 0, 2) local dot3R, dot3G, dot3B = get(xb + 1, 0) local dot4R, dot4G, dot4B = get(xb + 1, 1) local dot5R, dot5G, dot5B = get(xb + 1, 2) local dot6R, dot6G, dot6B = get(xb + 0, 3) local dot7R, dot7G, dot7B = get(xb + 1, 3) if colour then local obgR, obgG, obgB = colourize(nil, {dot0R, dot0G, dot0B}, {dot1R, dot1G, dot1B}, {dot2R, dot2G, dot2B}, {dot3R, dot3G, dot3B}, {dot4R, dot4G, dot4B}, {dot5R, dot5G, dot5B}, {dot6R, dot6G, dot6B}, {dot7R, dot7G, dot7B} ) local ofgR, ofgG, ofgB = colourize({obgR, obgG, obgB}, {dot0R, dot0G, dot0B}, {dot1R, dot1G, dot1B}, {dot2R, dot2G, dot2B}, {dot3R, dot3G, dot3B}, {dot4R, dot4G, dot4B}, {dot5R, dot5G, dot5B}, {dot6R, dot6G, dot6B}, {dot7R, dot7G, dot7B} ) if ((dotDist(obgR, obgG, obgB, bgR, bgG, bgB) > colour) and (dotDist(obgR, obgG, obgB, fgR, fgG, fgB) > colour)) or ((dotDist(ofgR, ofgG, ofgB, bgR, bgG, bgB) > colour) and (dotDist(ofgR, ofgG, ofgB, fgR, fgG, fgB) > colour)) then if ca ~= 0 then span(x, y, str, bg, fg) str = "" end x = x + ca ca = 0 bg = packRGB(obgR, obgG, obgB) fg = packRGB(ofgR, ofgG, ofgB) bgR, bgG, bgB = obgR, obgG, obgB fgR, fgG, fgB = ofgR, ofgG, ofgB end end i = i + dotGet(1, dot0R, dot0G, dot0B, bgR, bgG, bgB, fgR, fgG, fgB, true, false, colour) i = i + dotGet(2, dot1R, dot1G, dot1B, bgR, bgG, bgB, fgR, fgG, fgB, false, false, colour) i = i + dotGet(4, dot2R, dot2G, dot2B, bgR, bgG, bgB, fgR, fgG, fgB, true, false, colour) i = i + dotGet(8, dot3R, dot3G, dot3B, bgR, bgG, bgB, fgR, fgG, fgB, false, false, colour) i = i + dotGet(16, dot4R, dot4G, dot4B, bgR, bgG, bgB, fgR, fgG, fgB, true, true, colour) i = i + dotGet(32, dot5R, dot5G, dot5B, bgR, bgG, bgB, fgR, fgG, fgB, false, false, colour) i = i + dotGet(64, dot6R, dot6G, dot6B, bgR, bgG, bgB, fgR, fgG, fgB, false, false, colour) i = i + dotGet(128, dot7R, dot7G, dot7B, bgR, bgG, bgB, fgR, fgG, fgB, true, true, colour) str = str .. unicode.char(i) ca = ca + 1 end if str ~= "" then span(x, y, str, bg, fg) end end heldRef = { calcLine = calcLine, new = function (x, y, w, h, cbs, colour) local control control = { x = x, y = y, w = w, h = h, selectable = cbs.selectable, key = cbs.key, clipboard = cbs.clipboard, touch = cbs.touch and cTransform(cbs.touch), drag = cbs.drag and cTransform(cbs.drag), drop = cbs.drop and cTransform(cbs.drop), scroll = cbs.scroll and cTransform(cbs.scroll), line = function (window, x, y, iy, bg, fg, selected) local colour = colour local depth = window.getDepth() if depth <= 1 then colour = nil end calcLine(x, y, control.w, window.span, function (xb, yb) return cbs.get(window, xb + 1, yb + (iy * 4) - 3, bg, fg, selected, colour) end, colour) end, } return control end, } return heldRef