-- This is released into the public domain. -- No warranty is provided, implied or otherwise. -- BDIVIDE (r5 edition) and PREPROC (r9 edition) -- decompression engine for installer $bdPPBuffer = "" $bdBDBuffer = "" $bdBDWindow = ("\x00"):rep(2^16) -- High-level breakdown: -- q is unescaper. -- It'll only begin to input if at least 3 bytes are available, -- so you'll want to throw in 2 extra zeroes at the end of stream as done here. -- It uses t (input buffer) and p (output buffer). -- Ignore its second argument, as that's a lie, it's just there for a local. -- L is the actual decompressor. It has the same quirk as q, wanting two more bytes. -- It stores to c (compressed), and w (window). -- It outputs that which goes to the window to q also. -- And it also uses a fake local. -- SEE compress.lua FOR THIS FUNCTION function $bdPP(x, y) if x == 126 then return string.char(y), 3 elseif x == 127 then return string.char(128 + y), 3 elseif x >= 32 then return string.char(x), 2 elseif x == 31 then return "\n", 2 elseif x == 30 then return "\x00", 2 end return string.char(("enart"):byte(x % 5 + 1), ("ndtelh"):byte((x - x % 5) / 5 + 1)), 2 end ${ function $engineInput($L|lData) $bdBDBuffer = $bdBDBuffer .. $lData while #$bdBDBuffer > 2 do $lData = $bdBDBuffer:byte() if $lData < 128 then $lData = $bdBDBuffer:sub(1, 1) $bdBDBuffer = $bdBDBuffer:sub(2) else ${ $L|bdBDPtr = $bdBDBuffer:byte(2) * 256 + $bdBDBuffer:byte(3) + 1 $lData = $bdBDWindow:sub($bdBDPtr, $bdBDPtr + $lData - 125) $bdBDBuffer = $bdBDBuffer:sub(4) $} end $bdPPBuffer = $bdPPBuffer .. $lData $bdBDWindow = ($bdBDWindow .. $lData):sub(-2^16) while #$bdPPBuffer > 1 do ${ $lData, $L|bdPPAdv = $bdPP($bdPPBuffer:byte(), $bdPPBuffer:byte(2)) $bdPPBuffer = $bdPPBuffer:sub($bdPPAdv) $} $engineOutput($lData) end end end $}