mirror of
https://github.com/20kdc/OC-KittenOS.git
synced 2024-12-25 02:18:07 +11:00
Added bmp.lua and a logo that's more detailed yet smaller than the current one.
Also, the logo is now stored as a BMP. Turnaround time on that thing is one click, we're nowhere near done reaping the benefits of indexed colour, etc.
This commit is contained in:
parent
c5b58e79ff
commit
899a3b2521
@ -4,8 +4,14 @@
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local event = require("event")(neo)
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local neoux = require("neoux")(event, neo)
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local braille = require("braille")
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local bmp = require("bmp")
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local icecap = neo.requireAccess("x.neo.pub.base", "loadimg")
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local qt = icecap.open("/logo.data", false)
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local qt = icecap.open("/logo.bmp", false)
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local header = qt.read(bmp.headerMinSzBMP)
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local lcBase = bmp.headerMinSzBMP
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local lcWidth = 1
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local lc = {}
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local lcdq = {}
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@ -18,26 +24,46 @@ for i = 1, queueSize do
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end
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local function getLine(y)
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if not lc[y] then
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local idx = (y - 1) * 120
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qt.seek("set", idx)
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local idx = y * lcWidth
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qt.seek("set", lcBase + idx - 1)
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if lcdq[1] then
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lc[table.remove(lcdq, 1)] = nil
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end
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table.insert(lcdq, y)
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lc[y] = qt.read(120) or ""
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lc[y] = qt.read(lcWidth)
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end
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return lc[y]
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end
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local bitmap = bmp.connect(function (i)
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if i >= lcBase then
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local ld = getLine(math.floor((i - lcBase) / lcWidth))
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i = ((i - lcBase) % lcWidth) + 1
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return ld:byte(i) or 0
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end
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return header:byte(i) or 0
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end)
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qt.seek("set", bitmap.paletteAddress - 1)
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header = header .. qt.read(bitmap.paletteCol * 4)
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lcBase = bitmap.dataAddress
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lcWidth = bitmap.dsSpan
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local running = true
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neoux.create(20, 10, nil, neoux.tcwindow(20, 10, {
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braille.new(1, 1, 20, 10, {
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local function decodeRGB(rgb)
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return math.floor(rgb / 65536) % 256, math.floor(rgb / 256) % 256, rgb % 256
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end
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local bW, bH = math.ceil(bitmap.width / 2), math.ceil(bitmap.height / 4)
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neoux.create(bW, bH, nil, neoux.tcwindow(bW, bH, {
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braille.new(1, 1, bW, bH, {
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selectable = true,
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get = function (window, x, y, bg, fg, selected, colour)
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local data = getLine(y)
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local idx = ((x - 1) * 3) + 1
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return data:byte(idx) or 255, data:byte(idx + 1) or 0, data:byte(idx + 2) or 255
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if bitmap.ignoresPalette then
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return decodeRGB(bitmap.getPixel(x - 1, y - 1, 0))
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end
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return decodeRGB(bitmap.getPalette(bitmap.getPixel(x - 1, y - 1, 0)))
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end
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}, 1)
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}, function (w)
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@ -120,7 +120,7 @@ return {
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},
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files = {
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"apps/app-klogo.lua",
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"data/app-klogo/logo.data"
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"data/app-klogo/logo.bmp"
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},
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},
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["app-flash"] = {
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BIN
code/data/app-klogo/logo.bmp
Normal file
BIN
code/data/app-klogo/logo.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
Binary file not shown.
250
code/libs/bmp.lua
Normal file
250
code/libs/bmp.lua
Normal file
@ -0,0 +1,250 @@
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-- This is released into the public domain.
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-- No warranty is provided, implied or otherwise.
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-- bmp: Portable OC BMP/DIB library
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-- Flexible: Reading can be set to
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-- ignore first 14 bytes,
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-- allowing reuse of the library on
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-- ICO/CUR data. Yes, really.
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-- handle(i, valDiv, valMod)
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local function bitsCore(i, fieldOfs, fieldWidth, handle)
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local adv = math.floor(fieldOfs / 8)
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i = i + adv
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fieldOfs = fieldOfs - (adv * 8)
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-- above 3 lines are a removable optimization
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while fieldWidth > 0 do
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local bitsHere = math.min(fieldWidth, math.max(0, 8 - fieldOfs))
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if bitsHere > 0 then
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local pow1 = math.floor(2 ^ bitsHere)
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-- offset
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-- pixels are "left to right" in the MostSigBitFirst stream
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local aFieldOfs = 8 - (fieldOfs + bitsHere)
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local pow2 = math.floor(2 ^ aFieldOfs)
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handle(i, pow2, pow1)
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fieldWidth = fieldWidth - bitsHere
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fieldOfs = 0
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else
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-- in case the 'adv' opt. gets removed
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fieldOfs = fieldOfs - 8
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end
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i = i + 1
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end
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end
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local function encode16(t)
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return string.char(t % 0x100) .. string.char(math.floor(t / 0x100))
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end
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local function encode32(t)
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return encode16(t % 0x10000) .. encode16(math.floor(t / 0x10000))
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end
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-- This & the BMP equivalent return a header,
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-- a buffer size, and a 1-based data pointer,
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-- and are used to initially create the image.
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-- Notably, for bpp <= 8, a paletteSize of 0 is illegal.
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-- topDown adjusts the order of scanlines.
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-- cMode adjusts some values.
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-- IT IS RECOMMENDED YOU PROPERLY SET THE MASK UP.
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local function prepareDIB(w, h, p, bpp, paletteSize, topDown, cMode)
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if bpp <= 8 then
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if paletteSize == 0 then
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error("A palette size of 0 is invalid for <= 8-bit images. Use 16-bit or 32-bit for no palette, or specify the amount of palette entries.")
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end
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end
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local scanWB = math.ceil((bpp * w) / 32) * 4
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local palSize = paletteSize * 4
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local bufSize = scanWB * h * p
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local aH = h
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if cMode then
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-- O.o why change format? who knows!
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aH = aH * 2
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bufSize = bufSize + ((math.ceil(w / 32) * 4) * h * p)
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end
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if topDown then
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aH = 0x100000000 - aH
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end
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return
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"\x28\x00\x00\x00" .. -- 0x0E
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encode32(w) .. -- 0x12
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encode32(aH) .. -- 0x16
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encode16(p) .. -- 0x1A
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encode16(bpp) .. -- 0x1C
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"\x00\x00\x00\x00" .. -- 0x1E
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encode32(bufSize) .. -- 0x22
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"\x00\x00\x00\x00" .. -- 0x26
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"\x00\x00\x00\x00" .. -- 0x2A
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encode32(paletteSize) .. -- 0x2E
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encode32(paletteSize), -- 0x32 then EOH
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-- -14 here to move back into headless units
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0x36 + palSize + bufSize - 14,
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0x36 + palSize + 1 - 14 -- 1-based data pointer
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end
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return {
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headerMinSzBMP = 0x36,
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headerMinSzDIB = 0x36 - 14,
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-- get/set are (index) and (index, value) respectively
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-- they are 1-based
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-- If "packed" is used, two things happen:
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-- 1. The +1 offeset for 1-based is replaced
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-- with packed (so -13 is pure packed-DIB)
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-- 2. We don't try to use the BMP header
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connect = function (get, set, cMode, packed)
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-- NOTE: Internally, BMP addresses are used,
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-- so that the Wikipedia page can be used
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-- as a valid reference for header fields.
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-- verify cMode
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if cMode ~= nil and cMode ~= "mask" and cMode ~= "colour" then
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error("Unknown cMode " .. cMode)
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end
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-- NOTE: 0-base is used
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local function get8(i)
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return get(i + (packed or 1))
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end
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local function get16(i)
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return get8(i) + (256 * get8(i + 1))
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end
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local function get32(i)
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return get16(i) + (65536 * get16(i + 2))
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end
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local function set8(i, v)
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set(i + (packed or 1), v)
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end
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local function set32(i, v)
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local st = encode32(v)
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set8(i, st:byte(1))
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set8(i + 1, st:byte(2))
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set8(i + 2, st:byte(3))
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set8(i + 3, st:byte(4))
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end
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local function getBits(i, fieldOfs, fieldWidth)
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local v = 0
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local vp = 1
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bitsCore(i, fieldOfs, fieldWidth, function (i, valDiv, valMod)
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local data = math.floor(get8(i) / valDiv) % valMod
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v = v + (data * vp)
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vp = vp * valMod
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end)
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return v
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end
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local function setBits(i, fieldOfs, fieldWidth, v)
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return bitsCore(i, fieldOfs, fieldWidth, function (i, valDiv, valMod)
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local data = get8(i)
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-- Firstly need to eliminate the old data
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data = data - ((math.floor(data / valDiv) % valMod) * valDiv)
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-- Now to insert the new data
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data = data + ((v % valMod) * valDiv)
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set8(i, data)
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-- Advance
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v = math.floor(v / valMod)
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end)
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end
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-- direct header reads (all of them)
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local hdrSize = get32(0x0E)
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if hdrSize < 0x28 then
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error("OS/2 Bitmaps Incompatible")
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end
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local width = get32(0x12)
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local height = get32(0x16)
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local planes = get16(0x1A)
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local bpp = get16(0x1C)
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local compression = get32(0x1E)
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local paletteCol = 0
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local other = get32(0x2E)
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paletteCol = other
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-- postprocess
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-- The actual values used for addressing, for cMode to mess with
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local basePtr = 14 + hdrSize + (paletteCol * 4)
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local scanWB = math.ceil((bpp * width) / 32) * 4
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local monoWB = (math.ceil((bpp * width) / 32) * 4)
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local planeWB = scanWB * height
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if not packed then
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basePtr = get32(0x0A) -- 'BM' header
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end
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-- negative height means sane coords
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local upDown = true
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if height >= 0x80000000 then
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height = height - 0x100000000
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height = -height
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upDown = false
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end
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-- Cursor/Icon
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if cMode then
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height = math.floor(height / 2)
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assert(planes == 1, "planes ~= 1 for cursor")
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planeWB = planeWB + (monoWB * height)
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end
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if cMode == "mask" then
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if upDown then
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basePtr = basePtr + (scanWB * height)
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end
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bpp = 1
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scanWB = monoWB
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paletteCol = 0
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compression = 3
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elseif cMode == "colour" then
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if not upDown then
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basePtr = basePtr + (monoWB * height)
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end
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end
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-- Check compression
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if (compression ~= 0) and (compression ~= 3) and (compression ~= 6) then
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error("compression " .. compression .. " unavailable")
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end
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-- paletteSize correction for comp == 0
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if (bpp <= 8) and (paletteCol == 0) and (compression == 0) then
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paletteCol = math.floor(2 ^ bpp)
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end
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return {
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width = width,
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height = height,
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planes = planes,
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bpp = bpp,
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ignoresPalette = (compression ~= 0) or (paletteCol == 0) or (cMode == "mask"),
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paletteCol = paletteCol,
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paletteAddress = 14 + hdrSize + (packed or 1),
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dataAddress = basePtr + (packed or 1),
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dsFull = get32(0x22),
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dsSpan = scanWB,
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dsPlane = planeWB,
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getPalette = function (i)
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return get32(14 + hdrSize + (i * 4))
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end,
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setPalette = function (i, xrgb)
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set32(14 + hdrSize + (i * 4), xrgb)
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end,
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-- Coordinates are 0-based for sanity. Returns raw colour value.
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getPixel = function (x, y, p)
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if upDown then
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y = height - (1 + y)
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end
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local i = basePtr + (y * scanWB) + (p * planeWB)
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return getBits(i, x * bpp, bpp)
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end,
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-- Uses raw colour value.
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setPixel = function (x, y, p, v)
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if upDown then
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y = height - (1 + y)
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end
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local i = basePtr + (y * scanWB) + (p * planeWB)
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setBits(i, x * bpp, bpp, v)
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end
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}
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end,
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-- See prepareDIB above for format.
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prepareBMP = function (...)
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local head, tLen, dtPtr = prepareDIB(...)
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tLen = tLen + 14 -- add BM header
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dtPtr = dtPtr + 14
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head = "BM" .. encode32(tLen) .. "mRWH" .. encode32(dtPtr - 1) .. head
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return head, tLen, dtPtr
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end,
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prepareDIB = prepareDIB
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}
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@ -184,7 +184,10 @@ heldRef = {
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drop = cbs.drop and cTransform(cbs.drop),
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scroll = cbs.scroll and cTransform(cbs.scroll),
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line = function (window, x, y, iy, bg, fg, selected)
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local colour = ((window.getDepth() <= 1) or nil) and colour
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local colour = colour
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if window.getDepth() <= 1 then
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colour = nil
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end
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calcLine(x, y, control.w, window.span, function (xb, yb)
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return cbs.get(window, xb + 1, yb + (iy * 4) - 3, bg, fg, selected, colour)
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end, colour)
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@ -38,7 +38,8 @@ return {
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"docs/ul-event",
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"docs/ul-fmttx",
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"docs/ul-neoux",
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"docs/ul-broil",
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"docs/ul-brail",
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"docs/ul-bmp__",
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"docs/gp-pedan"
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},
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}
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248
repository/docs/ul-bmp__
Normal file
248
repository/docs/ul-bmp__
Normal file
@ -0,0 +1,248 @@
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The "bmp" library is a library for
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the express purpose of reading and
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writing Windows BMP files and other
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Windows DIB headers.
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It is written with portability,
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memory-efficiency, and reusability
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as it's primary goals.
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With this in mind, it can be used as
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the backend for an ICO/CUR handling
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library, works with packed-DIB data,
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only requires the first 0x36 bytes
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of a .BMP to be present, and can be
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used on KittenOS NEO, OpenOS, and
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just about any place with a desktop
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Lua interpreter available for use.
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(That said, it's not 5.1-tested.)
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That said, it does not handle all the
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possible bitmap formats, restricting
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itself to support of BI_RGB where
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possible, and BI_BITFIELDS to a
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limited extent.
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Given this covers most bitmaps that
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you are likely to generate, do not
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underestimate the use of this.
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The library has 2 fields:
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headerMinSzBMP,
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headerMinSzDIB: The minimum data you
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must have available when calling
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connect for a given format.
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The library has 3 functions:
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connect(get, set, cMode, packed):
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"Connects" to a bitmap. A very real
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implication of this is that the
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data get/set accesses is where the
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actual bitmap is, and this merely
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provides a way to access it in a
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useful form (as pixels).
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Technically, all but 'get' are
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optional, but I feel it necessary
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to document them as if they are
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implicitly left nil by those users
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who omit them because of their
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functionality.
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Due to this section being a rather
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long length, the paragraph
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separation is per-argument here.
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get is best described by:
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function (a) return dt:byte(a) end
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set, which is optional unless you
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call any of the set* functions in
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the resulting bitmap, has a longer
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description:
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function (a, v)
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dt = dt:sub(1, a - 1) ..
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string.char(v) ..
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dt:sub(a + 1)
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end
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Notably, while these are the
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canonical implementations of these
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functions, they are by no means
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the only implementations, and it
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is the purpose of these callbacks
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to allow choice in how you write
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them.
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cMode exists for cursor and icon
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handling. These images are split
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via a very horrifying mechanism
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into an AND mask, and a XOR mask.
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The XOR mask typically contains
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what could be called the actual
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image - the AND mask then acts
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as a sort of alpha mask, blacking
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out the areas where the XOR mask
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is then projected onto.
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It can be one of three values.
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It can be nil, in which case this
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is an ordinary DIB, with no evil
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nonsense applied to it -
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It can be "colour", in which case
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the XOR mask (the actual image in
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most cases) is shown -
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And it can be "mask", in which case
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the AND mask is accessed instead.
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(Notably, bpp, paletteSize, and
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ignoresPalette changes to the
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1bpp mask format in use here.)
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packed exists for the use of those
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||||
bitmaps that don't have a BMP file
|
||||
header, the usual "BM". In this
|
||||
case, you can remove support for
|
||||
gap1 but allow yourself to avoid
|
||||
the BM header as a result.
|
||||
If not nil, it is how much to
|
||||
offset the indexes from 0-based
|
||||
offsets into a .BMP file to the
|
||||
final positions.
|
||||
The following table is useful for
|
||||
understanding this:
|
||||
1: Standard 1-indexed BMP handling,
|
||||
but with no gap1 support (!)
|
||||
-13: Standard 1-indexed handling of
|
||||
a packed DIB (no BMP header),
|
||||
such as a BITMAP or ICON
|
||||
resource (set cMode if ICON)
|
||||
-9: Standard 1-indexed handling of
|
||||
a CURSOR resource, which has
|
||||
a 2-short hotspot header
|
||||
|
||||
prepareDIB(w, h, p, bpp, paletteSize
|
||||
, topDown, cMode) -> hd, sz, dp:
|
||||
(See prepareBMP if you want a .BMP
|
||||
file, but this describes how to
|
||||
use the arguments and returns.)
|
||||
This prepares a packed DIB, and
|
||||
returns three values:
|
||||
1. The header. (The palette, in
|
||||
the 4-byte-per-colour form,
|
||||
will follow immediately.)
|
||||
2. The buffer size, including the
|
||||
header in 1. The bytes that
|
||||
are not specified can be
|
||||
initialized in any fashion,
|
||||
as they are part of the colour
|
||||
and later image data itself.
|
||||
3. The pointer to the pixels for
|
||||
BM creation.
|
||||
|
||||
w, h, p, and bpp are the usual -
|
||||
width, height, planes, pixel depth
|
||||
- but the paletteSize needs note.
|
||||
If the BPP is <= 8, then the size
|
||||
of the palette must not be 0.
|
||||
This is to avoid unintentionally
|
||||
triggering legacy features in the
|
||||
BMP format.
|
||||
|
||||
topDown and cMode are essentially
|
||||
booleans that can safely be nil,
|
||||
where nil is interpreted as false.
|
||||
|
||||
topDown indicates that the image is
|
||||
to be top-down rather than the
|
||||
standard upsidedown form of a BMP.
|
||||
This may look odd if streaming a
|
||||
BMP, so the option, while rather
|
||||
an odd one, has been included.
|
||||
|
||||
cMode indicates that this image is
|
||||
intended for use in an ICON or
|
||||
CURSOR resource of some form, and
|
||||
should thus contain an AND mask.
|
||||
|
||||
prepareBMP(...):
|
||||
This prepares a .BMP file. It has
|
||||
the same arguments and returns as
|
||||
prepareDIB, and indeed wraps it.
|
||||
|
||||
Bitmap objects, while not read-only,
|
||||
do not particularly change if you
|
||||
write to them.
|
||||
|
||||
Going out of bounds with a bitmap
|
||||
object will have hilarious results.
|
||||
|
||||
...Don't do it.
|
||||
|
||||
Anyway, they have these fields:
|
||||
|
||||
width, height, planes: The usuals.
|
||||
(NOTE: Due to lack of examples,
|
||||
it is assumed that planes are a
|
||||
dimension more major than height.
|
||||
If this isn't the case, someone
|
||||
do tell me, preferably with an
|
||||
example and a way to open it that
|
||||
does not involve this library, so
|
||||
I can test and correct all of the
|
||||
code involving them.)
|
||||
bpp: Bits per pixel. This specifies
|
||||
a limit on numbers passed to
|
||||
and from the bitmap object,
|
||||
of 1 << bpp (2 ^ bpp).
|
||||
A number may not be equal to
|
||||
or exceed this limit.
|
||||
ignoresPalette: Used to indicate
|
||||
the palette is worthless and does
|
||||
not affect image contents in any
|
||||
way at all. If one exists.
|
||||
paletteCol: The amount of colours in
|
||||
the palette. Multiply by 4 for a
|
||||
byte count.
|
||||
paletteAddress: Useful for caching,
|
||||
the palette starts at this get/set
|
||||
address.
|
||||
dataAddress: Useful for caching,
|
||||
the data starts at this get/set
|
||||
address.
|
||||
dataFull: The size of the data of
|
||||
the image, according to the image.
|
||||
dsSpan: This is a hint for the cache
|
||||
and cannot be relied upon to be
|
||||
correct, only >= 1:
|
||||
Scanline length in bytes.
|
||||
dsPlane: This is a hint for the
|
||||
cache and cannot be relied upon to
|
||||
be correct, only >= 1:
|
||||
Plane length in bytes.
|
||||
getPalette(i): Gets the XRGB value
|
||||
of colour i as an integer.
|
||||
Do not go out of range of I.
|
||||
setPalette(i, v): Sets the XRGB
|
||||
value of colour i as an integer.
|
||||
Do not go out of range of I or V.
|
||||
getPixel(x, y, p): Returns the pixel
|
||||
value at X, Y, P. Do not go out of
|
||||
the range of X, Y or P.
|
||||
setPixel(x, y, p, v): Sets the pixel
|
||||
value at X, Y, P to V. Do not go
|
||||
out of the range of X, Y, P, or V.
|
||||
|
||||
...in other words, about as much
|
||||
usability as a BufferedImage with
|
||||
getGraphics and createGraphics taken
|
||||
out of it for some crazy reason.
|
||||
|
||||
The primary use of this library is
|
||||
because people like to use formats
|
||||
they happen to have actually heard
|
||||
of before, and everything but BMP is
|
||||
too complicated for low-memory OSes
|
||||
to stream from disk.
|
||||
|
||||
-- This is released into
|
||||
the public domain.
|
||||
-- No warranty is provided,
|
||||
implied or otherwise.
|
Loading…
Reference in New Issue
Block a user