LuPPC/src/c/internet.c

117 lines
2.4 KiB
C

#define _XOPEN_SOURCE 600
#include "lupi.h"
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <strings.h>
#include <fcntl.h>
#include <errno.h>
static int l_open(lua_State *L) { //TODO: Any mem leaks?
const char* hostaddr = lua_tostring(L, 1);
int port = lua_tonumber(L, 2);
struct addrinfo hints, *servinfo, *p;
int status;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
if ((status = getaddrinfo(hostaddr, NULL, &hints, &servinfo)) != 0) {
lua_pushnil(L);
lua_pushstring(L, gai_strerror(status));
return 2;
}
int sockfd;
for(p = servinfo; p != NULL; p = p->ai_next) {
if(p->ai_family == AF_INET) {
((struct sockaddr_in*)p->ai_addr)->sin_port = htons(port);
} else {
((struct sockaddr_in6*)p->ai_addr)->sin6_port = htons(port);
}
if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) {
continue;
}
if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
close(sockfd);
continue;
}
fcntl(sockfd, F_SETFL, O_NONBLOCK);
break;
}
if (p == NULL) {
lua_pushnil(L);
lua_pushstring(L, "client: failed to connect");
return 2;
}
freeaddrinfo(servinfo);
lua_pushnumber(L, sockfd);
return 1;
}
static int l_write(lua_State *L) {
size_t len = 0;
int fd = lua_tonumber(L, 1);
const char* data = lua_tolstring(L, 2, &len);
int total = 0;
int n;
while(total < len) {
n = send(fd, data+total, len, 0);
if (n == -1) { break; }
total += n;
len -= n;
}
lua_pushnumber(L, total);
return 1;
}
static int l_read(lua_State *L) {
int fd = lua_tonumber(L, 1);
int sz = lua_tonumber(L, 2);
char *buf = malloc(sz);
if ((sz = recv(fd, buf, sz, 0)) == -1) {
if(errno == EAGAIN || errno == EWOULDBLOCK) {
lua_pushstring(L, "");
return 1;
}
lua_pushnil(L);
lua_pushstring(L, strerror(errno));
return 2;
}
lua_pushlstring(L, buf, sz);
free(buf);
return 1;
}
void internet_start(lua_State *L) {
lua_createtable (L, 0, 1);
pushctuple(L, "open", l_open);
pushctuple(L, "write", l_write);
pushctuple(L, "read", l_read);
lua_setglobal(L, "net");
}