#include "lupi.h" #include #include #include #include #include #include #include #include static void handle_winch(int sig){ signal(SIGWINCH, SIG_IGN); //FIXME: Prerelease: Implement signal(SIGWINCH, handle_winch); } static int l_get_term_sz (lua_State *L) { struct winsize w; ioctl(STDOUT_FILENO, TIOCGWINSZ, &w); lua_pushnumber(L, w.ws_col); lua_pushnumber(L, w.ws_row); return 2; } void termutils_start(lua_State *L) { signal(SIGWINCH, handle_winch); lua_createtable (L, 0, 1); pushctuple(L, "getSize", l_get_term_sz); lua_setglobal(L, "termutils"); }